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* Makes flags properly check themselves Byond ref: https://www.byond.com/docs/ref/#/operator/& Basically, flags should use & instead of == We can have more than 1 slot on any item, so it's preferred that we do this instead. Even if it doesn't immediately fix any problems, it's something that should be the standard anyways to prevent it from ever being a problem. Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
1114 lines
34 KiB
Plaintext
1114 lines
34 KiB
Plaintext
//cleansed 9/15/2012 17:48
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/*
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CONTAINS:
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MATCHES
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CIGARETTES
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CIGARS
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SMOKING PIPES
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CHEAP LIGHTERS
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ZIPPO
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CIGARETTE PACKETS ARE IN FANCY.DM
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*/
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///////////
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//MATCHES//
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///////////
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/obj/item/match
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name = "match"
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desc = "A simple match stick, used for lighting fine smokables."
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icon = 'icons/obj/cigarettes.dmi'
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icon_state = "match_unlit"
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var/smoketime = 10 SECONDS
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w_class = WEIGHT_CLASS_TINY
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heat = 1000
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grind_results = list(/datum/reagent/phosphorus = 2)
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/// Whether this match has been lit.
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var/lit = FALSE
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/// Whether this match has burnt out.
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var/burnt = FALSE
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/// How long the match lasts in seconds
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/obj/item/match/process(delta_time)
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smoketime -= delta_time * (1 SECONDS)
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if(smoketime <= 0)
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matchburnout()
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else
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open_flame(heat)
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/obj/item/match/fire_act(exposed_temperature, exposed_volume)
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matchignite()
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/obj/item/match/proc/matchignite()
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if(lit || burnt)
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return
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playsound(src, 'sound/items/match_strike.ogg', 15, TRUE)
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lit = TRUE
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icon_state = "match_lit"
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damtype = BURN
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force = 3
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hitsound = 'sound/items/welder.ogg'
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inhand_icon_state = "cigon"
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name = "lit [initial(name)]"
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desc = "A [initial(name)]. This one is lit."
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attack_verb_continuous = string_list(list("burns", "singes"))
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attack_verb_simple = string_list(list("burn", "singe"))
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START_PROCESSING(SSobj, src)
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update_appearance()
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/obj/item/match/proc/matchburnout()
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if(!lit)
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return
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lit = FALSE
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burnt = TRUE
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damtype = BRUTE
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force = initial(force)
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icon_state = "match_burnt"
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inhand_icon_state = "cigoff"
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name = "burnt [initial(name)]"
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desc = "A [initial(name)]. This one has seen better days."
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attack_verb_continuous = string_list(list("flicks"))
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attack_verb_simple = string_list(list("flick"))
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STOP_PROCESSING(SSobj, src)
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/obj/item/match/extinguish()
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matchburnout()
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/obj/item/match/dropped(mob/user)
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matchburnout()
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return ..()
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/obj/item/match/attack(mob/living/carbon/M, mob/living/carbon/user)
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if(!isliving(M))
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return
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if(lit && M.ignite_mob())
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message_admins("[ADMIN_LOOKUPFLW(user)] set [key_name_admin(M)] on fire with [src] at [AREACOORD(user)]")
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user.log_message("set [key_name(M)] on fire with [src]", LOG_ATTACK)
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var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
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if(!lit || !cig || user.combat_mode)
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..()
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return
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if(cig.lit)
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to_chat(user, span_warning("[cig] is already lit!"))
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if(M == user)
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cig.attackby(src, user)
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else
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cig.light(span_notice("[user] holds [src] out for [M], and lights [cig]."))
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/// Finds a cigarette on another mob to help light.
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/obj/item/proc/help_light_cig(mob/living/M)
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var/mask_item = M.get_item_by_slot(ITEM_SLOT_MASK)
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if(istype(mask_item, /obj/item/clothing/mask/cigarette))
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return mask_item
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/obj/item/match/get_temperature()
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return lit * heat
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/obj/item/match/firebrand
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name = "firebrand"
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desc = "An unlit firebrand. It makes you wonder why it's not just called a stick."
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smoketime = 40 SECONDS
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custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT)
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grind_results = list(/datum/reagent/carbon = 2)
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/obj/item/match/firebrand/Initialize(mapload)
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. = ..()
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matchignite()
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//////////////////
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//FINE SMOKABLES//
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//////////////////
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/obj/item/clothing/mask/cigarette
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name = "cigarette"
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desc = "A roll of tobacco and nicotine."
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icon_state = "cigoff"
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throw_speed = 0.5
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w_class = WEIGHT_CLASS_TINY
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body_parts_covered = null
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grind_results = list()
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heat = 1000
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/// Whether this cigarette has been lit.
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var/lit = FALSE
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/// Whether this cigarette should start lit.
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var/starts_lit = FALSE
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// Note - these are in masks.dmi not in cigarette.dmi
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/// The icon state used when this is lit.
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var/icon_on = "cigon"
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/// The icon state used when this is extinguished.
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var/icon_off = "cigoff"
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/// The inhand icon state used when this is lit.
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var/inhand_icon_on = "cigon"
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/// The inhand icon state used when this is extinguished.
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var/inhand_icon_off = "cigoff"
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/// How long the cigarette lasts in seconds
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var/smoketime = 6 MINUTES
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/// How much time between drags of the cigarette.
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var/dragtime = 10 SECONDS
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/// The cooldown that prevents just huffing the entire cigarette at once.
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COOLDOWN_DECLARE(drag_cooldown)
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/// The type of cigarette butt spawned when this burns out.
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var/type_butt = /obj/item/cigbutt
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/// The capacity for chems this cigarette has.
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var/chem_volume = 30
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/// The reagents that this cigarette starts with.
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var/list/list_reagents = list(/datum/reagent/drug/nicotine = 15)
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/// Should we smoke all of the chems in the cig before it runs out. Splits each puff to take a portion of the overall chems so by the end you'll always have consumed all of the chems inside.
