Files
Bubberstation/code/modules/power/apc/apc_main.dm
SyncIt21 9740c687de General maintenance for wall mounts (#93534)
## About The Pull Request
- Fixes #93392
- Replaces all custom callbacks with call to `deconstruct()`. The
callbacks weren't necessary as it did the same thing as `deconstruct()`
but in an round about way
- Removed duplicate `Initialize()` procs and the params `building` &
`ndir` from all wall mounts. Makes everything cleaner

## Changelog
🆑
fix: wall mounts placed by player now falls off when the wall they are
mounted on is destroyed
code: cleaned up wall mount code
/🆑
2025-10-23 17:26:19 +02:00

819 lines
29 KiB
Plaintext

// the Area Power Controller (APC), formerly Power Distribution Unit (PDU)
// one per area, needs wire connection to power network through a terminal
// controls power to devices in that area
// may be opened to change power cell
// three different channels (lighting/equipment/environ) - may each be set to on, off, or auto
///Cap for how fast cells charge, as a percentage per second (.01 means cellcharge is capped to 1% per second)
#define CHARGELEVEL 0.01
///Charge percentage at which the lights channel stops working
#define APC_CHANNEL_LIGHT_TRESHOLD 15
///Charge percentage at which the equipment channel stops working
#define APC_CHANNEL_EQUIP_TRESHOLD 30
///Charge percentage at which the APC icon indicates discharging
#define APC_CHANNEL_ALARM_TRESHOLD 75
/obj/machinery/power/apc
name = "area power controller"
desc = "A control terminal for the area's electrical systems."
icon = 'icons/obj/machines/wallmounts.dmi'
icon_state = "apc0"
use_power = NO_POWER_USE
req_access = null
max_integrity = 200
integrity_failure = 0.25
damage_deflection = 10
resistance_flags = FIRE_PROOF
interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON
interaction_flags_click = ALLOW_SILICON_REACH
processing_flags = START_PROCESSING_MANUALLY
///Range of the light emitted when on
var/light_on_range = 1.5
///Reference to our area
var/area/area
///Mapper helper to tie an apc to another area
var/areastring = null
///Reference to our internal cell
var/obj/item/stock_parts/power_store/cell
///Initial cell charge %
var/start_charge = 90
///Type of cell we start with
var/cell_type = /obj/item/stock_parts/power_store/battery/upgraded //Base cell has 2500 capacity. Enter the path of a different cell you want to use. cell determines charge rates, max capacity, ect. These can also be changed with other APC vars, but isn't recommended to minimize the risk of accidental usage of dirty editted APCs
///State of the cover (closed, opened, removed)
var/opened = APC_COVER_CLOSED
///Is the APC shorted and not working?
var/shorted = FALSE
///State of the lighting channel (off, auto off, on, auto on)
var/lighting = APC_CHANNEL_AUTO_ON
///State of the equipment channel (off, auto off, on, auto on)
var/equipment = APC_CHANNEL_AUTO_ON
///State of the environmental channel (off, auto off, on, auto on)
var/environ = APC_CHANNEL_AUTO_ON
///Is the apc working
var/operating = TRUE
///State of the apc charging (not charging, charging, fully charged)
var/charging = APC_NOT_CHARGING
///Previous state of charging, to detect the change
var/last_charging
///Can the APC charge?
var/chargemode = TRUE
///Is the apc interface locked?
var/locked = TRUE
///Is the apc cover locked?
var/coverlocked = TRUE
///Is the AI locked from using the APC
var/aidisabled = FALSE
///Reference to our cable terminal
var/obj/machinery/power/terminal/terminal = null
///Amount of power used by the lighting channel
var/lastused_light = 0
///Amount of power used by the equipment channel
var/lastused_equip = 0
///Amount of power used by the environmental channel
var/lastused_environ = 0
///Total amount of power used by the three channels
var/lastused_total = 0
///Total amount of power put into the battery
var/lastused_charge = 0
///State of the apc external power (no power, low power, has power)
var/main_status = APC_NO_POWER
powernet = FALSE // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
///Is the apc hacked by a malf ai?
