Files
Bubberstation/code/datums/components/crafting/ranged_weapon.dm
Ghom 1b80a34506 You can now craft multi-dimensional payloads with dimensional anomalies (#89701)
## About The Pull Request
Remember the overpriced, rare bomb core from the black market, the one
you can use to convert an area to pizza or plasma?
Looking back, I think I should've made it craftable with a dimensional
anomaly rather than simply lock it to the back market, that was a real
shame to its potential. Another thing, the power of the crafted
dimensional bomb core varies with the strength of the gibtonite and if
the grenade casings used are of large or advance release variants or
not.

Using low power gibtonite (deactivated too hastily) results in a radius
of 11 (not counting the epicenter) tiles, roughly 70% of what you would
get from the blackmarket core (17 tiles).
Using a medium power gibtonite results in a radius of 13, or 82% of 17.
Using two advanced/large grenades results in a radius of 15, 88% of 17.
Using high power gibtonite results in a radius equal to the bm standard.
Using both high power gibtonite and advanced/large grenades results in a
radius of 19, for a 11.5% increase from 17.

This is done so that using the anomaly to its fullest requires some
steps beside the refined core itself, kinda in line with other anomaly
tech but without filling the techweb with more clutter.

## Why It's Good For The Game
This gives an use to the dimensional anomaly core beside the reactive
armor and bounties. If it ever becomes problematic, it can be easily
tuned later.

## Changelog

🆑
add: You can now craft multi-dimensional payloads with dimensional
anomalies.
/🆑