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var/smoke_all = FALSE
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/// How much damage this deals to the lungs per drag.
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var/lung_harm = 1
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/obj/item/clothing/mask/cigarette/Initialize(mapload)
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. = ..()
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create_reagents(chem_volume, INJECTABLE | NO_REACT)
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if(list_reagents)
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reagents.add_reagent_list(list_reagents)
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if(starts_lit)
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light()
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AddComponent(/datum/component/knockoff, 90, list(BODY_ZONE_PRECISE_MOUTH), slot_flags) //90% to knock off when wearing a mask
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AddElement(/datum/element/update_icon_updates_onmob, ITEM_SLOT_MASK|ITEM_SLOT_HANDS)
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icon_state = icon_off
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inhand_icon_state = inhand_icon_off
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/obj/item/clothing/mask/cigarette/Destroy()
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/clothing/mask/cigarette/suicide_act(mob/user)
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user.visible_message(span_suicide("[user] is huffing [src] as quickly as [user.p_they()] can! It looks like [user.p_theyre()] trying to give [user.p_them()]self cancer."))
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return (TOXLOSS|OXYLOSS)
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/obj/item/clothing/mask/cigarette/attackby(obj/item/W, mob/user, params)
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if(lit)
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return ..()
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var/lighting_text = W.ignition_effect(src, user)
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if(!lighting_text)
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return ..()
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if(!reagents.has_reagent(/datum/reagent/oxygen)) //cigarettes need oxygen
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var/datum/gas_mixture/air = return_air()
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if(!air || !air.has_gas(/datum/gas/oxygen, 1)) //or oxygen on a tile to burn
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to_chat(user, span_notice("Your [name] needs a source of oxygen to burn."))
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return ..()
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if(smoketime > 0)
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light(lighting_text)
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else
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to_chat(user, span_warning("There is nothing to smoke!"))
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/obj/item/clothing/mask/cigarette/afterattack(obj/item/reagent_containers/cup/glass, mob/user, proximity)
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. = ..()
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if(!proximity || lit) //can't dip if cigarette is lit (it will heat the reagents in the glass instead)
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return
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if(!istype(glass)) //you can dip cigarettes into beakers
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return
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if(glass.reagents.trans_to(src, chem_volume, transfered_by = user)) //if reagents were transfered, show the message
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to_chat(user, span_notice("You dip \the [src] into \the [glass]."))
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//if not, either the beaker was empty, or the cigarette was full
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else if(!glass.reagents.total_volume)
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to_chat(user, span_warning("[glass] is empty!"))
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else
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to_chat(user, span_warning("[src] is full!"))
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/obj/item/clothing/mask/cigarette/update_icon_state()
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. = ..()
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if(lit)
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icon_state = icon_on
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inhand_icon_state = inhand_icon_on
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else
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icon_state = icon_off
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inhand_icon_state = inhand_icon_off
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/// Lights the cigarette with given flavor text.
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/obj/item/clothing/mask/cigarette/proc/light(flavor_text = null)
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if(lit)
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return
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lit = TRUE
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if(!(flags_1 & INITIALIZED_1))
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update_icon()
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return
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attack_verb_continuous = string_list(list("burns", "singes"))
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attack_verb_simple = string_list(list("burn", "singe"))
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hitsound = 'sound/items/welder.ogg'
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damtype = BURN
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force = 4
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if(reagents.get_reagent_amount(/datum/reagent/toxin/plasma)) // the plasma explodes when exposed to fire
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var/datum/effect_system/reagents_explosion/e = new()
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e.set_up(round(reagents.get_reagent_amount(/datum/reagent/toxin/plasma) / 2.5, 1), get_turf(src), 0, 0)
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e.start(src)
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qdel(src)
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return
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if(reagents.get_reagent_amount(/datum/reagent/fuel)) // the fuel explodes, too, but much less violently
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var/datum/effect_system/reagents_explosion/e = new()
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e.set_up(round(reagents.get_reagent_amount(/datum/reagent/fuel) / 5, 1), get_turf(src), 0, 0)
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e.start(src)
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qdel(src)
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return
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// allowing reagents to react after being lit
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reagents.flags &= ~(NO_REACT)
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reagents.handle_reactions()
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update_icon()
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if(flavor_text)
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var/turf/T = get_turf(src)
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T.visible_message(flavor_text)
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START_PROCESSING(SSobj, src)
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//can't think of any other way to update the overlays :<
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if(ismob(loc))
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var/mob/M = loc
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M.update_worn_mask()
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M.update_held_items()
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/obj/item/clothing/mask/cigarette/extinguish()
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if(!lit)
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return
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attack_verb_continuous = null
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attack_verb_simple = null
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hitsound = null
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damtype = BRUTE
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force = 0
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STOP_PROCESSING(SSobj, src)
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reagents.flags |= NO_REACT
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lit = FALSE
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update_icon()
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if(ismob(loc))
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var/mob/living/M = loc
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to_chat(M, span_notice("Your [name] goes out."))
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M.update_worn_mask()
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M.update_held_items()
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/// Handles processing the reagents in the cigarette.