var/malfhack = FALSE //New var for my changes to AI malf. --NeoFite
///Reference to our ai hacker
var/mob/living/silicon/ai/malfai = null //See above --NeoFite
///Counter for displaying the hacked overlay to mobs within view
var/hacked_flicker_counter = 0
///State of the electronics inside (missing, installed, secured)
var/has_electronics = APC_ELECTRONICS_MISSING
///used for the Blackout malf module
var/overload = 1
///used for counting how many times it has been hit, used for Aliens at the moment
var/beenhit = 0
///Reference to the shunted ai inside
var/mob/living/silicon/ai/occupier = null
///Is there an AI being transferred out of us?
var/transfer_in_progress = FALSE
///buffer state that makes apcs not shut off channels immediately as long as theres some power left, effect visible in apcs only slowly losing power
var/long_term_power = 10
///Automatically name the APC after the area is in
var/auto_name = FALSE
///Time to allow the APC to regain some power and to turn the channels back online
var/failure_timer = 0
///Forces an update on the power use to ensure that the apc has enough power
var/force_update = FALSE
///Should the emergency lights be on?
var/emergency_lights = FALSE
///Should the nighshift lights be on?
var/nightshift_lights = FALSE
///Tracks if lights channel was set to nightshift / reduced power usage mode automatically due to low power.
var/low_power_nightshift_lights = FALSE
///Time when the nightshift where turned on last, to prevent spamming
var/last_nightshift_switch = 0
///Stores the flags for the icon state
var/update_state = -1
///Stores the flag for the overlays
var/update_overlay = -1
///Used to stop process from updating the icons too much
var/icon_update_needed = FALSE
///Reference to our remote control
var/mob/remote_control_user = null
///Represents a signel source of power alarms for this apc
var/datum/alarm_handler/alarm_manager
/// Offsets the object by APC_PIXEL_OFFSET (defined in apc_defines.dm) pixels in the direction we want it placed in. This allows the APC to be embedded in a wall, yet still inside an area (like mapping).
var/offset_old
/// Used for apc helper called cut_AI_wire to make apc's wore responsible for ai connectione mended.
var/cut_AI_wire = FALSE
/// Used for apc helper called unlocked to make apc unlocked.
var/unlocked = FALSE
/// Used for apc helper called syndicate_access to make apc's required access syndicate_access.
var/syndicate_access = FALSE
/// Used for apc helper called away_general_access to make apc's required access away_general_access.
var/away_general_access = FALSE
/// Used for apc helper called cell_5k to install 5k cell into apc.
var/cell_5k = FALSE
/// Used for apc helper called cell_10k to install 10k cell into apc.
var/cell_10k = FALSE
/// Used for apc helper called no_charge to make apc's charge at 0% meter.
var/no_charge = FALSE
/// Used for apc helper called full_charge to make apc's charge at 100% meter.
var/full_charge = FALSE
///When did the apc generate last malf ai processing time.
COOLDOWN_DECLARE(malf_ai_pt_generation)
armor_type = /datum/armor/power_apc
/datum/armor/power_apc
melee = 20
bullet = 20
laser = 10
energy = 100
bomb = 30
fire = 90
acid = 50
/obj/machinery/power/apc/get_save_vars()
. = ..()
if(!auto_name)
. -= NAMEOF(src, name)
. += NAMEOF(src, opened)
. += NAMEOF(src, coverlocked)
. += NAMEOF(src, lighting)
. += NAMEOF(src, equipment)
. += NAMEOF(src, environ)
. += NAMEOF(src, cell_type)
if(cell_type)
start_charge = cell.charge / cell.maxcharge // only used in Initialize() so direct edit is fine
. += NAMEOF(src, start_charge)
// TODO save the wire data but need to include states for cute wires, signalers attached to wires, etc.
//. += NAMEOF(src, shorted)
//. += NAMEOF(src, locked)
return .