---------

Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
2025-03-13 07:43:58 +01:00

458 lines
14 KiB
Plaintext

/datum/crafting_recipe/bola
name = "Bola"
result = /obj/item/restraints/legcuffs/bola
reqs = list(
/obj/item/restraints/handcuffs/cable = 1,
/obj/item/stack/sheet/iron = 6,
)
time = 2 SECONDS //faster than crafting them by hand!
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/gonbola
name = "Gonbola"
result = /obj/item/restraints/legcuffs/bola/gonbola
reqs = list(
/obj/item/restraints/handcuffs/cable = 1,
/obj/item/stack/sheet/iron = 6,
/obj/item/stack/sheet/animalhide/gondola = 1,
)
time = 4 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/receiver
name = "Modular Rifle Receiver"
tool_behaviors = list(TOOL_WRENCH, TOOL_WELDER, TOOL_SAW)
result = /obj/item/weaponcrafting/receiver
reqs = list(
/obj/item/stack/sheet/iron = 5,
/obj/item/stack/sticky_tape = 1,
/obj/item/screwdriver = 1,
/obj/item/assembly/mousetrap = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/riflestock
name = "Wooden Rifle Stock"
tool_paths = list(/obj/item/hatchet)
result = /obj/item/weaponcrafting/stock
reqs = list(
/obj/item/stack/sheet/mineral/wood = 8,
/obj/item/stack/sticky_tape = 1,
)
time = 5 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/gun_maint_kit
name = "Makeshift Gun Maintenance Kit"
tool_behaviors = list(TOOL_WRENCH, TOOL_WELDER, TOOL_SCREWDRIVER)
result = /obj/item/gun_maintenance_supplies/makeshift
reqs = list(
/obj/item/stack/sheet/iron = 5,
/obj/item/stack/sticky_tape = 1,
/obj/item/pipe = 1,
/obj/item/stack/sheet/cloth = 2,
)
time = 5 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/advancedegun
name = "Advanced Energy Gun"
result = /obj/item/gun/energy/e_gun/nuclear
reqs = list(
/obj/item/gun/energy/e_gun = 1,
/obj/item/weaponcrafting/gunkit/nuclear = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/advancedegun/New()
..()
blacklist += subtypesof(/obj/item/gun/energy/e_gun)
/datum/crafting_recipe/tempgun
name = "Temperature Gun"
result = /obj/item/gun/energy/temperature
reqs = list(
/obj/item/gun/energy/disabler = 1,
/obj/item/weaponcrafting/gunkit/temperature = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/tempgun/New()
..()
blacklist += subtypesof(/obj/item/gun/energy/e_gun)
/datum/crafting_recipe/beam_rifle
name = "Event Horizon Anti-Existential Beam Rifle"
result = /obj/item/gun/energy/event_horizon
reqs = list(
/obj/item/assembly/signaler/anomaly/flux = 2,
/obj/item/assembly/signaler/anomaly/grav = 1,
/obj/item/assembly/signaler/anomaly/vortex = (MAX_CORES_VORTEX - 1),
/obj/item/assembly/signaler/anomaly/bluespace = 1,
/obj/item/weaponcrafting/gunkit/beam_rifle = 1,
)
time = 30 SECONDS //Maybe the delay will make you reconsider your choices
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/ebow
name = "Energy Crossbow"
result = /obj/item/gun/energy/recharge/ebow/large
reqs = list(
/obj/item/gun/energy/recharge/kinetic_accelerator = 1,
/obj/item/weaponcrafting/gunkit/ebow = 1,
/datum/reagent/uranium/radium = 15,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/xraylaser
name = "X-ray Laser Gun"
result = /obj/item/gun/energy/xray
reqs = list(
/obj/item/gun/energy/laser = 1,
/obj/item/weaponcrafting/gunkit/xray = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/xraylaser/New()
..()
blacklist += subtypesof(/obj/item/gun/energy/laser)
/datum/crafting_recipe/hellgun
name = "Hellfire Laser Gun"
result = /obj/item/gun/energy/laser/hellgun
reqs = list(
/obj/item/gun/energy/laser = 1,
/obj/item/weaponcrafting/gunkit/hellgun = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/hellgun/New()
..()
blacklist += subtypesof(/obj/item/gun/energy/laser)
/datum/crafting_recipe/ioncarbine
name = "Ion Carbine"
result = /obj/item/gun/energy/ionrifle/carbine
reqs = list(
/obj/item/gun/energy/laser = 1,
/obj/item/weaponcrafting/gunkit/ion = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/ioncarbine/New()
..()
blacklist += subtypesof(/obj/item/gun/energy/laser)
/datum/crafting_recipe/teslacannon
name = "Tesla Cannon"
result = /obj/item/gun/energy/tesla_cannon
reqs = list(
/obj/item/assembly/signaler/anomaly/flux = 1,
/obj/item/weaponcrafting/gunkit/tesla = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
name = "Pneumatic Cannon"
result = /obj/item/pneumatic_cannon/ghetto
