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## About The Pull Request most of info in changelog, here i'll pin some screenshots. (also didnt touch catwalk on purpose since its medbay in process of rework) <details><summary>Screenshots</summary> ### Example of paramedic dispatch area, before it was used only on 2 maps: <img width="479" height="490" alt="image" src="https://github.com/user-attachments/assets/ca6f0ba6-93ed-4386-a94d-63b90985ef27" /> ### Example of how I changed pallete to match paramedic outfit: dark color mixed with blue <img width="479" height="490" alt="image" src="https://github.com/user-attachments/assets/e7acef94-2fd3-4fb4-9abf-5b83fd5cd738" /> ### Icebox <img width="463" height="320" alt="image" src="https://github.com/user-attachments/assets/3e12aa10-caac-4b6e-89e8-81690d979150" /> (moved chem storage south) <img width="534" height="476" alt="image" src="https://github.com/user-attachments/assets/863a0644-520b-40a7-9deb-f1174b252757" /> ### Tramstation <img width="518" height="504" alt="image" src="https://github.com/user-attachments/assets/f410f6c8-e2ee-423e-838c-03643ea1499f" /> (removed elevator and replaced with some public atmos equipment) <img width="353" height="727" alt="image" src="https://github.com/user-attachments/assets/df635bb5-5692-4367-b2b6-7c8df3c6c9a4" /> (theres new hall to replace the elevator path) <img width="857" height="725" alt="image" src="https://github.com/user-attachments/assets/15d12685-c9a0-44b5-a916-41766b12677c" /> ### New locker that has all kind of stuff for emergencies! <img width="186" height="155" alt="image" src="https://github.com/user-attachments/assets/c1e40fd6-44f7-48e0-a5e4-ecb9fc562627" /> </details> ## Why It's Good For The Game Since paramedic got more attention now, I feel it would be wise to separate paramedic content (jaws and medical suit) from general medbay and doctors. <img width="382" height="135" alt="image" src="https://github.com/user-attachments/assets/750e0d4c-7011-41e5-8ec4-d5f05f6c3515" /> For locker part: I think paramedic should have own locker with all kind of emergency items/drip items instead of bloating items on the tables. ## Changelog 🆑 add: Added new medical access for paramedics. map: Added paramedic dispatch on: TramStation and IceBox, removed elevator from Tram and moved chemstorage on IceBox. map: Paramedic dispatch area is used on every paramedic office now. map: Medical MODsuit and Jaws of Recovery moved to paramedic office. map: Redesigned northern medbay on MetaStation. sprite: Paramedic locker was added. /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>