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/obj/item/clothing/mask/cigarette/proc/handle_reagents()
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if(!reagents.total_volume)
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return
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reagents.expose_temperature(heat, 0.05)
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if(!reagents.total_volume) //may have reacted and gone to 0 after expose_temperature
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return
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var/to_smoke = smoke_all ? (reagents.total_volume * (dragtime / smoketime)) : REAGENTS_METABOLISM
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var/mob/living/carbon/smoker = loc
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if(!istype(smoker) || src != smoker.wear_mask)
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reagents.remove_any(to_smoke)
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return
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reagents.expose(smoker, INGEST, min(to_smoke / reagents.total_volume, 1))
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var/obj/item/organ/internal/lungs/lungs = smoker.getorganslot(ORGAN_SLOT_LUNGS)
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if(lungs && !(lungs.organ_flags & ORGAN_SYNTHETIC))
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var/smoker_resistance = HAS_TRAIT(smoker, TRAIT_SMOKER) ? 0.5 : 1
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smoker.adjustOrganLoss(ORGAN_SLOT_LUNGS, lung_harm*smoker_resistance)
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if(!reagents.trans_to(smoker, to_smoke, methods = INGEST, ignore_stomach = TRUE))
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reagents.remove_any(to_smoke)
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/obj/item/clothing/mask/cigarette/process(delta_time)
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var/mob/living/user = isliving(loc) ? loc : null
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user?.ignite_mob()
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if(!reagents.has_reagent(/datum/reagent/oxygen)) //cigarettes need oxygen
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var/datum/gas_mixture/air = return_air()
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if(!air || !air.has_gas(/datum/gas/oxygen, 1)) //or oxygen on a tile to burn
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extinguish()
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return
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smoketime -= delta_time * (1 SECONDS)
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if(smoketime <= 0)
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put_out(user)
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return
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open_flame(heat)
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if((reagents?.total_volume) && COOLDOWN_FINISHED(src, drag_cooldown))
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COOLDOWN_START(src, drag_cooldown, dragtime)
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handle_reagents()
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/obj/item/clothing/mask/cigarette/attack_self(mob/user)
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if(lit)
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put_out(user, TRUE)
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return ..()
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/obj/item/clothing/mask/cigarette/proc/put_out(mob/user, done_early = FALSE)
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var/atom/location = drop_location()
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if(done_early)
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user.visible_message(span_notice("[user] calmly drops and treads on \the [src], putting it out instantly."))
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new /obj/effect/decal/cleanable/ash(location)
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else if(user)
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to_chat(user, span_notice("Your [name] goes out."))
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new type_butt(location)
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qdel(src)
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/obj/item/clothing/mask/cigarette/attack(mob/living/carbon/M, mob/living/carbon/user)
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if(!istype(M))
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return ..()
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if(M.on_fire && !lit)
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light(span_notice("[user] lights [src] with [M]'s burning body. What a cold-blooded badass."))
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return
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var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
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if(!lit || !cig || user.combat_mode)
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return ..()
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if(cig.lit)
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to_chat(user, span_warning("The [cig.name] is already lit!"))
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if(M == user)
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cig.attackby(src, user)
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else
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cig.light(span_notice("[user] holds the [name] out for [M], and lights [M.p_their()] [cig.name]."))
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/obj/item/clothing/mask/cigarette/fire_act(exposed_temperature, exposed_volume)
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light()
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/obj/item/clothing/mask/cigarette/get_temperature()
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return lit * heat
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// Cigarette brands.
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/obj/item/clothing/mask/cigarette/space_cigarette
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desc = "A Space brand cigarette that can be smoked anywhere."
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list_reagents = list(/datum/reagent/drug/nicotine = 9, /datum/reagent/oxygen = 9)
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smoketime = 4 MINUTES // space cigs have a shorter burn time than normal cigs
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smoke_all = TRUE // so that it doesn't runout of oxygen while being smoked in space
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/obj/item/clothing/mask/cigarette/dromedary
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desc = "A DromedaryCo brand cigarette. Contrary to popular belief, does not contain Calomel, but is reported to have a watery taste."
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list_reagents = list(/datum/reagent/drug/nicotine = 13, /datum/reagent/water = 5) //camel has water
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/obj/item/clothing/mask/cigarette/uplift
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desc = "An Uplift Smooth brand cigarette. Smells refreshing."
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list_reagents = list(/datum/reagent/drug/nicotine = 13, /datum/reagent/consumable/menthol = 5)
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/obj/item/clothing/mask/cigarette/robust
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desc = "A Robust brand cigarette."
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/obj/item/clothing/mask/cigarette/robustgold
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desc = "A Robust Gold brand cigarette."
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list_reagents = list(/datum/reagent/drug/nicotine = 15, /datum/reagent/gold = 3) // Just enough to taste a hint of expensive metal.
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/obj/item/clothing/mask/cigarette/carp
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desc = "A Carp Classic brand cigarette. A small label on its side indicates that it does NOT contain carpotoxin."
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/obj/item/clothing/mask/cigarette/carp/Initialize(mapload)
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. = ..()
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if(!prob(5))
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return
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reagents?.add_reagent(/datum/reagent/toxin/carpotoxin , 3) // They lied
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/obj/item/clothing/mask/cigarette/syndicate
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desc = "An unknown brand cigarette."
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chem_volume = 60
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smoketime = 2 MINUTES
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smoke_all = TRUE
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lung_harm = 1.5
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list_reagents = list(/datum/reagent/drug/nicotine = 10, /datum/reagent/medicine/omnizine = 15)
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/obj/item/clothing/mask/cigarette/shadyjims
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desc = "A Shady Jim's Super Slims cigarette."
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lung_harm = 1.5
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list_reagents = list(/datum/reagent/drug/nicotine = 15, /datum/reagent/toxin/lipolicide = 4, /datum/reagent/ammonia = 2, /datum/reagent/toxin/plantbgone = 1, /datum/reagent/toxin = 1.5)
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/obj/item/clothing/mask/cigarette/xeno
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desc = "A Xeno Filtered brand cigarette."
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lung_harm = 2
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list_reagents = list (/datum/reagent/drug/nicotine = 20, /datum/reagent/medicine/regen_jelly = 15, /datum/reagent/drug/krokodil = 4)
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// Rollies.
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/obj/item/clothing/mask/cigarette/rollie
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name = "rollie"
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desc = "A roll of dried plant matter wrapped in thin paper."