tool_behaviors = list(TOOL_WELDER, TOOL_WRENCH)
reqs = list(
/obj/item/stack/sheet/iron = 4,
/obj/item/stack/package_wrap = 8,
/obj/item/pipe = 2,
)
time = 5 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/flamethrower
name = "Flamethrower"
result = /obj/item/flamethrower
reqs = list(
/obj/item/weldingtool = 1,
/obj/item/assembly/igniter = 1,
/obj/item/stack/rods = 1,
)
parts = list(
/obj/item/assembly/igniter = 1,
/obj/item/weldingtool = 1,
)
tool_behaviors = list(TOOL_SCREWDRIVER)
time = 1 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/pipegun
name = "Pipegun"
result = /obj/item/gun/ballistic/rifle/boltaction/pipegun
reqs = list(
/obj/item/weaponcrafting/receiver = 1,
/obj/item/pipe = 2,
/obj/item/weaponcrafting/stock = 1,
/obj/item/storage/toolbox = 1, // for the screws
/obj/item/stack/sticky_tape = 1,
)
tool_behaviors = list(TOOL_SCREWDRIVER)
time = 5 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/pipepistol
name = "Pipe Pistol"
result = /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol
reqs = list(
/obj/item/weaponcrafting/receiver = 1,
/obj/item/pipe = 1,
/obj/item/stock_parts/servo = 2,
/obj/item/stack/sheet/mineral/wood = 4,
/obj/item/storage/toolbox = 1, // for the screws
/obj/item/stack/sticky_tape = 1,
)
tool_paths = list(/obj/item/hatchet)
tool_behaviors = list(TOOL_SCREWDRIVER)
time = 5 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/rebarxbow
name = "Heated Rebar Crossbow"
result = /obj/item/gun/ballistic/rifle/rebarxbow
reqs = list(
/obj/item/stack/rods = 6,
/obj/item/stack/cable_coil = 12,
/obj/item/inducer = 1,
)
blacklist = list(
/obj/item/inducer/sci,
)
tool_behaviors = list(TOOL_WELDER)
time = 5 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/rebarxbowforced
name = "Forced Rebar Crossbow"
desc = "A much quicker reload... for a chance of shooting yourself when you fire it."
result = /obj/item/gun/ballistic/rifle/rebarxbow/forced
reqs = list(
/obj/item/gun/ballistic/rifle/rebarxbow = 1,
)
blacklist = list(
/obj/item/gun/ballistic/rifle/rebarxbow/forced,
/obj/item/gun/ballistic/rifle/rebarxbow/syndie,
)
tool_behaviors = list(TOOL_CROWBAR)
time = 1 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/pipegun_prime
name = "Regal Pipegun"
result = /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime
reqs = list(
/obj/item/gun/ballistic/rifle/boltaction/pipegun = 1,
/obj/item/food/deadmouse = 1,
/datum/reagent/consumable/grey_bull = 20,
/obj/item/spear = 1,
/obj/item/storage/toolbox = 1,
/obj/item/clothing/head/costume/crown = 1, // Any ol' crown will do
)
tool_behaviors = list(TOOL_SCREWDRIVER)
tool_paths = list(/obj/item/clothing/gloves/color/yellow, /obj/item/clothing/mask/gas, /obj/item/melee/baton/security/cattleprod)
time = 15 SECONDS //contemplate for a bit
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
/datum/crafting_recipe/deagle_prime //When you factor in the makarov (7 tc), the toolbox (1 tc), and the emag (3 tc), this comes to a total of 18 TC or thereabouts. Igorning the 20k pricetag, obviously.
name = "Regal Condor"
result = /obj/item/gun/ballistic/automatic/pistol/deagle/regal
reqs = list(
/obj/item/gun/ballistic/automatic/pistol = 1,
/obj/item/stack/sheet/mineral/gold = 25,
/obj/item/stack/sheet/mineral/silver = 25,
/obj/item/food/donkpocket = 1,
/obj/item/stack/telecrystal = 4,
/obj/item/clothing/head/costume/crown/fancy = 1, //the captain's crown
/obj/item/storage/toolbox/syndicate = 1,
/obj/item/stack/sheet/iron = 10,
)
tool_behaviors = list(TOOL_SCREWDRIVER)
tool_paths = list(
/obj/item/clothing/under/syndicate,
/obj/item/clothing/mask/gas/syndicate,
/obj/item/card/emag
)
time = 30 SECONDS
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
/datum/crafting_recipe/deagle_prime/New()
..()
blacklist += subtypesof(/obj/item/gun/ballistic/automatic/pistol)
/datum/crafting_recipe/deagle_prime_mag
name = "Regal Condor Magazine (10mm Reaper)"
result = /obj/item/ammo_box/magazine/r10mm
reqs = list(
/obj/item/stack/sheet/iron = 10,
/obj/item/stack/sheet/mineral/gold = 10,
/obj/item/stack/sheet/mineral/silver = 10,
/obj/item/stack/sheet/mineral/plasma = 10,
/obj/item/food/donkpocket = 1, //Station mass murder, as sponsored by Donk Co.
)
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WELDER)
tool_paths = list(
/obj/item/clothing/under/syndicate,