/obj/machinery/power/apc/Initialize(mapload, ndir)
. = ..()
//APCs get added to their own processing tasks for the machines subsystem.
if (!(datum_flags & DF_ISPROCESSING))
datum_flags |= DF_ISPROCESSING
SSmachines.processing_apcs += src
//Pixel offset its appearance based on its direction
dir = ndir
switch(dir)
if(NORTH)
offset_old = pixel_y
pixel_y = APC_PIXEL_OFFSET
if(SOUTH)
offset_old = pixel_y
pixel_y = -APC_PIXEL_OFFSET
if(EAST)
offset_old = pixel_x
pixel_x = APC_PIXEL_OFFSET
if(WEST)
offset_old = pixel_x
pixel_x = -APC_PIXEL_OFFSET
var/image/hud_image = image(icon = 'icons/mob/huds/hud.dmi', icon_state = "apc_hacked")
hud_image.pixel_w = pixel_x
hud_image.pixel_z = pixel_y
hud_list = list(
MALF_APC_HUD = hud_image
)
//Assign it to its area. If mappers already assigned an area string fast load the area from it else get the current area
var/area/our_area = get_area(loc)
if(areastring)
area = get_area_instance_from_text(areastring)
if(!area)
area = our_area
stack_trace("Bad areastring path for [src], [areastring]")
else if(isarea(our_area) && areastring == null)
area = our_area
if(area)
if(area.apc)
log_mapping("Duplicate APC created at [AREACOORD(src)] [area.type]. Original at [AREACOORD(area.apc)] [area.type].")
area.apc = src
//Initialize name & access of the apc. Name requires area to be assigned first
if(!req_access)
req_access = list(ACCESS_ENGINE_EQUIP)
if(auto_name)
name = "\improper [get_area_name(area, TRUE)] APC"
//Initialize its electronics
set_wires(new /datum/wires/apc(src))
alarm_manager = new(src)
AddElement(/datum/element/atmos_sensitive, mapload)
// for apcs created during map load make them fully functional
if(mapload)
has_electronics = APC_ELECTRONICS_SECURED
// is starting with a power cell installed, create it and set its charge level
if(cell_type)
cell = new cell_type(src)
cell.charge = start_charge * cell.maxcharge / 100 // (convert percentage to actual value)
make_terminal()
///This is how we test to ensure that mappers use the directional subtypes of APCs, rather than use the parent and pixel-shift it themselves.
if(abs(offset_old) != APC_PIXEL_OFFSET)
log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([dir] | [uppertext(dir2text(dir))]) has pixel_[dir & (WEST|EAST) ? "x" : "y"] value [offset_old] - should be [dir & (SOUTH|EAST) ? "-" : ""][APC_PIXEL_OFFSET]. Use the directional/ helpers!")
// For apcs created during the round players need to configure them from scratch
else
opened = APC_COVER_OPENED
operating = FALSE
set_machine_stat(machine_stat | MAINT)
//Make the apc visually interactive
register_context()
addtimer(CALLBACK(src, PROC_REF(update)), 0.5 SECONDS)
RegisterSignal(SSdcs, COMSIG_GLOB_GREY_TIDE, PROC_REF(grey_tide))
update_appearance()
var/static/list/hovering_mob_typechecks = list(
/mob/living/silicon = list(
SCREENTIP_CONTEXT_CTRL_LMB = "Toggle power",
SCREENTIP_CONTEXT_ALT_LMB = "Toggle equipment power",
SCREENTIP_CONTEXT_SHIFT_LMB = "Toggle lighting power",
SCREENTIP_CONTEXT_CTRL_SHIFT_LMB = "Toggle environment power",
)
)
AddElement(/datum/element/contextual_screentip_bare_hands, rmb_text = "Toggle interface lock")
AddElement(/datum/element/contextual_screentip_mob_typechecks, hovering_mob_typechecks)
if(mapload)
find_and_hang_on_wall()
/obj/machinery/power/apc/Destroy()
if(malfai)
malfai.hacked_apcs -= src
malfai = null
disconnect_from_area()
QDEL_NULL(alarm_manager)
if(occupier)
malfvacate(TRUE)
if(cell)
QDEL_NULL(cell)
if(terminal)
disconnect_terminal()
return ..()
/obj/machinery/power/apc/on_saboteur(datum/source, disrupt_duration)
. = ..()
disrupt_duration *= 0.1 // so, turns out, failure timer is in seconds, not deciseconds; without this, disruptions last 10 times as long as they probably should
energy_fail(disrupt_duration)
return TRUE
/obj/machinery/power/apc/on_set_is_operational(old_value)
update_area_power_usage(!old_value)
/obj/machinery/power/apc/update_name(updates)
. = ..()
if(auto_name)
