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## About The Pull Request Added a helper to check if something is a tile made out of iron, and changed all plating placement code to use it. ## Why It's Good For The Game Its very easy to misclick or get confused and make the wrong type of tile in the crafting menu, and since material tiles made from iron aren't a subtype of ***iron*** tiles, you won't be able to use them to make plating. Space already accounts for this, but lattice, chasms, openspace and foam plating do not. ## Changelog 🆑 qol: Iron material tiles can now be used to tile lattice to make plating /🆑
178 lines
6.4 KiB
Plaintext
178 lines
6.4 KiB
Plaintext
/obj/structure/lattice
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name = "lattice"
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desc = "A lightweight support lattice. These hold our station together."
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icon = 'icons/obj/smooth_structures/lattice.dmi'
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icon_state = "lattice-255"
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base_icon_state = "lattice"
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density = FALSE
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anchored = TRUE
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armor_type = /datum/armor/structure_lattice
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max_integrity = 50
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layer = LATTICE_LAYER //under pipes
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plane = FLOOR_PLANE
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obj_flags = CAN_BE_HIT | BLOCK_Z_OUT_DOWN
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smoothing_flags = SMOOTH_BITMASK
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smoothing_groups = SMOOTH_GROUP_LATTICE
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canSmoothWith = SMOOTH_GROUP_LATTICE + SMOOTH_GROUP_WALLS + SMOOTH_GROUP_OPEN_FLOOR
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var/number_of_mats = 1
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var/build_material = /obj/item/stack/rods
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var/list/give_turf_traits = list(TRAIT_CHASM_STOPPED, TRAIT_HYPERSPACE_STOPPED)
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/obj/structure/lattice/Initialize(mapload)
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. = ..()
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if(length(give_turf_traits))
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give_turf_traits = string_list(give_turf_traits)
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AddElement(/datum/element/give_turf_traits, give_turf_traits)
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AddElement(/datum/element/footstep_override, footstep = FOOTSTEP_CATWALK)
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/datum/armor/structure_lattice
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melee = 50
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fire = 80
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acid = 50
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/obj/structure/lattice/examine(mob/user)
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. = ..()
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. += deconstruction_hints(user)
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/obj/structure/lattice/Destroy(force) // so items on the lattice fall when the lattice is destroyed
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var/turf/turfloc = loc
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. = ..()
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if(isturf(turfloc))
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for(var/thing_that_falls as anything in turfloc) // as anything because turfloc can only contain movables
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turfloc.zFall((thing_that_falls))
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/obj/structure/lattice/proc/deconstruction_hints(mob/user)
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return span_notice("The rods look like they could be <b>cut</b>. There's space for more <i>rods</i> or a <i>tile</i>.")
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/obj/structure/lattice/Initialize(mapload)
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. = ..()
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for(var/obj/structure/lattice/LAT in loc)
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if(LAT == src)
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continue
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stack_trace("multiple lattices found in ([loc.x], [loc.y], [loc.z])")
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return INITIALIZE_HINT_QDEL
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/obj/structure/lattice/blob_act(obj/structure/blob/B)
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return
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/obj/structure/lattice/attackby(obj/item/C, mob/user, params)
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if(resistance_flags & INDESTRUCTIBLE)
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return
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if(C.tool_behaviour == TOOL_WIRECUTTER)
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to_chat(user, span_notice("Slicing [name] joints ..."))
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deconstruct()
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else
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var/turf/T = get_turf(src)
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return T.attackby(C, user) //hand this off to the turf instead (for building plating, catwalks, etc)
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/obj/structure/lattice/atom_deconstruct(disassembled = TRUE)
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new build_material(get_turf(src), number_of_mats)
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/obj/structure/lattice/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
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if(the_rcd.mode == RCD_TURF)
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return list("delay" = 0, "cost" = the_rcd.rcd_design_path == /obj/structure/lattice/catwalk ? 2 : 1)
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return FALSE
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/obj/structure/lattice/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, list/rcd_data)
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if(rcd_data["[RCD_DESIGN_MODE]"] == RCD_TURF)
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var/design_structure = rcd_data["[RCD_DESIGN_PATH]"]
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if(design_structure == /turf/open/floor/plating)
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var/turf/T = src.loc
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if(isgroundlessturf(T))
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T.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
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qdel(src)
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return TRUE
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if(design_structure == /obj/structure/lattice/catwalk)
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var/turf/turf = loc
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qdel(src)
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new /obj/structure/lattice/catwalk(turf)
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return TRUE
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return FALSE
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/obj/structure/lattice/singularity_pull(atom/singularity, current_size)
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if(current_size >= STAGE_FOUR)
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deconstruct()
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/obj/structure/lattice/catwalk
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name = "catwalk"
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desc = "A catwalk for easier EVA maneuvering and cable placement."
