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Bubberstation/code/datums/components/crafting/recipes.dm
nightred 15452cac44 [READY] Two Handed Component (#49422)
About The Pull Request

For an item to be two handed just add this handy component.

All existing two handed items have been converted to use this component.
Why It's Good For The Game

It has components and signals, and now you can make items two handed so simply.

/obj/item/shockpaddles/ComponentInitialize()
	. = ..()
	AddComponent(/datum/component/two_handed)
2020-03-04 11:26:01 +13:00

807 lines
24 KiB
Plaintext

/datum/crafting_recipe
var/name = "" //in-game display name
var/list/reqs = list() //type paths of items consumed associated with how many are needed
var/list/blacklist = list() //type paths of items explicitly not allowed as an ingredient
var/result //type path of item resulting from this craft
var/list/tools = list() //type paths of items needed but not consumed
var/time = 30 //time in deciseconds
var/list/parts = list() //type paths of items that will be placed in the result
var/list/chem_catalysts = list() //like tools but for reagents
var/category = CAT_NONE //where it shows up in the crafting UI
var/subcategory = CAT_NONE
var/always_availible = TRUE //Set to FALSE if it needs to be learned first.
/datum/crafting_recipe/New()
if(!(result in reqs))
blacklist += result
/**
* Run custom pre-craft checks for this recipe
*
* user: The /mob that initiated the crafting
* collected_requirements: A list of lists of /obj/item instances that satisfy reqs. Top level list is keyed by requirement path.
*/
/datum/crafting_recipe/proc/check_requirements(mob/user, list/collected_requirements)
return TRUE
/datum/crafting_recipe/IED
name = "IED"
result = /obj/item/grenade/iedcasing
reqs = list(/datum/reagent/fuel = 50,
/obj/item/stack/cable_coil = 1,
/obj/item/assembly/igniter = 1,
/obj/item/reagent_containers/food/drinks/soda_cans = 1)
parts = list(/obj/item/reagent_containers/food/drinks/soda_cans = 1)
time = 15
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/lance
name = "Explosive Lance (Grenade)"
result = /obj/item/spear/explosive
reqs = list(/obj/item/spear = 1,
/obj/item/grenade = 1)
blacklist = list(/obj/item/spear/bonespear)
parts = list(/obj/item/spear = 1,
/obj/item/grenade = 1)
time = 15
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/strobeshield
name = "Strobe Shield"
result = /obj/item/shield/riot/flash
reqs = list(/obj/item/wallframe/flasher = 1,
/obj/item/assembly/flash/handheld = 1,
/obj/item/shield/riot = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/strobeshield/New()
..()
blacklist |= subtypesof(/obj/item/shield/riot/)
/datum/crafting_recipe/molotov
name = "Molotov"
result = /obj/item/reagent_containers/food/drinks/bottle/molotov
reqs = list(/obj/item/reagent_containers/glass/rag = 1,
/obj/item/reagent_containers/food/drinks/bottle = 1)
parts = list(/obj/item/reagent_containers/food/drinks/bottle = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/stunprod
name = "Stunprod"
result = /obj/item/melee/baton/cattleprod
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
/obj/item/stack/rods = 1,
/obj/item/assembly/igniter = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/teleprod
name = "Teleprod"
result = /obj/item/melee/baton/cattleprod/teleprod
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
/obj/item/stack/rods = 1,
/obj/item/assembly/igniter = 1,
/obj/item/stack/ore/bluespace_crystal = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/bola
name = "Bola"
result = /obj/item/restraints/legcuffs/bola
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
/obj/item/stack/sheet/metal = 6)
time = 20//15 faster than crafting them by hand!
category= CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/gonbola