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icon_state = "spliffoff"
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icon_on = "spliffon"
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icon_off = "spliffoff"
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type_butt = /obj/item/cigbutt/roach
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throw_speed = 0.5
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smoketime = 4 MINUTES
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chem_volume = 50
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list_reagents = null
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/obj/item/clothing/mask/cigarette/rollie/Initialize(mapload)
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name = pick(list(
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"bifta",
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"bifter",
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|
"bird",
|
|
"blunt",
|
|
"bloint",
|
|
"boof",
|
|
"boofer",
|
|
"bomber",
|
|
"bone",
|
|
"bun",
|
|
"doink",
|
|
"doob",
|
|
"doober",
|
|
"doobie",
|
|
"dutch",
|
|
"fatty",
|
|
"hogger",
|
|
"hooter",
|
|
"hootie",
|
|
"\improper J",
|
|
"jay",
|
|
"jimmy",
|
|
"joint",
|
|
"juju",
|
|
"jeebie weebie",
|
|
"number",
|
|
"owl",
|
|
"phattie",
|
|
"puffer",
|
|
"reef",
|
|
"reefer",
|
|
"rollie",
|
|
"scoobie",
|
|
"shorty",
|
|
"spiff",
|
|
"spliff",
|
|
"toke",
|
|
"torpedo",
|
|
"zoot",
|
|
"zooter"))
|
|
. = ..()
|
|
pixel_x = rand(-5, 5)
|
|
pixel_y = rand(-5, 5)
|
|
|
|
/obj/item/clothing/mask/cigarette/rollie/nicotine
|
|
list_reagents = list(/datum/reagent/drug/nicotine = 15)
|
|
|
|
/obj/item/clothing/mask/cigarette/rollie/trippy
|
|
list_reagents = list(/datum/reagent/drug/nicotine = 15, /datum/reagent/drug/mushroomhallucinogen = 35)
|
|
starts_lit = TRUE
|
|
|
|
/obj/item/clothing/mask/cigarette/rollie/cannabis
|
|
list_reagents = list(/datum/reagent/drug/cannabis = 15)
|
|
|
|
/obj/item/clothing/mask/cigarette/rollie/mindbreaker
|
|
list_reagents = list(/datum/reagent/toxin/mindbreaker = 35, /datum/reagent/toxin/lipolicide = 15)
|
|
|
|
/obj/item/clothing/mask/cigarette/candy
|
|
name = "\improper Little Timmy's candy cigarette"
|
|
desc = "For all ages*! Doesn't contain any amount of nicotine. Health and safety risks can be read on the tip of the cigarette."
|
|
smoketime = 2 MINUTES
|
|
icon_state = "candyoff"
|
|
icon_on = "candyon"
|
|
icon_off = "candyoff" //make sure to add positional sprites in icons/obj/cigarettes.dmi if you add more.
|
|
inhand_icon_off = "candyoff"
|
|
type_butt = /obj/item/food/candy_trash
|
|
heat = 473.15 // Lowered so that the sugar can be carmalized, but not burnt.
|
|
lung_harm = 0.5
|
|
list_reagents = list(/datum/reagent/consumable/sugar = 20)
|
|
|
|
/obj/item/clothing/mask/cigarette/candy/nicotine
|
|
desc = "For all ages*! Doesn't contain any* amount of nicotine. Health and safety risks can be read on the tip of the cigarette."
|
|
type_butt = /obj/item/food/candy_trash/nicotine
|
|
list_reagents = list(/datum/reagent/consumable/sugar = 20, /datum/reagent/drug/nicotine = 20) //oh no!
|
|
smoke_all = TRUE //timmy's not getting out of this one
|
|
|
|
/obj/item/cigbutt/roach
|
|
name = "roach"
|
|
desc = "A manky old roach, or for non-stoners, a used rollup."
|
|
icon_state = "roach"
|
|
|
|
/obj/item/cigbutt/roach/Initialize(mapload)
|
|
. = ..()
|
|
pixel_x = rand(-5, 5)
|
|
pixel_y = rand(-5, 5)
|
|
|
|
|
|
////////////
|
|
// CIGARS //
|
|
////////////
|
|
/obj/item/clothing/mask/cigarette/cigar
|
|
name = "premium cigar"
|
|
desc = "A brown roll of tobacco and... well, you're not quite sure. This thing's huge!"
|
|
icon_state = "cigaroff"
|
|
icon_on = "cigaron"
|
|
icon_off = "cigaroff" //make sure to add positional sprites in icons/obj/cigarettes.dmi if you add more.
|
|
inhand_icon_on = "cigaron"
|
|
inhand_icon_off = "cigaroff"
|
|
type_butt = /obj/item/cigbutt/cigarbutt
|
|
throw_speed = 0.5
|
|
smoketime = 11 MINUTES
|
|
chem_volume = 40
|
|
list_reagents = list(/datum/reagent/drug/nicotine = 25)
|
|
|
|
/obj/item/clothing/mask/cigarette/cigar/cohiba
|
|
name = "\improper Cohiba Robusto cigar"
|
|
desc = "There's little more you could want from a cigar."
|
|
icon_state = "cigar2off"
|
|
icon_on = "cigar2on"
|
|
icon_off = "cigar2off"
|
|
smoketime = 20 MINUTES
|
|
chem_volume = 80
|
|
list_reagents = list(/datum/reagent/drug/nicotine = 40)
|
|
|
|
/obj/item/clothing/mask/cigarette/cigar/havana
|
|
name = "premium Havanian cigar"
|
|
desc = "A cigar fit for only the best of the best."
|
|
icon_state = "cigar2off"
|
|
icon_on = "cigar2on"
|
|
icon_off = "cigar2off"
|
|
smoketime = 30 MINUTES
|
|
chem_volume = 60
|
|
list_reagents = list(/datum/reagent/drug/nicotine = 45)
|
|
|
|
/obj/item/cigbutt
|
|
name = "cigarette butt"
|
|
desc = "A manky old cigarette butt."
|
|
icon = 'icons/obj/clothing/masks.dmi'
|
|
icon_state = "cigbutt"
|
|
w_class = WEIGHT_CLASS_TINY
|
|
throwforce = 0
|
|
grind_results = list(/datum/reagent/carbon = 2)
|
|
|
|
/obj/item/cigbutt/cigarbutt
|
|
name = "cigar butt"
|
|
desc = "A manky old cigar butt."