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icon = 'icons/obj/smooth_structures/catwalk.dmi'
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icon_state = "catwalk-0"
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base_icon_state = "catwalk"
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number_of_mats = 2
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smoothing_flags = SMOOTH_BITMASK
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smoothing_groups = SMOOTH_GROUP_CATWALK + SMOOTH_GROUP_LATTICE + SMOOTH_GROUP_OPEN_FLOOR
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canSmoothWith = SMOOTH_GROUP_CATWALK
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obj_flags = CAN_BE_HIT | BLOCK_Z_OUT_DOWN | BLOCK_Z_IN_UP
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give_turf_traits = list(TRAIT_TURF_IGNORE_SLOWDOWN, TRAIT_LAVA_STOPPED, TRAIT_CHASM_STOPPED, TRAIT_IMMERSE_STOPPED, TRAIT_HYPERSPACE_STOPPED)
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/obj/structure/lattice/catwalk/deconstruction_hints(mob/user)
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return span_notice("The supporting rods look like they could be <b>cut</b>.")
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/obj/structure/lattice/catwalk/Move()
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var/turf/T = loc
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for(var/obj/structure/cable/C in T)
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C.deconstruct()
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..()
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/obj/structure/lattice/catwalk/atom_deconstruct(disassembled = TRUE)
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..()
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var/turf/T = loc
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for(var/obj/structure/cable/C in T)
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C.deconstruct()
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/obj/structure/lattice/catwalk/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
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if(the_rcd.mode == RCD_DECONSTRUCT)
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return list("mode" = RCD_DECONSTRUCT, "delay" = 1 SECONDS, "cost" = 5)
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return FALSE
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/obj/structure/lattice/catwalk/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
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if(passed_mode == RCD_DECONSTRUCT)
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var/turf/turf = loc
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for(var/obj/structure/cable/cable_coil in turf)
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cable_coil.deconstruct()
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qdel(src)
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return TRUE
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/obj/structure/lattice/catwalk/mining
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name = "reinforced catwalk"
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desc = "A heavily reinforced catwalk used to build bridges in hostile environments. It doesn't look like anything could make this budge."
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resistance_flags = INDESTRUCTIBLE
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/obj/structure/lattice/catwalk/mining/deconstruction_hints(mob/user)
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return
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/obj/structure/lattice/lava
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name = "heatproof support lattice"
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desc = "A specialized support beam for building across lava. Watch your step."
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icon = 'icons/obj/smooth_structures/catwalk.dmi'
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icon_state = "catwalk-0"
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base_icon_state = "catwalk"
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number_of_mats = 1
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color = "#5286b9ff"
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smoothing_flags = SMOOTH_BITMASK
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smoothing_groups = SMOOTH_GROUP_LATTICE + SMOOTH_GROUP_OPEN_FLOOR
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canSmoothWith = SMOOTH_GROUP_LATTICE
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obj_flags = CAN_BE_HIT | BLOCK_Z_OUT_DOWN | BLOCK_Z_IN_UP
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resistance_flags = FIRE_PROOF | LAVA_PROOF
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give_turf_traits = list(TRAIT_LAVA_STOPPED, TRAIT_CHASM_STOPPED, TRAIT_IMMERSE_STOPPED, TRAIT_HYPERSPACE_STOPPED)
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/obj/structure/lattice/lava/deconstruction_hints(mob/user)
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return span_notice("The rods look like they could be <b>cut</b>, but the <i>heat treatment will shatter off</i>. There's space for a <i>tile</i>.")
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/obj/structure/lattice/lava/attackby(obj/item/attacking_item, mob/user, params)
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. = ..()
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if(!ismetaltile(attacking_item))
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return
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var/obj/item/stack/tile/iron/attacking_tiles = attacking_item
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if(!attacking_tiles.use(1))
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to_chat(user, span_warning("You need one floor tile to build atop [src]."))
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return
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to_chat(user, span_notice("You construct new plating with [src] as support."))
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playsound(src, 'sound/items/weapons/genhit.ogg', 50, TRUE)
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var/turf/turf_we_place_on = get_turf(src)
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turf_we_place_on.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
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qdel(src)
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