name = "Gonbola"
result = /obj/item/restraints/legcuffs/bola/gonbola
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
/obj/item/stack/sheet/metal = 6,
/obj/item/stack/sheet/animalhide/gondola = 1)
time = 40
category= CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/tailclub
name = "Tail Club"
result = /obj/item/tailclub
reqs = list(/obj/item/organ/tail/lizard = 1,
/obj/item/stack/sheet/metal = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/tailwhip
name = "Liz O' Nine Tails"
result = /obj/item/melee/chainofcommand/tailwhip
reqs = list(/obj/item/organ/tail/lizard = 1,
/obj/item/stack/cable_coil = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/catwhip
name = "Cat O' Nine Tails"
result = /obj/item/melee/chainofcommand/tailwhip/kitty
reqs = list(/obj/item/organ/tail/cat = 1,
/obj/item/stack/cable_coil = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/ed209
name = "ED209"
result = /mob/living/simple_animal/bot/secbot/ed209
reqs = list(/obj/item/robot_suit = 1,
/obj/item/clothing/head/helmet = 1,
/obj/item/clothing/suit/armor/vest = 1,
/obj/item/bodypart/l_leg/robot = 1,
/obj/item/bodypart/r_leg/robot = 1,
/obj/item/stack/sheet/metal = 1,
/obj/item/stack/cable_coil = 1,
/obj/item/gun/energy/disabler = 1,
/obj/item/assembly/prox_sensor = 1)
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER)
time = 60
category = CAT_ROBOT
/datum/crafting_recipe/secbot
name = "Secbot"
result = /mob/living/simple_animal/bot/secbot
reqs = list(/obj/item/assembly/signaler = 1,
/obj/item/clothing/head/helmet/sec = 1,
/obj/item/melee/baton = 1,
/obj/item/assembly/prox_sensor = 1,
/obj/item/bodypart/r_arm/robot = 1)
tools = list(TOOL_WELDER)
time = 60
category = CAT_ROBOT
/datum/crafting_recipe/cleanbot
name = "Cleanbot"
result = /mob/living/simple_animal/bot/cleanbot
reqs = list(/obj/item/reagent_containers/glass/bucket = 1,
/obj/item/assembly/prox_sensor = 1,
/obj/item/bodypart/r_arm/robot = 1)
time = 40
category = CAT_ROBOT
/datum/crafting_recipe/floorbot
name = "Floorbot"
result = /mob/living/simple_animal/bot/floorbot
reqs = list(/obj/item/storage/toolbox = 1,
/obj/item/stack/tile/plasteel = 10,
/obj/item/assembly/prox_sensor = 1,
/obj/item/bodypart/r_arm/robot = 1)
time = 40
category = CAT_ROBOT
/datum/crafting_recipe/medbot
name = "Medbot"
result = /mob/living/simple_animal/bot/medbot
reqs = list(/obj/item/healthanalyzer = 1,
/obj/item/storage/firstaid = 1,
/obj/item/assembly/prox_sensor = 1,
/obj/item/bodypart/r_arm/robot = 1)
time = 40
category = CAT_ROBOT
/datum/crafting_recipe/honkbot
name = "Honkbot"
result = /mob/living/simple_animal/bot/honkbot
reqs = list(/obj/item/storage/box/clown = 1,
/obj/item/bodypart/r_arm/robot = 1,
/obj/item/assembly/prox_sensor = 1,
/obj/item/bikehorn/ = 1)
time = 40
category = CAT_ROBOT
/datum/crafting_recipe/Firebot
name = "Firebot"
result = /mob/living/simple_animal/bot/firebot
reqs = list(/obj/item/extinguisher = 1,
/obj/item/bodypart/r_arm/robot = 1,
/obj/item/assembly/prox_sensor = 1,
/obj/item/clothing/head/hardhat/red = 1)
time = 40
category = CAT_ROBOT
/datum/crafting_recipe/Vibebot
name = "Vibebot"
result = /mob/living/simple_animal/bot/vibebot
reqs = list(/obj/item/light/bulb = 2,
/obj/item/bodypart/head/robot = 1,
/obj/item/assembly/prox_sensor = 1,
/obj/item/toy/crayon = 1)
time = 40
category = CAT_ROBOT
/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
name = "Pneumatic Cannon"
result = /obj/item/pneumatic_cannon/ghetto
tools = list(TOOL_WELDER, TOOL_WRENCH)
reqs = list(/obj/item/stack/sheet/metal = 4,
/obj/item/stack/packageWrap = 8,
/obj/item/pipe = 2)
time = 50
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/flamethrower
name = "Flamethrower"
result = /obj/item/flamethrower
reqs = list(/obj/item/weldingtool = 1,
/obj/item/assembly/igniter = 1,
