mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-06-08 07:41:26 +01:00
5e7cffcf5c
>update_mutantrace() is no more, it is now part of update_body() >Moved a lot of stuff into update_base_icon_state(), this will allow making mutantraces modular. Almost all icon operations are now removed from human overlays (obviously some are still required for recolouring hair and eyes). Any remaining dynamically generated overlay icons are applied individually. This will allow byond to cache them better. This will also eliminate the bug where humans are initially invisible/unclickable when you first encounter them (due to network latency where the icons are being downloaded). >UpdateDamageIcons() renamed to update_damage_overlays(), so it has the same sort of name as the other procs >update_icons=true or false arguments removed from human overaly-update procs, no longer required. (i.e. the update_body() update_inv_whatever etc procs do not call update_icons() - see documentation for details) >mutantrace icon_states moved into human.dmi >skeletons are now a mutantrace, not a mutation. >update_icons system should now be even more efficient (thanks partly to aranclanos) >documentation rewritten >copypasted code moved into helper procs - super tidy code :3 Other: >Removed compile error where the core code was reliant on compiling away mission code. >:[ >s_tone renamed to skin_tone Modified code/modules/mob/living/carbon/human/update_icons.dm Modified code/__DEFINES.dm Modified code/datums/datumvars.dm Modified code/datums/limbs.dm Modified code/game/dna.dm Modified code/game/gamemodes/changeling/changeling_powers.dm Modified code/game/gamemodes/cult/cult_items.dm Modified code/game/gamemodes/cult/runes.dm Modified code/game/machinery/doors/airlock.dm Modified code/game/machinery/portable_turret.dm Modified code/game/machinery/teleporter.dm Modified code/game/mecha/combat/combat.dm Modified code/game/objects/items.dm Modified code/game/objects/items/stacks/medical.dm Modified code/game/objects/items/stacks/sheets/glass.dm Modified code/game/objects/items/weapons/storage/bible.dm Modified code/modules/assembly/mousetrap.dm Modified code/modules/hydroponics/hydroitemcode.dm Modified code/modules/mob/living/carbon/carbon.dm Modified code/modules/mob/living/carbon/human/death.dm Modified code/modules/mob/living/carbon/human/human.dm Modified code/modules/mob/living/carbon/human/human_damage.dm Modified code/modules/mob/living/carbon/human/human_defines.dm Modified code/modules/mob/living/living.dm Modified code/modules/mob/living/simple_animal/friendly/slime.dm Modified code/modules/mob/mob_grab.dm Modified code/modules/power/lighting.dm Modified code/modules/reagents/Chemistry-Reagents.dm Modified code/unused/_debug.dm Modified icons/effects/genetics.dmi Modified icons/mob/human.dmi Modified maps/RandomZLevels/wildwest.dm Modified tgstation.dme Signed-off-by: carnie <elly1989@rocketmail.com>
616 lines
13 KiB
Plaintext
616 lines
13 KiB
Plaintext
// NOTE WELL!