|
|
icon_state = "cigarbutt"
|
|
|
|
/////////////////
|
|
//SMOKING PIPES//
|
|
/////////////////
|
|
/obj/item/clothing/mask/cigarette/pipe
|
|
name = "smoking pipe"
|
|
desc = "A pipe, for smoking. Probably made of meerschaum or something."
|
|
icon_state = "pipeoff"
|
|
icon_on = "pipeon" //Note - these are in masks.dmi
|
|
icon_off = "pipeoff"
|
|
inhand_icon_on = null
|
|
inhand_icon_off = null
|
|
smoketime = 0
|
|
chem_volume = 200 // So we can fit densified chemicals plants
|
|
list_reagents = null
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
///name of the stuff packed inside this pipe
|
|
var/packeditem
|
|
|
|
/obj/item/clothing/mask/cigarette/pipe/Initialize(mapload)
|
|
. = ..()
|
|
update_name()
|
|
|
|
/obj/item/clothing/mask/cigarette/pipe/update_name()
|
|
. = ..()
|
|
name = packeditem ? "[packeditem]-packed [initial(name)]" : "empty [initial(name)]"
|
|
|
|
/obj/item/clothing/mask/cigarette/pipe/put_out(mob/user, done_early = FALSE)
|
|
lit = FALSE
|
|
if(done_early)
|
|
user.visible_message(span_notice("[user] puts out [src]."), span_notice("You put out [src]."))
|
|
|
|
else
|
|
if(user)
|
|
to_chat(user, span_notice("Your [name] goes out."))
|
|
packeditem = null
|
|
update_icon()
|
|
|
|
inhand_icon_state = icon_off
|
|
user?.update_worn_mask()
|
|
STOP_PROCESSING(SSobj, src)
|
|
|
|
/obj/item/clothing/mask/cigarette/pipe/attackby(obj/item/thing, mob/user, params)
|
|
if(!istype(thing, /obj/item/food/grown))
|
|
return ..()
|
|
|
|
var/obj/item/food/grown/to_smoke = thing
|
|
if(packeditem)
|
|
to_chat(user, span_warning("It is already packed!"))
|
|
return
|
|
if(!HAS_TRAIT(to_smoke, TRAIT_DRIED))
|
|
to_chat(user, span_warning("It has to be dried first!"))
|
|
return
|
|
|
|
to_chat(user, span_notice("You stuff [to_smoke] into [src]."))
|
|
smoketime = 13 MINUTES
|
|
packeditem = to_smoke.name
|
|
update_name()
|
|
if(to_smoke.reagents)
|
|
to_smoke.reagents.trans_to(src, to_smoke.reagents.total_volume, transfered_by = user)
|
|
qdel(to_smoke)
|
|
|
|
|
|
/obj/item/clothing/mask/cigarette/pipe/attack_self(mob/user)
|
|
var/atom/location = drop_location()
|
|
if(packeditem && !lit)
|
|
to_chat(user, span_notice("You empty [src] onto [location]."))
|
|
new /obj/effect/decal/cleanable/ash(location)
|
|
packeditem = null
|
|
smoketime = 0
|
|
reagents.clear_reagents()
|
|
update_name()
|
|
return
|
|
return ..()
|
|
|
|
/obj/item/clothing/mask/cigarette/pipe/cobpipe
|
|
name = "corn cob pipe"
|
|
desc = "A nicotine delivery system popularized by folksy backwoodsmen and kept popular in the modern age and beyond by space hipsters. Can be loaded with objects."
|
|
icon_state = "cobpipeoff"
|
|
icon_on = "cobpipeon" //Note - these are in masks.dmi
|
|
icon_off = "cobpipeoff"
|
|
inhand_icon_on = null
|
|
inhand_icon_off = null
|
|
|
|
/////////
|
|
//ZIPPO//
|
|
/////////
|
|
/obj/item/lighter
|
|
name = "\improper Zippo lighter"
|
|
desc = "The zippo."
|
|
icon = 'icons/obj/cigarettes.dmi'
|
|
icon_state = "zippo"
|
|
inhand_icon_state = "zippo"
|
|
worn_icon_state = "lighter"
|
|
w_class = WEIGHT_CLASS_TINY
|
|
flags_1 = CONDUCT_1
|
|
slot_flags = ITEM_SLOT_BELT
|
|
heat = 1500
|
|
resistance_flags = FIRE_PROOF
|
|
grind_results = list(/datum/reagent/iron = 1, /datum/reagent/fuel = 5, /datum/reagent/fuel/oil = 5)
|
|
custom_price = PAYCHECK_CREW * 1.1
|
|
light_system = MOVABLE_LIGHT
|
|
light_range = 2
|
|
light_power = 0.6
|
|
light_color = LIGHT_COLOR_FIRE
|
|
light_on = FALSE
|
|
/// Whether the lighter is lit.
|
|
var/lit = FALSE
|
|
/// Whether the lighter is fancy. Fancy lighters have fancier flavortext and won't burn thumbs.
|
|
var/fancy = TRUE
|
|
/// The engraving overlay used by this lighter.
|
|
var/overlay_state
|
|
/// A list of possible engraving overlays.
|
|
var/overlay_list = list(
|
|
"plain",
|
|
"dame",
|
|
"thirteen",
|
|
"snake"
|
|
)
|
|
|
|
/obj/item/lighter/Initialize(mapload)
|
|
. = ..()
|
|
if(!overlay_state)
|
|
overlay_state = pick(overlay_list)
|
|
update_appearance()
|
|
|
|
/obj/item/lighter/cyborg_unequip(mob/user)
|
|
if(!lit)
|
|
return
|
|
set_lit(FALSE)
|
|
|
|
/obj/item/lighter/suicide_act(mob/living/carbon/user)
|
|
if (lit)
|
|
user.visible_message(span_suicide("[user] begins holding \the [src]'s flame up to [user.p_their()] face! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
playsound(src, 'sound/items/welder.ogg', 50, TRUE)
|
|
return FIRELOSS
|
|
else
|
|
user.visible_message(span_suicide("[user] begins whacking [user.p_them()]self with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
return BRUTELOSS
|
|
|
|
/obj/item/lighter/update_icon_state()
|
|
icon_state = "[initial(icon_state)][lit ? "-on" : ""]"
|
|
return ..()
|
|
|
|
/obj/item/lighter/update_overlays()
|
|
. = ..()
|
|
. += create_lighter_overlay()
|
|
|
|
/// Generates an overlay used by this lighter.
