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About The Pull Request Rewrites the entire preferences menu in tgui. Rewrites the entire backend to be built upon datumized preferences, rather than constant additions to the preferences base datum. Splits game preferences into its own window. Antagonists are now split into their individual rulesets. You can now be a roundstart heretic without signing up for latejoin heretic, as an example. This iteration matches parity, and provides very little new functionality, but adding anything new will be much easier. Fixes #60823 Fixes #28907 Fixes #44887 Fixes #59912 Fixes #58458 Fixes #59181 Major TODOs Quirk icons, from @Fikou (with some slight adjustments from me) Lore text, from @EOBGames (4/6, need moths and then ethereal lore from @AMonkeyThatCodes) Heavy documentation on how one would add new preferences, species, jobs, etc A lot of specialized testing so that people's real data don't get corrupted Changelog cl Mothblocks, Floyd on lots of the design refactor: The preferences menu has been completely rewritten in tgui. refactor: The "Stop Sounds" verb has been moved to OOC. /cl
127 lines
3.8 KiB
Plaintext
127 lines
3.8 KiB
Plaintext
/*
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Tooltips v1.1 - 22/10/15
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Developed by Wire (#goonstation on irc.synirc.net)
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- Added support for screen_loc pixel offsets. Should work. Maybe.
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- Added init function to more efficiently send base vars
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Configuration:
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- Set control to the correct skin element (remember to actually place the skin element)
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- Set file to the correct path for the .html file (remember to actually place the html file)
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- Attach the datum to the user client on login, e.g.
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/client/New()
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src.tooltips = new /datum/tooltip(src)
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Usage:
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- Define mouse event procs on your (probably HUD) object and simply call the show and hide procs respectively:
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/atom/movable/screen/hud
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MouseEntered(location, control, params)
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usr.client.tooltip.show(params, title = src.name, content = src.desc)
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MouseExited()
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usr.client.tooltip.hide()
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Customization:
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- Theming can be done by passing the theme var to show() and using css in the html file to change the look
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- For your convenience some pre-made themes are included
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Notes:
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- You may have noticed 90% of the work is done via javascript on the client. Gotta save those cycles man.
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- This is entirely untested in any other codebase besides goonstation so I have no idea if it will port nicely. Good luck!
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- After testing and discussion (Wire, Remie, MrPerson, AnturK) ToolTips are ok and work for /tg/station13
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*/
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/datum/tooltip
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var/client/owner
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var/control = "mainwindow.tooltip"
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var/showing = 0
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var/queueHide = 0
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var/init = 0
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/datum/tooltip/New(client/C)
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if (C)
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owner = C
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var/datum/asset/stuff = get_asset_datum(/datum/asset/simple/jquery)
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stuff.send(owner)
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owner << browse(file2text('code/modules/tooltip/tooltip.html'), "window=[control]")
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..()
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/datum/tooltip/proc/show(atom/movable/thing, params = null, title = null, content = null, theme = "default", special = "none")
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if (!thing || !params || (!title && !content) || !owner || !isnum(world.icon_size))
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return FALSE
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if (!init)
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//Initialize some vars
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init = 1
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owner << output(list2params(list(world.icon_size, control)), "[control]:tooltip.init")
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showing = 1
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if (title && content)
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title = "<h1>[title]</h1>"
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content = "<p>[content]</p>"
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else if (title && !content)
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title = "<p>[title]</p>"
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else if (!title && content)
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content = "<p>[content]</p>"
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// Strip macros from item names
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title = replacetext(title, "\proper", "")
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title = replacetext(title, "\improper", "")
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//Make our dumb param object
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params = {"{ "cursor": "[params]", "screenLoc": "[thing.screen_loc]" }"}
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//Send stuff to the tooltip
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var/view_size = getviewsize(owner.view)
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owner << output(list2params(list(params, view_size[1] , view_size[2], "[title][content]", theme, special)), "[control]:tooltip.update")
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//If a hide() was hit while we were showing, run hide() again to avoid stuck tooltips
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showing = 0
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if (queueHide)
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hide()
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return TRUE
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/datum/tooltip/proc/hide()
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if (queueHide)
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addtimer(CALLBACK(src, .proc/do_hide), 1)
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else
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do_hide()
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queueHide = showing ? TRUE : FALSE
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return TRUE
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/datum/tooltip/proc/do_hide()
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winshow(owner, control, FALSE)
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/* TG SPECIFIC CODE */
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//Open a tooltip for user, at a location based on params
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//Theme is a CSS class in tooltip.html, by default this wrapper chooses a CSS class based on the user's UI_style (Midnight, Plasmafire, Retro, etc)
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//Includes sanity.checks
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/proc/openToolTip(mob/user = null, atom/movable/tip_src = null, params = null,title = "",content = "",theme = "")
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if(istype(user))
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if(user.client && user.client.tooltips)
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var/ui_style = user.client?.prefs?.read_preference(/datum/preference/choiced/ui_style)
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if(!theme && ui_style)
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theme = lowertext(ui_style)
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if(!theme)
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theme = "default"
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user.client.tooltips.show(tip_src, params,title,content,theme)
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//Arbitrarily close a user's tooltip
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//Includes sanity checks.
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/proc/closeToolTip(mob/user)
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if(istype(user))
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if(user.client && user.client.tooltips)
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user.client.tooltips.hide()
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