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// Only include this file when debugging locally
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// Do not include in release versions
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#define VARSICON 1
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#define SDEBUG 1
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/client/verb/Debug()
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set category = "Debug"
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set name = "Debug-Debug"
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if(src.holder.rank == "Game Admin")
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Debug = !Debug
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world << "Debugging [Debug ? "On" : "Off"]"
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else
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alert("Coders only baby")
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return
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/turf/verb/Flow()
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set category = "Debug"
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//set hidden = 1
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if(Debug)
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for(var/turf/T in range(5))
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var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
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if(!O)
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O = new /obj/effect/mark(T)
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else
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O.overlays.Cut()
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var/obj/move/OM = locate(/obj/move/, T)
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if(OM)
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if(! OM.updatecell)
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O.icon_state = "x2"
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else
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O.icon_state = "blank"
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/*
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Doing this because FindTurfs() isn't even used
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for(var/atom/U in OM.FindTurfs() )
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var/dirn = get_dir(OM, U)
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if(dirn == 1)
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O.overlays += image('icons/misc/mark.dmi', OM.airdir==1?"up":"fup")
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else if(dirn == 2)
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O.overlays += image('icons/misc/mark.dmi', OM.airdir==2?"dn":"fdn")
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else if(dirn == 4)
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O.overlays += image('icons/misc/mark.dmi', OM.airdir==4?"rt":"frt")
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else if(dirn == 8)
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O.overlays += image('icons/misc/mark.dmi', OM.airdir==8?"lf":"flf")
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*/
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else
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if(!(T.updatecell))
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O.icon_state = "x2"
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else
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O.icon_state = "blank"
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if(T.airN)
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O.overlays += image('icons/misc/mark.dmi', T.airdir==1?"up":"fup")
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if(T.airS)
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O.overlays += image('icons/misc/mark.dmi', T.airdir==2?"dn":"fdn")
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if(T.airW)
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O.overlays += image('icons/misc/mark.dmi', T.airdir==8?"lf":"flf")
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if(T.airE)
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O.overlays += image('icons/misc/mark.dmi', T.airdir==4?"rt":"frt")
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if(T.condN)
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O.overlays += image('icons/misc/mark.dmi', T.condN == 1?"yup":"rup")
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if(T.condS)
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O.overlays += image('icons/misc/mark.dmi', T.condS == 1?"ydn":"rdn")
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if(T.condE)
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O.overlays += image('icons/misc/mark.dmi', T.condE == 1?"yrt":"rrt")
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if(T.condW)
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O.overlays += image('icons/misc/mark.dmi', T.condW == 1?"ylf":"rlf")
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else
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alert("Debugging off")
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return
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/turf/verb/Clear()
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set category = "Debug"
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//set hidden = 1
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if(Debug)
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for(var/obj/effect/mark/O in world)
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del(O)
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else
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alert("Debugging off")
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return
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/proc/numbericon(var/tn as text,var/s = 0)
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if(Debug)
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var/image/I = image('icons/misc/mark.dmi', "blank")
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if(lentext(tn)>8)
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tn = "*"
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var/len = lentext(tn)
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for(var/d = 1 to lentext(tn))
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var/char = copytext(tn, len-d+1, len-d+2)
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if(char == " ")
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continue
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var/image/ID = image('icons/misc/mark.dmi', char)
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ID.pixel_x = -(d-1)*4
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ID.pixel_y = s
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//if(d>1) I.Shift(WEST, (d-1)*8)
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I.overlays += ID
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return I
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else
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alert("Debugging off")
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return
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/*/turf/verb/Stats()
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set category = "Debug"
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for(var/turf/T in range(5))
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var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
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if(!O)
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O = new /obj/effect/mark(T)
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else
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O.overlays.Cut()
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var/temp = round(T.temp-T0C, 0.1)
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O.overlays += numbericon("[temp]C")
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var/pres = round(T.tot_gas() / CELLSTANDARD * 100, 0.1)
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O.overlays += numbericon("[pres]", -8)
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O.mark = "[temp]/[pres]"
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*/
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/*
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/turf/verb/Pipes()
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set category = "Debug"
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for(var/turf/T in range(6))
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//world << "Turf [T] at ([T.x],[T.y])"
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for(var/obj/machinery/M in T)
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//world <<" Mach [M] with pdir=[M.p_dir]"
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if(M && M.p_dir)
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//world << "Accepted"
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var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
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if(!O)
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O = new /obj/effect/mark(T)
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else
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O.overlays.Cut()
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if(istype(M, /obj/machinery/pipes))
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var/obj/machinery/pipes/P = M