/obj/item/clothing/mask/gas/syndicate,
/obj/item/card/emag,
/obj/item/gun/ballistic/automatic/pistol/deagle/regal
)
time = 5 SECONDS
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
/datum/crafting_recipe/pipe_organ_gun
name = "Pipe Organ Gun"
tool_behaviors = list(TOOL_WELDER, TOOL_SCREWDRIVER)
result = /obj/structure/mounted_gun/pipe
reqs = list(
/obj/item/pipe = 8,
/obj/item/stack/sheet/mineral/wood = 15,
/obj/item/stack/sheet/iron = 10,
/obj/item/storage/toolbox = 1,
/obj/item/stack/rods = 10,
/obj/item/assembly/igniter = 2,
)
time = 15 SECONDS
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY
/datum/crafting_recipe/trash_cannon
name = "Trash Cannon"
tool_behaviors = list(TOOL_WELDER, TOOL_SCREWDRIVER)
result = /obj/structure/cannon/trash
reqs = list(
/obj/item/melee/skateboard/improvised = 1,
/obj/item/tank/internals/oxygen = 1,
/datum/reagent/drug/maint/tar = 15,
/obj/item/restraints/handcuffs/cable = 1,
/obj/item/storage/toolbox = 1,
)
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
/datum/crafting_recipe/laser_musket
name = "Laser Musket"
result = /obj/item/gun/energy/laser/musket
reqs = list(
/obj/item/weaponcrafting/stock = 1,
/obj/item/stack/cable_coil = 15,
/obj/item/stack/rods = 4,
/obj/item/stock_parts/micro_laser = 1,
/obj/item/stock_parts/capacitor = 1,
/obj/item/reagent_containers/cup/glass/drinkingglass = 2,
)
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/laser_musket_prime
name = "Heroic Laser Musket"
result = /obj/item/gun/energy/laser/musket/prime
reqs = list(
/obj/item/gun/energy/laser/musket = 1,
/obj/item/stack/cable_coil = 15,
/obj/item/stack/sheet/mineral/silver = 5,
/obj/item/stock_parts/water_recycler = 1,
/datum/reagent/consumable/nuka_cola = 15,
)
tool_behaviors = list(TOOL_SCREWDRIVER)
tool_paths = list(/obj/item/clothing/head/cowboy, /obj/item/clothing/shoes/cowboy)
time = 30 SECONDS //contemplate for a bit
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
/datum/crafting_recipe/smoothbore_disabler
name = "Smoothbore Disabler"
result = /obj/item/gun/energy/disabler/smoothbore
reqs = list(
/obj/item/weaponcrafting/stock = 1, //it becomes the grip
/obj/item/stack/cable_coil = 5,
/obj/item/pipe = 1,
/obj/item/stock_parts/micro_laser = 1,
/obj/item/stock_parts/power_store/cell = 1,
/obj/item/assembly/mousetrap = 1,
)
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WRENCH)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/smoothbore_disabler_prime
name = "Elite Smoothbore Disabler"
result = /obj/item/gun/energy/disabler/smoothbore/prime
reqs = list(
/obj/item/gun/energy/disabler/smoothbore = 1,
/obj/item/stack/sheet/mineral/gold = 5,
/obj/item/stock_parts/power_store/cell/hyper = 1,
/datum/reagent/reaction_agent/speed_agent = 10,
)
tool_behaviors = list(TOOL_SCREWDRIVER)
time = 20 SECONDS
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
/datum/crafting_recipe/shortbow
name = "Shortbow"
result = /obj/item/gun/ballistic/bow/shortbow
reqs = list(
/obj/item/stack/sheet/mineral/wood = 4,
/obj/item/stack/sheet/cloth = 2,
/obj/item/stack/sheet/iron = 1,
)
tool_paths = list(
/obj/item/hatchet,
)
time = 30 SECONDS
category = CAT_WEAPON_RANGED
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
/datum/crafting_recipe/photoncannon
name = "Photon Cannon"
result = /obj/item/gun/energy/photon
reqs = list(
/obj/item/assembly/signaler/anomaly/flux = 1,
/obj/item/weaponcrafting/gunkit/photon = 1,
)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/sks
name = "Sakhno SKS semi-automatic rifle"
result = /obj/item/gun/ballistic/rifle/sks/empty
reqs = list(
/obj/item/weaponcrafting/stock = 1,
/obj/item/weaponcrafting/receiver = 1,
/obj/item/weaponcrafting/gunkit/sks = 1,
)
tool_behaviors = list(TOOL_SCREWDRIVER)
time = 10 SECONDS
category = CAT_WEAPON_RANGED
/datum/crafting_recipe/dimensional_bombcore
name = "Multi-Dimensional Payload"
result = /obj/item/bombcore/dimensional
reqs = list(
/obj/item/gibtonite = 1,
/obj/item/grenade/chem_grenade = 2,
/obj/item/assembly/signaler/anomaly/dimensional = 1,
)
parts = list(/obj/item/gibtonite = 1, /obj/item/grenade/chem_grenade = 2)
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WELDER)
time = 12 SECONDS
category = CAT_WEAPON_RANGED
steps = list(
"use high quality gibtonite and advanced release or large grenades for better yield",
)