|
|
/obj/item/lighter/proc/create_lighter_overlay()
|
|
return mutable_appearance(icon, "lighter_overlay_[overlay_state][lit ? "-on" : ""]")
|
|
|
|
/obj/item/lighter/ignition_effect(atom/A, mob/user)
|
|
if(get_temperature())
|
|
. = span_infoplain(span_rose("With a single flick of [user.p_their()] wrist, [user] smoothly lights [A] with [src]. Damn [user.p_theyre()] cool."))
|
|
|
|
/obj/item/lighter/proc/set_lit(new_lit)
|
|
if(lit == new_lit)
|
|
return
|
|
|
|
lit = new_lit
|
|
if(lit)
|
|
force = 5
|
|
damtype = BURN
|
|
hitsound = 'sound/items/welder.ogg'
|
|
attack_verb_continuous = string_list(list("burns", "singes"))
|
|
attack_verb_simple = string_list(list("burn", "singe"))
|
|
START_PROCESSING(SSobj, src)
|
|
else
|
|
hitsound = SFX_SWING_HIT
|
|
force = 0
|
|
attack_verb_continuous = null //human_defense.dm takes care of it
|
|
attack_verb_simple = null
|
|
STOP_PROCESSING(SSobj, src)
|
|
set_light_on(lit)
|
|
update_appearance()
|
|
|
|
/obj/item/lighter/extinguish()
|
|
set_lit(FALSE)
|
|
|
|
/obj/item/lighter/attack_self(mob/living/user)
|
|
if(!user.is_holding(src))
|
|
return ..()
|
|
if(lit)
|
|
set_lit(FALSE)
|
|
if(fancy)
|
|
user.visible_message(
|
|
span_notice("You hear a quiet click, as [user] shuts off [src] without even looking at what [user.p_theyre()] doing. Wow."),
|
|
span_notice("You quietly shut off [src] without even looking at what you're doing. Wow.")
|
|
)
|
|
else
|
|
user.visible_message(
|
|
span_notice("[user] quietly shuts off [src]."),
|
|
span_notice("You quietly shut off [src].")
|
|
)
|
|
return
|
|
|
|
set_lit(TRUE)
|
|
if(fancy)
|
|
user.visible_message(
|
|
span_notice("Without even breaking stride, [user] flips open and lights [src] in one smooth movement."),
|
|
span_notice("Without even breaking stride, you flip open and light [src] in one smooth movement.")
|
|
)
|
|
return
|
|
|
|
var/hand_protected = FALSE
|
|
var/mob/living/carbon/human/human_user = user
|
|
if(!istype(human_user) || HAS_TRAIT(human_user, TRAIT_RESISTHEAT) || HAS_TRAIT(human_user, TRAIT_RESISTHEATHANDS))
|
|
hand_protected = TRUE
|
|
else if(!istype(human_user.gloves, /obj/item/clothing/gloves))
|
|
hand_protected = FALSE
|
|
else
|
|
var/obj/item/clothing/gloves/gloves = human_user.gloves
|
|
if(gloves.max_heat_protection_temperature)
|
|
hand_protected = (gloves.max_heat_protection_temperature > 360)
|
|
|
|
if(hand_protected || prob(75))
|
|
user.visible_message(
|
|
span_notice("After a few attempts, [user] manages to light [src]."),
|
|
span_notice("After a few attempts, you manage to light [src].")
|
|
)
|
|
return
|
|
|
|
var/hitzone = user.held_index_to_dir(user.active_hand_index) == "r" ? BODY_ZONE_PRECISE_R_HAND : BODY_ZONE_PRECISE_L_HAND
|
|
user.apply_damage(5, BURN, hitzone)
|
|
user.visible_message(
|
|
span_warning("After a few attempts, [user] manages to light [src] - however, [user.p_they()] burn [user.p_their()] finger in the process."),
|
|
span_warning("You burn yourself while lighting the lighter!")
|
|
)
|
|
user.add_mood_event("burnt_thumb", /datum/mood_event/burnt_thumb)
|
|
|
|
|
|
/obj/item/lighter/attack(mob/living/carbon/M, mob/living/carbon/user)
|
|
if(lit && M.ignite_mob())
|
|
message_admins("[ADMIN_LOOKUPFLW(user)] set [key_name_admin(M)] on fire with [src] at [AREACOORD(user)]")
|
|
log_game("[key_name(user)] set [key_name(M)] on fire with [src] at [AREACOORD(user)]")
|
|
var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
|
|
if(!lit || !cig || user.combat_mode)
|
|
..()
|
|
return
|
|
|
|
if(cig.lit)
|
|
to_chat(user, span_warning("The [cig.name] is already lit!"))
|
|
if(M == user)
|
|
cig.attackby(src, user)
|
|
return
|
|
|
|
if(fancy)
|
|
cig.light(span_rose("[user] whips the [name] out and holds it for [M]. [user.p_their(TRUE)] arm is as steady as the unflickering flame [user.p_they()] light[user.p_s()] \the [cig] with."))
|
|
else
|
|
cig.light(span_notice("[user] holds the [name] out for [M], and lights [M.p_their()] [cig.name]."))
|
|
|
|
|
|
/obj/item/lighter/process()
|
|
open_flame(heat)
|
|
|
|
/obj/item/lighter/get_temperature()
|
|
return lit * heat
|
|
|
|
|
|
/obj/item/lighter/greyscale
|
|
name = "cheap lighter"
|
|
desc = "A cheap lighter."