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O.overlays += numbericon("[P.plnum] ", -20)
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M = P.pl
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var/obj/substance/gas/G = M.get_gas()
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if(G)
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var/cap = round( 100*(G.tot_gas()/ M.capmult / 6e6), 0.1)
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var/temp = round(G.temperature - T0C, 0.1)
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O.overlays += numbericon("[temp]C", 0)
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O.overlays += numbericon("[cap]", -8)
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break
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*/
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/turf/verb/Cables()
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set category = "Debug"
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if(Debug)
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for(var/turf/T in range(6))
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//world << "Turf [T] at ([T.x],[T.y])"
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var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
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if(!O)
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O = new /obj/effect/mark(T)
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else
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O.overlays.Cut()
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var/marked = 0
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for(var/obj/M in T)
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//world <<" Mach [M] with pdir=[M.p_dir]"
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if(M && istype(M, /obj/structure/cable/))
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var/obj/structure/cable/C = M
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//world << "Accepted"
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O.overlays += numbericon("[C.netnum] " , marked)
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marked -= 8
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else if(M && istype(M, /obj/machinery/power/))
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var/obj/machinery/power/P = M
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O.overlays += numbericon("*[P.netnum] " , marked)
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marked -= 8
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if(!marked)
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del(O)
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else
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alert("Debugging off")
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return
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/turf/verb/Solar()
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set category = "Debug"
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if(Debug)
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for(var/turf/T in range(6))
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//world << "Turf [T] at ([T.x],[T.y])"
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var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
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if(!O)
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O = new /obj/effect/mark(T)
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else
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O.overlays.Cut()
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var/obj/machinery/power/solar/S
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S = locate(/obj/machinery/power/solar, T)
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if(S)
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O.overlays += numbericon("[S.obscured] " , 0)
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O.overlays += numbericon("[round(S.sunfrac*100,0.1)] " , -12)
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else
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del(O)
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else
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alert("Debugging off")
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return
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/mob/verb/Showports()
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set category = "Debug"
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if(Debug)
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var/turf/T
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var/obj/machinery/pipes/P
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var/list/ndirs
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for(var/obj/machinery/pipeline/PL in plines)
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var/num = plines.Find(PL)
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P = PL.nodes[1] // 1st node in list
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ndirs = P.get_node_dirs()
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T = get_step(P, ndirs[1])
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var/obj/effect/mark/O = new(T)
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O.overlays += numbericon("[num] * 1 ", -4)
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O.overlays += numbericon("[ndirs[1]] - [ndirs[2]]",-16)
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P = PL.nodes[PL.nodes.len] // last node in list
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ndirs = P.get_node_dirs()
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T = get_step(P, ndirs[2])
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O = new(T)
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O.overlays += numbericon("[num] * 2 ", -4)
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O.overlays += numbericon("[ndirs[1]] - [ndirs[2]]", -16)
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else
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alert("Debugging off")
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return
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/atom/verb/delete()
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set category = "Debug"
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set src in view()
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if(Debug)
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del(src)
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else
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alert("Debugging off")
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return
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/area/verb/dark()
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set category = "Debug"
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if(Debug)
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if(src.icon_state == "dark")
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icon_state = null
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else
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icon_state = "dark"
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else
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alert("Debugging off")
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return
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/area/verb/power()
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set category = "Debug"
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if(Debug)
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power_equip = !power_equip
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power_environ = !power_environ
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world << "Power ([src]) = [power_equip]"
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power_change()
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else
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alert("Debugging off")
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return
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// *****RM
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// *****
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/mob/verb/ShowPlasma()
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set category = "Debug"
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if(Debug)
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Plasma()
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else
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alert("Debugging off")
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return
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/mob/verb/Blobcount()
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set category = "Debug"
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if(Debug)
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world << "Blob count: [blobs.len]"
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else
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alert("Debugging off")
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return
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/mob/verb/Blobkill()
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set category = "Debug"
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if(Debug)
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blobs = list()
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world << "Blob killed."