name = "\improper [get_area_name(area, TRUE)] APC"
/obj/machinery/power/apc/proc/assign_to_area(area/target_area = get_area(src))
if(area == target_area)
return
disconnect_from_area()
area = target_area
update_area_power_usage(TRUE)
area.apc = src
auto_name = TRUE
update_appearance(UPDATE_NAME)
/obj/machinery/power/apc/proc/update_area_power_usage(state)
//apc is non functional so force disable
if(state && (has_electronics != APC_ELECTRONICS_SECURED || (machine_stat & (BROKEN | MAINT)) || QDELETED(cell)))
state = FALSE
//no change in value
if(state == area.power_light && state == area.power_equip && state == area.power_environ)
return
area.power_light = state
area.power_equip = state
area.power_environ = state
area.power_change()
/obj/machinery/power/apc/proc/disconnect_from_area()
if(isnull(area))
return
update_area_power_usage(FALSE)
area.apc = null
area = null
/obj/machinery/power/apc/Exited(atom/movable/gone, direction)
. = ..()
if(gone == cell)
cell = null
charging = APC_NOT_CHARGING
update_appearance()
if(!QDELING(src))
SStgui.update_uis(src)
/obj/machinery/power/apc/examine(mob/user)
. = ..()
if(machine_stat & BROKEN)
if(opened != APC_COVER_REMOVED)
. += "The cover is broken and can probably be <i>pried</i> off with enough force."
return
if(terminal && has_electronics)
. += "The cover is missing but can be replaced using a new frame."
return
if(opened)
if(has_electronics && terminal)
. += "The cover is [opened == APC_COVER_REMOVED?"removed":"open"] and the power cell is [ cell ? "installed" : "missing"]."
else
. += {"It's [ !terminal ? "not" : "" ] wired up.\n
The electronics are[!has_electronics?"n't":""] installed."}
else
if(machine_stat & MAINT)
. += "The cover is closed. Something is wrong with it. It doesn't work."
else if(malfhack)
. += "The cover is broken. It may be hard to force it open."
else
. += "The cover is closed."
/obj/machinery/power/apc/atom_break(damage_flag)
. = ..()
if(.)
operating = FALSE
if(occupier)
malfvacate(TRUE)
update()
if(opened != APC_COVER_REMOVED)
opened = APC_COVER_REMOVED
coverlocked = FALSE
visible_message(span_warning("The APC cover is knocked down!"))
update_appearance()
/obj/machinery/power/apc/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "Apc", name)
ui.open()
/obj/machinery/power/apc/ui_data(mob/user)
var/list/data = list(
"locked" = locked,
"failTime" = failure_timer,
"isOperating" = operating,
"externalPower" = main_status,
"powerCellStatus" = cell ? cell.percent() : null,
"chargeMode" = chargemode,
"chargingStatus" = charging,
"chargingPowerDisplay" = display_power(lastused_charge),
"totalLoad" = display_power(lastused_total),
"coverLocked" = coverlocked,
"remoteAccess" = (user == remote_control_user),
"siliconUser" = HAS_SILICON_ACCESS(user),
"malfStatus" = get_malf_status(user),
"emergencyLights" = !emergency_lights,
"nightshiftLights" = nightshift_lights,
"disable_nightshift_toggle" = low_power_nightshift_lights,
"powerChannels" = list(
list(
"title" = "Equipment",
"powerLoad" = display_power(lastused_equip),
"status" = equipment,
"topicParams" = list(
"auto" = list("eqp" = 3),
"on" = list("eqp" = 2),
"off" = list("eqp" = 1),
)
),
list(
"title" = "Lighting",
"powerLoad" = display_power(lastused_light),
"status" = lighting,
"topicParams" = list(
"auto" = list("lgt" = 3),
"on" = list("lgt" = 2),
"off" = list("lgt" = 1),
)
),
list(
"title" = "Environment",
"powerLoad" = display_power(lastused_environ),
"status" = environ,
"topicParams" = list(
"auto" = list("env" = 3),
"on" = list("env" = 2),
"off" = list("env" = 1),
)
)
)
)
return data
/obj/machinery/power/apc/proc/connect_remote_access(mob/remote_user)
if(opened)
return
remote_control_user = remote_user
ui_interact(remote_user)
remote_user.log_message("remotely accessed [src].", LOG_GAME)
say("Remote access detected.[locked ? " Interface unlocked." : ""]")
to_chat(remote_control_user, span_danger("[icon2html(src, remote_control_user)] Connected to [src]."))
