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* MODsuit now uses spacesuit cell hud element (#81985) ## About The Pull Request Rather than using screen alerts, MODsuits will now use the spacesuit cell hud element, which normal space suits use to show how much cell is left. Also adds some new states to the cell hud icon to accommodate. ## Why It's Good For The Game 1. Less clutter in the alerts tab. Allows for higher priority screen alerts to be displayed, such as being on fire. 2. Less confusing for Ethereals using MODsuits. 3. Consistency with normal space suits. ## Changelog 🆑 Melbert add: MODsuits now use the "suit charge" HUD element to show how much charge they have left, rather than a screen alert /🆑 * MODsuit now uses spacesuit cell hud element --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
436 lines
14 KiB
Plaintext
436 lines
14 KiB
Plaintext
/obj/item/mod/core
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name = "MOD core"
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desc = "A non-functional MOD core. Inform the admins if you see this."
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icon = 'icons/obj/clothing/modsuit/mod_construction.dmi'
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icon_state = "mod-core"
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inhand_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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/// MOD unit we are powering.
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var/obj/item/mod/control/mod
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/obj/item/mod/core/Destroy()
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if(mod)
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uninstall()
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return ..()
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/obj/item/mod/core/proc/install(obj/item/mod/control/mod_unit)
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mod = mod_unit
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mod.core = src
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forceMove(mod)
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mod.update_charge_alert()
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/obj/item/mod/core/proc/uninstall()
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mod.core = null
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mod.update_charge_alert()
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mod = null
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/obj/item/mod/core/proc/charge_source()
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return
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/obj/item/mod/core/proc/charge_amount()
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return 0
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/obj/item/mod/core/proc/max_charge_amount()
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return 1
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/obj/item/mod/core/proc/add_charge(amount)
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return FALSE
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/obj/item/mod/core/proc/subtract_charge(amount)
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return FALSE
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/obj/item/mod/core/proc/check_charge(amount)
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return FALSE
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/**
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* Gets what icon state to display on the HUD for the charge level of this core
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*/
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/obj/item/mod/core/proc/get_charge_icon_state()
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return "0"
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/obj/item/mod/core/infinite
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name = "MOD infinite core"
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icon_state = "mod-core-infinite"
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desc = "A fusion core using the rare Fixium to sustain enough energy for the lifetime of the MOD's user. \
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This might be because of the slowly killing poison inside, but those are just rumors."
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/obj/item/mod/core/infinite/charge_source()
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return src
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/obj/item/mod/core/infinite/charge_amount()
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return INFINITY
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/obj/item/mod/core/infinite/max_charge_amount()
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return INFINITY
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/obj/item/mod/core/infinite/add_charge(amount)
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return TRUE
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/obj/item/mod/core/infinite/subtract_charge(amount)
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return TRUE
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/obj/item/mod/core/infinite/check_charge(amount)
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return TRUE
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/obj/item/mod/core/infinite/get_charge_icon_state()
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return "high"
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/obj/item/mod/core/standard
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name = "MOD standard core"
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icon_state = "mod-core-standard"
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desc = "Growing in the most lush, fertile areas of the planet Sprout, there is a crystal known as the Heartbloom. \
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These rare, organic piezoelectric crystals are of incredible cultural significance to the artist castes of the \
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Ethereals, owing to their appearance; which is exactly similar to that of an Ethereal's heart.\n\
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Which one you have in your suit is unclear, but either way, \
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it's been repurposed to be an internal power source for a Modular Outerwear Device."
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/// Installed cell.
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var/obj/item/stock_parts/cell/cell
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/obj/item/mod/core/standard/Destroy()
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QDEL_NULL(cell)
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return ..()
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/obj/item/mod/core/standard/install(obj/item/mod/control/mod_unit)
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. = ..()
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if(cell)
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install_cell(cell)
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RegisterSignal(mod, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine))
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RegisterSignal(mod, COMSIG_ATOM_ATTACK_HAND, PROC_REF(on_attack_hand))
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RegisterSignal(mod, COMSIG_ATOM_ATTACKBY, PROC_REF(on_attackby))
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RegisterSignal(mod, COMSIG_MOD_WEARER_SET, PROC_REF(on_wearer_set))
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if(mod.wearer)
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on_wearer_set(mod, mod.wearer)
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/obj/item/mod/core/standard/uninstall()
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if(!QDELETED(cell))
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cell.forceMove(drop_location())
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UnregisterSignal(mod, list(COMSIG_ATOM_EXAMINE, COMSIG_ATOM_ATTACK_HAND, COMSIG_ATOM_ATTACKBY, COMSIG_MOD_WEARER_SET))
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if(mod.wearer)
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on_wearer_unset(mod, mod.wearer)
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return ..()
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/obj/item/mod/core/standard/charge_source()
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return cell
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/obj/item/mod/core/standard/charge_amount()
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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return charge_source?.charge || 0
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/obj/item/mod/core/standard/max_charge_amount(amount)
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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return charge_source?.maxcharge || 1
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/obj/item/mod/core/standard/add_charge(amount)
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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if(isnull(charge_source))
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return FALSE
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. = charge_source.give(amount)
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if(.)