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else
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alert("Debugging off")
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return
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/mob/verb/Blobmode()
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set category = "Debug"
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if(Debug)
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world << "Event=[ticker.event]"
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world << "Time =[(ticker.event_time - world.realtime)/10]s"
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else
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alert("Debugging off")
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return
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/mob/verb/Blobnext()
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set category = "Debug"
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if(Debug)
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ticker.event_time = world.realtime
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else
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alert("Debugging off")
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return
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/mob/verb/callshuttle()
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set category = "Debug"
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if(Debug)
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ticker.timeleft = 300
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ticker.timing = 1
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else
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alert("Debugging off")
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return
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/mob/verb/apcs()
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set category = "Debug"
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if(Debug)
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for(var/obj/machinery/power/apc/APC in world)
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world << APC.report()
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else
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alert("Debugging off")
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return
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/mob/verb/Globals()
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set category = "Debug"
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if(Debug)
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debugobj = new()
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debugobj.debuglist = list( powernets, plines, vote, config, admins, ticker, SS13_airtunnel, sun )
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world << "<A href='?src=\ref[debugobj];Vars=1'>Debug</A>"
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else
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alert("Debugging off")
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return
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/*for(var/obj/O in plines)
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world << "<A href='?src=\ref[O];Vars=1'>[O.name]</A>"
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*/
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/mob/verb/Mach()
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set category = "Debug"
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if(Debug)
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var/n = 0
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for(var/obj/machinery/M in world)
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n++
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if(! (M in machines) )
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world << "[M] [M.type]: not in list"
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world << "in world: [n]; in list:[machines.len]"
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else
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alert("Debugging off")
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return
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/*/mob/verb/air()
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set category = "Debug"
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Air()
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/proc/Air()
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var/area/A = locate(/area/airintake)
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var/atot = 0
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for(var/turf/T in A)
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atot += T.tot_gas()
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var/ptot = 0
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for(var/obj/machinery/pipeline/PL in plines)
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if(PL.suffix == "d")
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ptot += PL.ngas.tot_gas()
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var/vtot = 0
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for(var/obj/machinery/atmoalter/V in machines)
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if(V.suffix == "d")
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vtot += V.gas.tot_gas()
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var/ctot = 0
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for(var/obj/machinery/connector/C in machines)
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if(C.suffix == "d")
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ctot += C.ngas.tot_gas()
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var/tot = atot + ptot + vtot + ctot
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diary << "A=[num2text(atot,10)] P=[num2text(ptot,10)] V=[num2text(vtot,10)] C=[num2text(ctot,10)] : Total=[num2text(tot,10)]"
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*/
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/mob/verb/Revive()
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set category = "Debug"
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if(Debug)
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adjustFireLoss(0 - getBruteLoss())
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setToxLoss(0)
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adjustBruteLoss(0 - getBruteLoss())
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setOxyLoss(0)
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paralysis = 0
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stunned = 0
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weakened = 0
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health = 100
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if(stat > 1) stat=0
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disabilities = initial(disabilities)
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sdisabilities = initial(sdisabilities)
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for(var/datum/limb/e in src)
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e.brute_dam = 0.0
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e.burn_dam = 0.0
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e.bandaged = 0.0
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e.wound_size = 0.0
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e.max_damage = initial(e.max_damage)
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e.update_icon()
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if(src.type == /mob/living/carbon/human)
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var/mob/living/carbon/human/H = src
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H.update_damage_overlays()
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else
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alert("Debugging off")
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return
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/mob/verb/Smoke()
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set category = "Debug"
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if(Debug)
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var/obj/effect/smoke/O = new /obj/effect/smoke( src.loc )
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O.dir = pick(NORTH, SOUTH, EAST, WEST)
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spawn( 0 )
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O.Life()
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else
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alert("Debugging off")
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return
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/mob/verb/revent(number as num)
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set category = "Debug"
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set name = "Change event %"
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if(!src.authenticated || !src.holder)
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src << "Only administrators may use this command."