if(locked)
playsound(src, 'sound/machines/terminal/terminal_on.ogg', 25, FALSE)
locked = FALSE
playsound(src, 'sound/machines/terminal/terminal_alert.ogg', 50, FALSE)
update_appearance()
/**
* Disconnects anyone using this APC via an APC control console and locks the interface.
* arguments:
* mute - whether the APC should announce the disconnection locally
*/
/obj/machinery/power/apc/proc/disconnect_remote_access(mute = FALSE)
// nothing to disconnect from
if(isnull(remote_control_user))
return
locked = TRUE
to_chat(remote_control_user, span_danger("[icon2html(src, remote_control_user)] Disconnected from [src]."))
if(!mute)
say("Remote access canceled. Interface locked.")
playsound(src, 'sound/machines/terminal/terminal_off.ogg', 25, FALSE)
playsound(src, 'sound/machines/terminal/terminal_alert.ogg', 50, FALSE)
update_appearance()
remote_control_user = null
/obj/machinery/power/apc/ui_status(mob/user, datum/ui_state/state)
. = ..()
if(!QDELETED(remote_control_user) && user == remote_control_user)
. = UI_INTERACTIVE
/obj/machinery/power/apc/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
var/mob/user = ui.user
if(. || !can_use(user, 1) || (locked && !HAS_SILICON_ACCESS(user) && !failure_timer && action != "toggle_nightshift"))
return
switch(action)
if("lock")
if(HAS_SILICON_ACCESS(user))
if((obj_flags & EMAGGED) || (machine_stat & (BROKEN|MAINT)) || remote_control_user)
to_chat(user, span_warning("The APC does not respond to the command!"))
else
locked = !locked
update_appearance()
. = TRUE
if("cover")
coverlocked = !coverlocked
. = TRUE
if("breaker")
toggle_breaker(user)
. = TRUE
if("toggle_nightshift")
toggle_nightshift_lights(user)
. = TRUE
if("charge")
chargemode = !chargemode
if(!chargemode)
charging = APC_NOT_CHARGING
update_appearance()
. = TRUE
if("channel")
if(params["eqp"])
equipment = setsubsystem(text2num(params["eqp"]))
update_appearance()
update()
else if(params["lgt"])
lighting = setsubsystem(text2num(params["lgt"]))
update_appearance()
update()
else if(params["env"])
environ = setsubsystem(text2num(params["env"]))
update_appearance()
update()
. = TRUE
if("overload")
if(HAS_SILICON_ACCESS(user))
overload_lighting()
. = TRUE
if("hack")
if(get_malf_status(user))
malfhack(user)
if("occupy")
if(get_malf_status(user))
malfoccupy(user)
if("deoccupy")
if(get_malf_status(user))
malfvacate()
if("reboot")
failure_timer = 0
force_update = FALSE
update_appearance()
update()
if("emergency_lighting")
emergency_lights = !emergency_lights
for(var/obj/machinery/light/area_light as anything in get_lights())
if(!initial(area_light.no_low_power)) //If there was an override set on creation, keep that override
area_light.no_low_power = emergency_lights
INVOKE_ASYNC(area_light, TYPE_PROC_REF(/obj/machinery/light/, update), FALSE)
CHECK_TICK
return TRUE
/obj/machinery/power/apc/ui_close(mob/user)
. = ..()
if(user == remote_control_user)
disconnect_remote_access()
/// Returns a list of lights powered/controlled by src
/obj/machinery/power/apc/proc/get_lights()
var/list/lights = list()
for(var/list/zlevel_turfs as anything in area.get_zlevel_turf_lists())
for(var/turf/area_turf as anything in zlevel_turfs)
for(var/obj/machinery/light/found_light in area_turf)
lights += found_light
return lights
/**
* APC early processing. This gets processed after any other machine on the powernet does.