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mod.update_charge_alert()
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return .
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/obj/item/mod/core/standard/subtract_charge(amount)
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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if(isnull(charge_source))
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return FALSE
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. = charge_source.use(amount, TRUE)
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if(.)
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mod.update_charge_alert()
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return .
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/obj/item/mod/core/standard/check_charge(amount)
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return charge_amount() >= amount
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/obj/item/mod/core/standard/get_charge_icon_state()
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if(isnull(charge_source()))
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return "missing"
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switch(round(charge_amount() / max_charge_amount(), 0.01))
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if(0.75 to INFINITY)
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return "high"
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if(0.5 to 0.75)
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return "mid"
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if(0.25 to 0.5)
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return "low"
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if(0.02 to 0.25)
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return "very_low"
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return "empty"
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/obj/item/mod/core/standard/proc/install_cell(new_cell)
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cell = new_cell
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cell.forceMove(src)
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mod.update_charge_alert()
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/obj/item/mod/core/standard/proc/uninstall_cell()
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if(!cell)
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return
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cell.update_appearance()
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cell = null
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mod.update_charge_alert()
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/obj/item/mod/core/standard/Exited(atom/movable/gone, direction)
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. = ..()
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if(gone == cell)
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uninstall_cell()
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/obj/item/mod/core/standard/proc/on_examine(datum/source, mob/examiner, list/examine_text)
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SIGNAL_HANDLER
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if(!mod.open)
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return
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examine_text += cell ? "You could remove the cell with an empty hand." : "You could use a cell on it to install one."
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/obj/item/mod/core/standard/proc/on_attack_hand(datum/source, mob/living/user)
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SIGNAL_HANDLER
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if(mod.seconds_electrified && charge_amount() && mod.shock(user))
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return COMPONENT_CANCEL_ATTACK_CHAIN
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if(mod.open && mod.loc == user)
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INVOKE_ASYNC(src, PROC_REF(mod_uninstall_cell), user)
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return COMPONENT_CANCEL_ATTACK_CHAIN
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return NONE
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/obj/item/mod/core/standard/proc/mod_uninstall_cell(mob/living/user)
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if(!cell)
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mod.balloon_alert(user, "no cell!")
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return
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mod.balloon_alert(user, "removing cell...")
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if(!do_after(user, 1.5 SECONDS, target = mod))
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mod.balloon_alert(user, "interrupted!")
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return
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mod.balloon_alert(user, "cell removed")
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playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
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var/obj/item/cell_to_move = cell
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cell_to_move.forceMove(drop_location())
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user.put_in_hands(cell_to_move)
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/obj/item/mod/core/standard/proc/on_attackby(datum/source, obj/item/attacking_item, mob/user)
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SIGNAL_HANDLER
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if(istype(attacking_item, /obj/item/stock_parts/cell))
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if(!mod.open)
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mod.balloon_alert(user, "open the cover first!")
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playsound(mod, 'sound/machines/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
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return NONE
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if(cell)
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mod.balloon_alert(user, "cell already installed!")
