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957f987b5da2b221de2970cedbbb3866801ac810
Bubberstation/code/game/mecha
History
Remie Richards c79963f7b7 Merge pull request #9792 from GunHog/AI_STOLE_MY_BIKE
Malf AI module changes + Mechs for normal AIs!
2015-06-21 00:30:03 +01:00
..
combat
Updates more paths, for example obj/stuff to /obj/stuff
2015-05-31 17:48:33 +02:00
equipment
JMP replaced with FLW, fixes and adds a bunch of key_name checks in adminlogging
2015-06-14 23:37:35 +10:00
medical
Includes antag HUDs in the datum hud overhaul
2014-11-20 15:43:51 -03:00
working
Made a proc for mineral scanning.
2015-04-16 20:28:47 +01:00
mech_bay.dm
overlays for computers
2015-06-13 20:07:48 +10:00
mech_fabricator.dm
Removed unnecessary spaces in these situations:
2015-06-14 12:13:19 +03:00
mecha_construction_paths.dm
span classes removed from visible.messages
2015-04-24 20:50:51 +03:00
mecha_control_console.dm
overlays for computers
2015-06-13 20:07:48 +10:00
mecha_parts.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
mecha_wreckage.dm
span classes removed from visible.messages
2015-04-24 20:50:51 +03:00
mecha.dm
Merge pull request #9792 from GunHog/AI_STOLE_MY_BIKE
2015-06-21 00:30:03 +01:00
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