* This adds up the total static power usage for the apc's area, then draw that power usage from the grid or APC cell.
*/
/obj/machinery/power/apc/proc/early_process()
if(!QDELETED(cell) && cell.charge < cell.maxcharge)
last_charging = charging
charging = APC_NOT_CHARGING
if(isnull(area))
return
var/total_static_energy_usage = 0
if(operating)
total_static_energy_usage += APC_CHANNEL_IS_ON(lighting) * area.energy_usage[AREA_USAGE_STATIC_LIGHT]
total_static_energy_usage += APC_CHANNEL_IS_ON(equipment) * area.energy_usage[AREA_USAGE_STATIC_EQUIP]
total_static_energy_usage += APC_CHANNEL_IS_ON(environ) * area.energy_usage[AREA_USAGE_STATIC_ENVIRON]
area.clear_usage()
if(total_static_energy_usage) //Use power from static power users.
var/grid_used = min(terminal?.surplus(), total_static_energy_usage)
terminal?.add_load(grid_used)
if(total_static_energy_usage > grid_used && !QDELETED(cell))
cell.use(total_static_energy_usage - grid_used, force = TRUE)
/obj/machinery/power/apc/proc/late_process(seconds_per_tick)
if(icon_update_needed)
update_appearance()
if(machine_stat & (BROKEN|MAINT))
return
if(!area || !area.requires_power)
return
if(failure_timer)
failure_timer--
force_update = TRUE
return
if((obj_flags & EMAGGED) || malfai)
hacked_flicker_counter = hacked_flicker_counter - 1
if(hacked_flicker_counter <= 0)
flicker_hacked_icon()
if(malfai && COOLDOWN_FINISHED(src, malf_ai_pt_generation) && cell.use(60 KILO JOULES) > 0 && malfai.malf_picker.processing_time < MALF_MAX_PP) // Over time generation of malf points for the ai controlling it, costs a bit of power
COOLDOWN_START(src, malf_ai_pt_generation, 30 SECONDS)
malfai.malf_picker.processing_time += 1
//dont use any power from that channel if we shut that power channel off
if(operating)
lastused_light = APC_CHANNEL_IS_ON(lighting) ? area.energy_usage[AREA_USAGE_LIGHT] + area.energy_usage[AREA_USAGE_STATIC_LIGHT] : 0
lastused_equip = APC_CHANNEL_IS_ON(equipment) ? area.energy_usage[AREA_USAGE_EQUIP] + area.energy_usage[AREA_USAGE_STATIC_EQUIP] : 0
lastused_environ = APC_CHANNEL_IS_ON(environ) ? area.energy_usage[AREA_USAGE_ENVIRON] + area.energy_usage[AREA_USAGE_STATIC_ENVIRON] : 0
else
lastused_light = 0
lastused_equip = 0
lastused_environ = 0
lastused_charge = charging == APC_CHARGING ? area.energy_usage[AREA_USAGE_APC_CHARGE] : 0
lastused_total = lastused_light + lastused_equip + lastused_environ + lastused_charge
//store states to update icon if any change
var/last_lt = lighting
var/last_eq = equipment
var/last_en = environ
var/excess = surplus()
if(!avail())
main_status = APC_NO_POWER
else if(excess <= 0)
main_status = APC_LOW_POWER
else
main_status = APC_HAS_POWER
if(cell && !shorted) //need to check to make sure the cell is still there since rigged/corrupted cells can randomly explode after give().