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playsound(mod, 'sound/machines/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
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return COMPONENT_NO_AFTERATTACK
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install_cell(attacking_item)
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mod.balloon_alert(user, "cell installed")
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playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
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return COMPONENT_NO_AFTERATTACK
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return NONE
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/obj/item/mod/core/standard/proc/on_wearer_set(datum/source, mob/user)
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SIGNAL_HANDLER
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RegisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT, PROC_REF(on_borg_charge))
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RegisterSignal(mod, COMSIG_MOD_WEARER_UNSET, PROC_REF(on_wearer_unset))
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/obj/item/mod/core/standard/proc/on_wearer_unset(datum/source, mob/user)
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SIGNAL_HANDLER
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UnregisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT)
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UnregisterSignal(mod, COMSIG_MOD_WEARER_UNSET)
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/obj/item/mod/core/standard/proc/on_borg_charge(datum/source, amount)
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SIGNAL_HANDLER
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add_charge(amount)
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/obj/item/mod/core/ethereal
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name = "MOD ethereal core"
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icon_state = "mod-core-ethereal"
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desc = "A reverse engineered core of a Modular Outerwear Device. Using natural liquid electricity from Ethereals, \
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preventing the need to use external sources to convert electric charge."
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/// A modifier to all charge we use, ethereals don't need to spend as much energy as normal suits.
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var/charge_modifier = 0.1
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/obj/item/mod/core/ethereal/charge_source()
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var/obj/item/organ/internal/stomach/ethereal/ethereal_stomach = mod.wearer.get_organ_slot(ORGAN_SLOT_STOMACH)
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if(!istype(ethereal_stomach))
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return
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return ethereal_stomach
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/obj/item/mod/core/ethereal/charge_amount()
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var/obj/item/organ/internal/stomach/ethereal/charge_source = charge_source()
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return charge_source?.crystal_charge || ETHEREAL_CHARGE_NONE
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/obj/item/mod/core/ethereal/max_charge_amount()
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return ETHEREAL_CHARGE_FULL
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/obj/item/mod/core/ethereal/add_charge(amount)
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var/obj/item/organ/internal/stomach/ethereal/charge_source = charge_source()
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if(!charge_source)
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return FALSE
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charge_source.adjust_charge(amount*charge_modifier)
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return TRUE
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/obj/item/mod/core/ethereal/subtract_charge(amount)
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var/obj/item/organ/internal/stomach/ethereal/charge_source = charge_source()
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if(!charge_source)
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return FALSE
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charge_source.adjust_charge(-amount*charge_modifier)
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return TRUE
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/obj/item/mod/core/ethereal/check_charge(amount)
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return charge_amount() >= amount*charge_modifier
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/obj/item/mod/core/ethereal/get_charge_icon_state()
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return charge_source() ? "0" : "missing"
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#define PLASMA_CORE_ORE_CHARGE 1500
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#define PLASMA_CORE_SHEET_CHARGE 2000
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/obj/item/mod/core/plasma
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name = "MOD plasma core"
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icon_state = "mod-core-plasma"
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desc = "Nanotrasen's attempt at capitalizing on their plasma research. These plasma cores are refueled \
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through plasma fuel, allowing for easy continued use by their mining squads."
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/// How much charge we can store.
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var/maxcharge = 10000
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/// How much charge we are currently storing.
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var/charge = 10000
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/// Associated list of charge sources and how much they charge, only stacks allowed.
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var/list/charger_list = list(/obj/item/stack/ore/plasma = PLASMA_CORE_ORE_CHARGE, /obj/item/stack/sheet/mineral/plasma = PLASMA_CORE_SHEET_CHARGE)
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/obj/item/mod/core/plasma/install(obj/item/mod/control/mod_unit)
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. = ..()
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RegisterSignal(mod, COMSIG_ATOM_ATTACKBY, PROC_REF(on_attackby))
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/obj/item/mod/core/plasma/uninstall()
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UnregisterSignal(mod, COMSIG_ATOM_ATTACKBY)
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return ..()
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/obj/item/mod/core/plasma/attackby(obj/item/attacking_item, mob/user, params)
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if(charge_plasma(attacking_item, user))
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return TRUE
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return ..()
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/obj/item/mod/core/plasma/charge_source()
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return src
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/obj/item/mod/core/plasma/charge_amount()
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return charge
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/obj/item/mod/core/plasma/max_charge_amount()
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return maxcharge
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/obj/item/mod/core/plasma/add_charge(amount)
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charge = min(maxcharge, charge + amount)
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mod.update_charge_alert()
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return TRUE
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/obj/item/mod/core/plasma/subtract_charge(amount)
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charge = max(0, charge - amount)
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mod.update_charge_alert()
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return TRUE