|
|
icon_state = "lighter"
|
|
fancy = FALSE
|
|
overlay_list = list(
|
|
"transp",
|
|
"tall",
|
|
"matte",
|
|
"zoppo" //u cant stoppo th zoppo
|
|
)
|
|
|
|
/// The color of the lighter.
|
|
var/lighter_color
|
|
/// The set of colors this lighter can be autoset as on init.
|
|
var/list/color_list = list( //Same 16 color selection as electronic assemblies
|
|
COLOR_ASSEMBLY_BLACK,
|
|
COLOR_FLOORTILE_GRAY,
|
|
COLOR_ASSEMBLY_BGRAY,
|
|
COLOR_ASSEMBLY_WHITE,
|
|
COLOR_ASSEMBLY_RED,
|
|
COLOR_ASSEMBLY_ORANGE,
|
|
COLOR_ASSEMBLY_BEIGE,
|
|
COLOR_ASSEMBLY_BROWN,
|
|
COLOR_ASSEMBLY_GOLD,
|
|
COLOR_ASSEMBLY_YELLOW,
|
|
COLOR_ASSEMBLY_GURKHA,
|
|
COLOR_ASSEMBLY_LGREEN,
|
|
COLOR_ASSEMBLY_GREEN,
|
|
COLOR_ASSEMBLY_LBLUE,
|
|
COLOR_ASSEMBLY_BLUE,
|
|
COLOR_ASSEMBLY_PURPLE
|
|
)
|
|
|
|
/obj/item/lighter/greyscale/Initialize(mapload)
|
|
. = ..()
|
|
if(!lighter_color)
|
|
lighter_color = pick(color_list)
|
|
update_appearance()
|
|
|
|
/obj/item/lighter/greyscale/create_lighter_overlay()
|
|
var/mutable_appearance/lighter_overlay = ..()
|
|
lighter_overlay.color = lighter_color
|
|
return lighter_overlay
|
|
|
|
/obj/item/lighter/greyscale/ignition_effect(atom/A, mob/user)
|
|
if(get_temperature())
|
|
. = span_notice("After some fiddling, [user] manages to light [A] with [src].")
|
|
|
|
|
|
/obj/item/lighter/slime
|
|
name = "slime zippo"
|
|
desc = "A specialty zippo made from slimes and industry. Has a much hotter flame than normal."
|
|
icon_state = "slighter"
|
|
heat = 3000 //Blue flame!
|
|
light_color = LIGHT_COLOR_CYAN
|
|
overlay_state = "slime"
|
|
grind_results = list(/datum/reagent/iron = 1, /datum/reagent/fuel = 5, /datum/reagent/medicine/pyroxadone = 5)
|
|
|
|
|
|
///////////
|
|
//ROLLING//
|
|
///////////
|
|
/obj/item/rollingpaper
|
|
name = "rolling paper"
|
|
desc = "A thin piece of paper used to make fine smokeables."
|
|
icon = 'icons/obj/cigarettes.dmi'
|
|
icon_state = "cig_paper"
|
|
w_class = WEIGHT_CLASS_TINY
|
|
|
|
/obj/item/rollingpaper/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/customizable_reagent_holder, /obj/item/clothing/mask/cigarette/rollie, CUSTOM_INGREDIENT_ICON_NOCHANGE, ingredient_type=CUSTOM_INGREDIENT_TYPE_DRYABLE, max_ingredients=2)
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///////////////
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//VAPE NATION//
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///////////////
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/obj/item/clothing/mask/vape
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name = "\improper E-Cigarette"
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desc = "A classy and highly sophisticated electronic cigarette, for classy and dignified gentlemen. A warning label reads \"Warning: Do not fill with flammable materials.\""//<<< i'd vape to that.
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icon_state = "vape"
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worn_icon_state = "vape_worn"
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greyscale_config = /datum/greyscale_config/vape
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greyscale_config_worn = /datum/greyscale_config/vape/worn
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greyscale_colors = "#2e2e2e"
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inhand_icon_state = null
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w_class = WEIGHT_CLASS_TINY
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flags_1 = IS_PLAYER_COLORABLE_1
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/// The capacity of the vape.
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var/chem_volume = 100
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/// The amount of time between drags.
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var/dragtime = 8 SECONDS
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/// A cooldown to prevent huffing the vape all at once.
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COOLDOWN_DECLARE(drag_cooldown)
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/// Whether the resevoir is open and we can add reagents.
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var/screw = FALSE
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/// Whether the vape has been overloaded to spread smoke.
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var/super = FALSE
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/obj/item/clothing/mask/vape/Initialize(mapload)
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. = ..()
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create_reagents(chem_volume, NO_REACT)
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reagents.add_reagent(/datum/reagent/drug/nicotine, 50)
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/obj/item/clothing/mask/vape/suicide_act(mob/user)
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user.visible_message(span_suicide("[user] is puffin hard on dat vape, [user.p_they()] trying to join the vape life on a whole notha plane!"))//it doesn't give you cancer, it is cancer
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return (TOXLOSS|OXYLOSS)
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/obj/item/clothing/mask/vape/screwdriver_act(mob/living/user, obj/item/tool)
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if(!screw)
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screw = TRUE
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to_chat(user, span_notice("You open the cap on [src]."))
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reagents.flags |= OPENCONTAINER
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if(obj_flags & EMAGGED)
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icon_state = "vape_open_high"
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set_greyscale(new_config = /datum/greyscale_config/vape/open_high)
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else if(super)
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icon_state = "vape_open_med"
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set_greyscale(new_config = /datum/greyscale_config/vape/open_med)
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else
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icon_state = "vape_open_low"
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set_greyscale(new_config = /datum/greyscale_config/vape/open_low)
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else
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screw = FALSE
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to_chat(user, span_notice("You close the cap on [src]."))
