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https://github.com/Bubberstation/Bubberstation.git
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Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
75 lines
3.0 KiB
Plaintext
75 lines
3.0 KiB
Plaintext
#define FILL_WARNING_MIN 150
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/datum/buildmode_mode/fill
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key = "fill"
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use_corner_selection = TRUE
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var/atom/objholder = null
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/datum/buildmode_mode/fill/show_help(client/c)
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to_chat(c, span_notice("***********************************************************"))
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to_chat(c, span_notice("Left Mouse Button on turf/obj/mob = Select corner"))
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to_chat(c, span_notice("Left Mouse Button + Alt on turf/obj/mob = Delete region"))
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to_chat(c, span_notice("Right Mouse Button on buildmode button = Select object type"))
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to_chat(c, span_notice("***********************************************************"))
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/datum/buildmode_mode/fill/change_settings(client/c)
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var/target_path = input(c, "Enter typepath:" ,"Typepath","/obj/structure/closet")
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objholder = text2path(target_path)
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if(!ispath(objholder))
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objholder = pick_closest_path(target_path)
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if(!objholder)
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tgui_alert(usr,"No path has been selected.")
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return
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else if(ispath(objholder, /area))
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objholder = null
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tgui_alert(usr,"Area paths are not supported for this mode, use the area edit mode instead.")
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return
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deselect_region()
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/datum/buildmode_mode/fill/handle_click(client/c, params, obj/object)
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if(isnull(objholder))
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to_chat(c, span_warning("Select an object type first."))
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deselect_region()
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return
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..()
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/datum/buildmode_mode/fill/handle_selected_area(client/c, params)
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var/list/modifiers = params2list(params)
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if(LAZYACCESS(modifiers, LEFT_CLICK)) //rectangular
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if(LAZYACCESS(modifiers, ALT_CLICK))
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var/list/deletion_area = block(get_turf(cornerA),get_turf(cornerB))
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for(var/beep in deletion_area)
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var/turf/T = beep
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for(var/atom/movable/AM in T)
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qdel(AM)
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// extreme haircut
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T.ScrapeAway(INFINITY, CHANGETURF_DEFER_CHANGE)
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for(var/beep in deletion_area)
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var/turf/T = beep
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T.AfterChange()
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log_admin("Build Mode: [key_name(c)] deleted turfs from [AREACOORD(cornerA)] through [AREACOORD(cornerB)]")
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// if there's an analogous proc for this on tg lmk
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// empty_region(block(get_turf(cornerA),get_turf(cornerB)))
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else
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var/selection_size = abs(cornerA.x - cornerB.x) * abs(cornerA.y - cornerB.y)
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if(selection_size > FILL_WARNING_MIN) // Confirm fill if the number of tiles in the selection is greater than FILL_WARNING_MIN
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var/choice = tgui_alert(usr,"Your selected area is [selection_size] tiles! Continue?", "Large Fill Confirmation", list("Yes", "No"))
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if(choice != "Yes")
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return
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for(var/turf/T in block(get_turf(cornerA),get_turf(cornerB)))
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if(ispath(objholder,/turf))
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T = T.ChangeTurf(objholder)
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T.setDir(BM.build_dir)
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else if(ispath(objholder, /obj/effect/turf_decal))
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T.AddElement(/datum/element/decal, initial(objholder.icon), initial(objholder.icon_state), BM.build_dir, null, null, initial(objholder.alpha), initial(objholder.color), null, FALSE, null)
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else
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var/obj/A = new objholder(T)
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A.setDir(BM.build_dir)
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log_admin("Build Mode: [key_name(c)] with path [objholder], filled the region from [AREACOORD(cornerA)] through [AREACOORD(cornerB)]")
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#undef FILL_WARNING_MIN
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