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/obj/item/mod/core/plasma/check_charge(amount)
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return charge_amount() >= amount
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/obj/item/mod/core/plasma/get_charge_icon_state()
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switch(round(charge_amount() / max_charge_amount(), 0.01))
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if(0.75 to INFINITY)
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return "high"
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if(0.5 to 0.75)
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return "mid"
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if(0.25 to 0.5)
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return "low"
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if(0.02 to 0.25)
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return "very_low"
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return "empty"
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/obj/item/mod/core/plasma/proc/on_attackby(datum/source, obj/item/attacking_item, mob/user)
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SIGNAL_HANDLER
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if(charge_plasma(attacking_item, user))
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return COMPONENT_NO_AFTERATTACK
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return NONE
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/obj/item/mod/core/plasma/proc/charge_plasma(obj/item/stack/plasma, mob/user)
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var/charge_given = is_type_in_list(plasma, charger_list, zebra = TRUE)
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if(!charge_given)
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return FALSE
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var/uses_needed = min(plasma.amount, ROUND_UP((max_charge_amount() - charge_amount()) / charge_given))
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if(!plasma.use(uses_needed))
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return FALSE
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add_charge(uses_needed * charge_given)
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balloon_alert(user, "core refueled")
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return TRUE
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#undef PLASMA_CORE_ORE_CHARGE
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#undef PLASMA_CORE_SHEET_CHARGE
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/obj/item/mod/core/plasma/lavaland
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name = "MOD plasma flower core"
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icon_state = "mod-core-plasma-flower"
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desc = "A strange flower from the desolate wastes of lavaland. It pulses with a strange purple glow. \
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The wires coming out of it could be hooked into a MODsuit."
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light_system = OVERLAY_LIGHT
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light_color = "#cc00cc"
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light_range = 2.5
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light_power = 1.5
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// Slightly better than the normal plasma core.
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// Not super sure if this should just be the same, but will see.
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maxcharge = 15000
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charge = 15000
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/// The mob to be spawned by the core
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var/mob/living/spawned_mob_type = /mob/living/basic/butterfly/lavaland/temporary
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/// Max number of mobs it can spawn
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var/max_spawns = 3
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/// Mob spawner for the core
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var/datum/component/spawner/mob_spawner
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/// Particle holder for pollen particles
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var/obj/effect/abstract/particle_holder/particle_effect
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/obj/item/mod/core/plasma/lavaland/Destroy()
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QDEL_NULL(particle_effect)
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return ..()
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/obj/item/mod/core/plasma/lavaland/install(obj/item/mod/control/mod_unit)
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. = ..()
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RegisterSignal(mod_unit, COMSIG_MOD_TOGGLED, PROC_REF(on_toggle))
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/obj/item/mod/core/plasma/lavaland/uninstall(obj/item/mod/control/mod_unit)
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. = ..()
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UnregisterSignal(mod_unit, COMSIG_MOD_TOGGLED)
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/obj/item/mod/core/plasma/lavaland/proc/on_toggle()
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SIGNAL_HANDLER
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if(mod.active)
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particle_effect = new(mod.wearer, /particles/pollen, PARTICLE_ATTACH_MOB)
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mob_spawner = mod.wearer.AddComponent(/datum/component/spawner, spawn_types=list(spawned_mob_type), spawn_time=5 SECONDS, max_spawned=3, faction=mod.wearer.faction)
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RegisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED, PROC_REF(new_mob))
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RegisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED, PROC_REF(spread_flowers))
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else
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QDEL_NULL(particle_effect)
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UnregisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED)
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UnregisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED)
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for(var/datum/mob in mob_spawner.spawned_things)
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qdel(mob)
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qdel(mob_spawner)
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/obj/item/mod/core/plasma/lavaland/proc/new_mob(spawner, mob/living/basic/butterfly/lavaland/temporary/spawned)
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SIGNAL_HANDLER
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if(spawned)
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spawned.source = src
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/obj/item/mod/core/plasma/lavaland/proc/spread_flowers(atom/source, atom/oldloc, dir, forced)
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SIGNAL_HANDLER
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var/static/list/possible_flower_types = list(
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/obj/structure/flora/bush/lavendergrass/style_random,
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/obj/structure/flora/bush/flowers_yw/style_random,
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/obj/structure/flora/bush/flowers_br/style_random,
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/obj/structure/flora/bush/flowers_pp/style_random,
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)
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var/chosen_type = pick(possible_flower_types)
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var/flower_boots = new chosen_type(get_turf(mod.wearer))
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animate(flower_boots, alpha = 0, 1 SECONDS)
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QDEL_IN(flower_boots, 1 SECONDS)
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