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reagents.flags &= ~(OPENCONTAINER)
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icon_state = initial(icon_state)
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set_greyscale(new_config = initial(greyscale_config))
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/obj/item/clothing/mask/vape/multitool_act(mob/living/user, obj/item/tool)
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. = TRUE
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if(screw && !(obj_flags & EMAGGED))//also kinky
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if(!super)
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super = TRUE
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to_chat(user, span_notice("You increase the voltage of [src]."))
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icon_state = "vape_open_med"
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set_greyscale(new_config = /datum/greyscale_config/vape/open_med)
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else
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super = FALSE
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to_chat(user, span_notice("You decrease the voltage of [src]."))
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icon_state = "vape_open_low"
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set_greyscale(new_config = /datum/greyscale_config/vape/open_low)
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if(screw && (obj_flags & EMAGGED))
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to_chat(user, span_warning("[src] can't be modified!"))
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/obj/item/clothing/mask/vape/emag_act(mob/user)// I WON'T REGRET WRITTING THIS, SURLY.
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if(screw)
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if(!(obj_flags & EMAGGED))
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obj_flags |= EMAGGED
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super = FALSE
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to_chat(user, span_warning("You maximize the voltage of [src]."))
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icon_state = "vape_open_high"
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set_greyscale(new_config = /datum/greyscale_config/vape/open_high)
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var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect
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sp.set_up(5, 1, src)
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sp.start()
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else
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to_chat(user, span_warning("[src] is already emagged!"))
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else
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to_chat(user, span_warning("You need to open the cap to do that!"))
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/obj/item/clothing/mask/vape/attack_self(mob/user)
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if(reagents.total_volume > 0)
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to_chat(user, span_notice("You empty [src] of all reagents."))
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reagents.clear_reagents()
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/obj/item/clothing/mask/vape/equipped(mob/user, slot)
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. = ..()
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if(!(slot & ITEM_SLOT_MASK))
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return
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if(screw)
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to_chat(user, span_warning("You need to close the cap first!"))
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return
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to_chat(user, span_notice("You start puffing on the vape."))
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reagents.flags &= ~(NO_REACT)
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START_PROCESSING(SSobj, src)
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/obj/item/clothing/mask/vape/dropped(mob/user)
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. = ..()
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if(user.get_item_by_slot(ITEM_SLOT_MASK) == src)
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reagents.flags |= NO_REACT
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STOP_PROCESSING(SSobj, src)
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/obj/item/clothing/mask/vape/proc/handle_reagents()
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if(!reagents.total_volume)
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return
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var/mob/living/carbon/vaper = loc
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if(!iscarbon(vaper) || src != vaper.wear_mask)
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reagents.remove_any(REAGENTS_METABOLISM)
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return
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if(reagents.get_reagent_amount(/datum/reagent/fuel))
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//HOT STUFF
|
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vaper.adjust_fire_stacks(2)
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vaper.ignite_mob()
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if(reagents.get_reagent_amount(/datum/reagent/toxin/plasma)) // the plasma explodes when exposed to fire
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var/datum/effect_system/reagents_explosion/e = new()
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e.set_up(round(reagents.get_reagent_amount(/datum/reagent/toxin/plasma) / 2.5, 1), get_turf(src), 0, 0)
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e.start(src)
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qdel(src)
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if(!reagents.trans_to(vaper, REAGENTS_METABOLISM, methods = INGEST, ignore_stomach = TRUE))
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reagents.remove_any(REAGENTS_METABOLISM)
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/obj/item/clothing/mask/vape/process(delta_time)
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var/mob/living/M = loc
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if(isliving(loc))
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M.ignite_mob()
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if(!reagents.total_volume)
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if(ismob(loc))
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to_chat(M, span_warning("[src] is empty!"))
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STOP_PROCESSING(SSobj, src)
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//it's reusable so it won't unequip when empty
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return
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if(!COOLDOWN_FINISHED(src, drag_cooldown))
|
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return
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|
|
//Time to start puffing those fat vapes, yo.
|
|
COOLDOWN_START(src, drag_cooldown, dragtime)
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if(obj_flags & EMAGGED)
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var/datum/effect_system/fluid_spread/smoke/chem/smoke_machine/puff = new
|
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puff.set_up(4, holder = src, location = loc, carry = reagents, efficiency = 24)
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puff.start()
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if(prob(5)) //small chance for the vape to break and deal damage if it's emagged
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playsound(get_turf(src), 'sound/effects/pop_expl.ogg', 50, FALSE)
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M.apply_damage(20, BURN, BODY_ZONE_HEAD)
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M.Paralyze(300)
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var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread
|
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sp.set_up(5, 1, src)
|
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sp.start()
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|
to_chat(M, span_userdanger("[src] suddenly explodes in your mouth!"))
|
|
qdel(src)
|
|
return
|
|
else if(super)
|
|
var/datum/effect_system/fluid_spread/smoke/chem/smoke_machine/puff = new
|
|
puff.set_up(1, holder = src, location = loc, carry = reagents, efficiency = 24)
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puff.start()
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|
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handle_reagents()
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/obj/item/clothing/mask/vape/red
|
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greyscale_colors = "#A02525"
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flags_1 = NONE
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/obj/item/clothing/mask/vape/blue
|
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greyscale_colors = "#294A98"
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flags_1 = NONE
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/obj/item/clothing/mask/vape/purple
|
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greyscale_colors = "#9900CC"
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flags_1 = NONE
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/obj/item/clothing/mask/vape/green
|
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greyscale_colors = "#3D9829"
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flags_1 = NONE
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/obj/item/clothing/mask/vape/yellow
|
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greyscale_colors = "#DAC20E"
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flags_1 = NONE
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/obj/item/clothing/mask/vape/orange
|
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greyscale_colors = "#da930e"
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flags_1 = NONE
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/obj/item/clothing/mask/vape/black
|
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greyscale_colors = "#2e2e2e"
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flags_1 = NONE
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/obj/item/clothing/mask/vape/white
|
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greyscale_colors = "#DCDCDC"
|
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flags_1 = NONE
|