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Bubberstation/code/modules/research/ordnance
vincentiusvin 15bf520ef8 Nerfs scipaper money gain (#69410)
About The Pull Request

Title
Nerfs it by eight times

Currently papers can make several hundred thousand of credits if done right. This rectified it to be somewhat nearer the old 50k. Just take the gain amount in experiments.dm and multiply it by 125 for the money obtained for a middle of the road experiment. Multiply it again by two if the experiment is really good. Multiply it by two again if people chose the ghost writing partner.

So this means doing the absolute best experiment, hypernob, at the absolute best state (120 gain * 2 = 240), with money partner (240 * 2 = 480), will give 60k to the department. Much more sane number and happens the be similar to the old 50k.

A middle of the road experiment like BZ will give somewhere around 3-10k, doing the absolute absolute best for BZ is ~30k.
Why It's Good For The Game

Numbers are a bit wack on the original conception. This is probably a bit more in line with other methods of money generation.
Changelog

cl
balance: nerfs scipaper paper publication money across the board
balance: nerfs scipaper ghost writing partner.
/cl
2022-09-02 10:13:43 +12:00
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