// set channels depending on how much charge we have left
if(cell.charge <= 0) // zero charge, turn all off
equipment = autoset(equipment, AUTOSET_FORCE_OFF)
lighting = autoset(lighting, AUTOSET_FORCE_OFF)
environ = autoset(environ, AUTOSET_FORCE_OFF)
alarm_manager.send_alarm(ALARM_POWER)
if(!nightshift_lights || (nightshift_lights && !low_power_nightshift_lights))
low_power_nightshift_lights = TRUE
INVOKE_ASYNC(src, PROC_REF(set_nightshift), TRUE)
else if(cell.percent() < APC_CHANNEL_LIGHT_TRESHOLD) // turn off lighting & equipment
equipment = autoset(equipment, AUTOSET_OFF)
lighting = autoset(lighting, AUTOSET_OFF)
environ = autoset(environ, AUTOSET_ON)
alarm_manager.send_alarm(ALARM_POWER)
if(!nightshift_lights || (nightshift_lights && !low_power_nightshift_lights))
low_power_nightshift_lights = TRUE
INVOKE_ASYNC(src, PROC_REF(set_nightshift), TRUE)
else if(cell.percent() < APC_CHANNEL_EQUIP_TRESHOLD) // turn off equipment
equipment = autoset(equipment, AUTOSET_OFF)
lighting = autoset(lighting, AUTOSET_ON)
environ = autoset(environ, AUTOSET_ON)
alarm_manager.send_alarm(ALARM_POWER)
if(!nightshift_lights || (nightshift_lights && !low_power_nightshift_lights))
low_power_nightshift_lights = TRUE
INVOKE_ASYNC(src, PROC_REF(set_nightshift), TRUE)
else // otherwise all can be on
equipment = autoset(equipment, AUTOSET_ON)
lighting = autoset(lighting, AUTOSET_ON)
environ = autoset(environ, AUTOSET_ON)
if(nightshift_lights && low_power_nightshift_lights)
low_power_nightshift_lights = FALSE
if(!SSnightshift.nightshift_active)
INVOKE_ASYNC(src, PROC_REF(set_nightshift), FALSE)
if(cell.percent() > APC_CHANNEL_ALARM_TRESHOLD)
alarm_manager.clear_alarm(ALARM_POWER)
else // no cell, switch everything off
charging = APC_NOT_CHARGING
equipment = autoset(equipment, AUTOSET_FORCE_OFF)
lighting = autoset(lighting, AUTOSET_FORCE_OFF)
environ = autoset(environ, AUTOSET_FORCE_OFF)
alarm_manager.send_alarm(ALARM_POWER)
// update icon & area power if anything changed
if(last_lt != lighting || last_eq != equipment || last_en != environ || force_update)
force_update = FALSE
queue_icon_update()
update()
else if(charging != last_charging)
queue_icon_update()
// charge until the battery is full or to the treshold of the provided channel
/obj/machinery/power/apc/proc/charge_channel(channel = null, seconds_per_tick)
if(!cell || shorted || !operating || !chargemode || !surplus() || !cell.used_charge())
return
// no overcharge past the next treshold
var/need_charge_for_channel
switch(channel)
if(SSMACHINES_APCS_ENVIRONMENT)
need_charge_for_channel = (cell.maxcharge * 0.05) - cell.charge
if(SSMACHINES_APCS_LIGHTS)
need_charge_for_channel = (cell.maxcharge * (APC_CHANNEL_LIGHT_TRESHOLD + 5) * 0.01) - cell.charge
if(SSMACHINES_APCS_EQUIPMENT)
need_charge_for_channel = (cell.maxcharge * (APC_CHANNEL_EQUIP_TRESHOLD + 5) * 0.01) - cell.charge
else
need_charge_for_channel = cell.used_charge()
var/charging_used = area ? area.energy_usage[AREA_USAGE_APC_CHARGE] : 0
var/remaining_charge_rate = min(cell.chargerate, cell.maxcharge * CHARGELEVEL) - charging_used
var/need_charge = min(need_charge_for_channel, remaining_charge_rate) * seconds_per_tick
//check if we can charge the battery
if(need_charge < 0)
return
charge_cell(need_charge, cell = cell, grid_only = TRUE, channel = AREA_USAGE_APC_CHARGE)
// show cell as fully charged if so
if(cell.charge >= cell.maxcharge)
cell.charge = cell.maxcharge
charging = APC_FULLY_CHARGED
else
charging = APC_CHARGING
/obj/machinery/power/apc/proc/reset(wire)
switch(wire)
if(WIRE_IDSCAN)
locked = TRUE