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return
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if(src.authenticated && src.holder)
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eventchance = number
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log_admin("[src.key] set the random event chance to [eventchance]%")
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message_admins("[src.key] set the random event chance to [eventchance]%")
|
|
|
|
/* Does nothing but blow up the station.
|
|
/mob/verb/funbutton()
|
|
set category = "Admin"
|
|
set name = "Random Expl.(REMOVE ME)"
|
|
if(!src.authenticated || !src.holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
for(var/turf/T in world)
|
|
if(prob(4) && T.z == 1 && istype(T,/turf/station/floor))
|
|
spawn(50+rand(0,3000))
|
|
var/obj/item/weapon/tank/plasmatank/pt = new /obj/item/weapon/tank/plasmatank( T )
|
|
pt.gas.temperature = 400+T0C
|
|
pt.ignite()
|
|
for(var/turf/P in view(3, T))
|
|
if (P.poison)
|
|
P.poison = 0
|
|
P.oldpoison = 0
|
|
P.tmppoison = 0
|
|
P.oxygen = 755985
|
|
P.oldoxy = 755985
|
|
P.tmpoxy = 755985
|
|
usr << "\blue Blowing up station ..."
|
|
world << "[usr.key] has used boom boom boom shake the room"
|
|
*/
|
|
|
|
/mob/verb/removeplasma()
|
|
set category = "Debug"
|
|
set name = "Stabilize Atmos."
|
|
if(!src.authenticated || !src.holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
spawn(0)
|
|
for(var/turf/T in view())
|
|
T.poison = 0
|
|
T.oldpoison = 0
|
|
T.tmppoison = 0
|
|
T.oxygen = 755985
|
|
T.oldoxy = 755985
|
|
T.tmpoxy = 755985
|
|
T.co2 = 14.8176
|
|
T.oldco2 = 14.8176
|
|
T.tmpco2 = 14.8176
|
|
T.n2 = 2.844e+006
|
|
T.on2 = 2.844e+006
|
|
T.tn2 = 2.844e+006
|
|
T.tsl_gas = 0
|
|
T.osl_gas = 0
|
|
T.sl_gas = 0
|
|
T.temp = 293.15
|
|
T.otemp = 293.15
|
|
T.ttemp = 293.15
|
|
|
|
/mob/verb/fire(turf/T as turf in world)
|
|
set category = "Special Verbs"
|
|
set name = "Create Fire"
|
|
if(!src.authenticated || !src.holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
world << "[usr.key] created fire"
|
|
spawn(0)
|
|
T.poison += 30000000
|
|
T.firelevel = T.poison
|
|
|
|
/mob/verb/co2(turf/T as turf in world)
|
|
set category = "Special Verbs"
|
|
set name = "Create CO2"
|
|
if(!src.authenticated || !src.holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
world << "[usr.key] created CO2"
|
|
spawn(0)
|
|
T.co2 += 300000000
|
|
|
|
/mob/verb/n2o(turf/T as turf in world)
|
|
set category = "Special Verbs"
|
|
set name = "Create N2O"
|
|
if(!src.authenticated || !src.holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
world << "[usr.key] created N2O"
|
|
spawn(0)
|
|
T.sl_gas += 30000000
|
|
|
|
/mob/verb/explosion(T as obj|mob|turf in world)
|
|
set category = "Special Verbs"
|
|
set name = "Create Explosion"
|
|
if(!src.authenticated || !src.holder)
|
|
src << "Only administrators may use this command."
|
|
return
|
|
world << "[usr.key] created an explosion"
|
|
var/obj/item/weapon/tank/plasmatank/pt = new /obj/item/weapon/tank/plasmatank( T )
|
|
playsound(pt.loc, "explosion", 100, 1,3)
|
|
playsound(pt.loc, 'sound/effects/explosionfar.ogg', 100, 1,10)
|
|
pt.gas.temperature = 500+T0C
|
|
pt.ignite()
|
|
|
|
|