if(WIRE_POWER1, WIRE_POWER2)
if(!wires.is_cut(WIRE_POWER1) && !wires.is_cut(WIRE_POWER2))
shorted = FALSE
if(WIRE_AI)
if(!wires.is_cut(WIRE_AI))
aidisabled = FALSE
if(APC_RESET_EMP)
equipment = APC_CHANNEL_AUTO_ON
environ = APC_CHANNEL_AUTO_ON
update_appearance()
update()
// overload all the lights in this APC area
/obj/machinery/power/apc/proc/overload_lighting()
if(!operating || shorted)
return
if(cell && cell.use(0.02 * STANDARD_BATTERY_CHARGE))
INVOKE_ASYNC(src, PROC_REF(break_lights))
/obj/machinery/power/apc/proc/break_lights()
for(var/obj/machinery/light/breaked_light as anything in get_lights())
breaked_light.on = TRUE
breaked_light.break_light_tube()
CHECK_TICK
/obj/machinery/power/apc/should_atmos_process(datum/gas_mixture/air, exposed_temperature)
return (exposed_temperature > 2000)
/obj/machinery/power/apc/atmos_expose(datum/gas_mixture/air, exposed_temperature)
take_damage(min(exposed_temperature/100, 10), BURN)
/obj/machinery/power/apc/proc/report()
return "[area.name] : [equipment]/[lighting]/[environ] ([lastused_total]) : [cell? cell.percent() : "N/C"] ([charging])"
/obj/machinery/power/apc/proc/grey_tide(datum/source, list/grey_tide_areas)
SIGNAL_HANDLER
if(!is_station_level(z))
return
for(var/area_type in grey_tide_areas)
if(!istype(get_area(src), area_type))
continue
lighting = APC_CHANNEL_OFF //Escape (or sneak in) under the cover of darkness
update_appearance(UPDATE_ICON)
update()
///Used for cell_5k apc helper, which installs 5k cell into apc.
/obj/machinery/power/apc/proc/install_cell_5k()
cell_type = /obj/item/stock_parts/power_store/battery/upgraded
cell = new cell_type(src)
/// Used for cell_10k apc helper, which installs 10k cell into apc.
/obj/machinery/power/apc/proc/install_cell_10k()
cell_type = /obj/item/stock_parts/power_store/battery/high
cell = new cell_type(src)
/// Used for unlocked apc helper, which unlocks the apc.
/obj/machinery/power/apc/proc/unlock()
locked = FALSE
/// Used for syndicate_access apc helper, which sets apc's required access to syndicate_access.
/obj/machinery/power/apc/proc/give_syndicate_access()
req_access = list(ACCESS_SYNDICATE)
///Used for away_general_access apc helper, which set apc's required access to away_general_access.
/obj/machinery/power/apc/proc/give_away_general_access()
req_access = list(ACCESS_AWAY_GENERAL)
/// Used for no_charge apc helper, which sets apc charge to 0%.
/obj/machinery/power/apc/proc/set_no_charge()
cell.charge = 0
/// Used for full_charge apc helper, which sets apc charge to 100%.
/obj/machinery/power/apc/proc/set_full_charge()
cell.charge = cell.maxcharge
/// Returns the cell's current charge.
/obj/machinery/power/apc/proc/charge()
return cell.charge
/*Power module, used for APC construction*/
/obj/item/electronics/apc
name = "power control module"
icon_state = "power_mod"
desc = "Heavy-duty switching circuits for power control."
/// Returns the amount of time it will take the APC at its current trickle charge rate to reach a charge level. If the APC is functionally not charging, returns null.
/obj/machinery/power/apc/proc/time_to_charge(joules)
var/required_joules = joules - charge()
var/trickle_charge_power = energy_to_power(area.energy_usage[AREA_USAGE_APC_CHARGE])
if(trickle_charge_power >= 1 KILO WATTS) // require at least a bit of charging
return round(energy_to_power(required_joules / trickle_charge_power) * SSmachines.wait + SSmachines.wait, SSmachines.wait)
return null
#undef CHARGELEVEL
#undef APC_CHANNEL_LIGHT_TRESHOLD
#undef APC_CHANNEL_EQUIP_TRESHOLD
#undef APC_CHANNEL_ALARM_TRESHOLD