/obj/item/stack/rods = 1)
parts = list(/obj/item/assembly/igniter = 1,
/obj/item/weldingtool = 1)
tools = list(TOOL_SCREWDRIVER)
time = 10
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/meteorslug
name = "Meteorslug Shell"
result = /obj/item/ammo_casing/shotgun/meteorslug
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
/obj/item/rcd_ammo = 1,
/obj/item/stock_parts/manipulator = 2)
tools = list(TOOL_SCREWDRIVER)
time = 5
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/pulseslug
name = "Pulse Slug Shell"
result = /obj/item/ammo_casing/shotgun/pulseslug
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
/obj/item/stock_parts/capacitor/adv = 2,
/obj/item/stock_parts/micro_laser/ultra = 1)
tools = list(TOOL_SCREWDRIVER)
time = 5
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/dragonsbreath
name = "Dragonsbreath Shell"
result = /obj/item/ammo_casing/shotgun/dragonsbreath
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1, /datum/reagent/phosphorus = 5)
tools = list(TOOL_SCREWDRIVER)
time = 5
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/frag12
name = "FRAG-12 Shell"
result = /obj/item/ammo_casing/shotgun/frag12
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
/datum/reagent/glycerol = 5,
/datum/reagent/toxin/acid = 5,
/datum/reagent/toxin/acid/fluacid = 5)
tools = list(TOOL_SCREWDRIVER)
time = 5
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/ionslug
name = "Ion Scatter Shell"
result = /obj/item/ammo_casing/shotgun/ion
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
/obj/item/stock_parts/micro_laser/ultra = 1,
/obj/item/stock_parts/subspace/crystal = 1)
tools = list(TOOL_SCREWDRIVER)
time = 5
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/improvisedslug
name = "Improvised Shotgun Shell"
result = /obj/item/ammo_casing/shotgun/improvised
reqs = list(/obj/item/stack/sheet/metal = 2,
/obj/item/stack/cable_coil = 1,
/datum/reagent/fuel = 10)
tools = list(TOOL_SCREWDRIVER)
time = 12
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/laserslug
name = "Scatter Laser Shell"
result = /obj/item/ammo_casing/shotgun/laserslug
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
/obj/item/stock_parts/capacitor/adv = 1,
/obj/item/stock_parts/micro_laser/high = 1)
tools = list(TOOL_SCREWDRIVER)
time = 5
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/ishotgun
name = "Improvised Shotgun"
result = /obj/item/gun/ballistic/shotgun/doublebarrel/improvised
reqs = list(/obj/item/weaponcrafting/receiver = 1,
/obj/item/pipe = 1,
/obj/item/weaponcrafting/stock = 1,
/obj/item/stack/packageWrap = 5)
tools = list(TOOL_SCREWDRIVER)
time = 100
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/chainsaw
name = "Chainsaw"
result = /obj/item/chainsaw
reqs = list(/obj/item/circular_saw = 1,
/obj/item/stack/cable_coil = 3,
/obj/item/stack/sheet/plasteel = 5)
tools = list(TOOL_WELDER)
time = 50
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/spear
name = "Spear"
result = /obj/item/spear
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
/obj/item/shard = 1,
/obj/item/stack/rods = 1)
parts = list(/obj/item/shard = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/spooky_camera
name = "Camera Obscura"
result = /obj/item/camera/spooky
time = 15
reqs = list(/obj/item/camera = 1,
/datum/reagent/water/holywater = 10)
parts = list(/obj/item/camera = 1)
category = CAT_MISC
/datum/crafting_recipe/lizardhat
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/lizard
time = 10
reqs = list(/obj/item/organ/tail/lizard = 1)
category = CAT_MISC
/datum/crafting_recipe/lizardhat_alternate
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/lizard
time = 10
reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1)
category = CAT_MISC
/datum/crafting_recipe/kittyears
name = "Kitty Ears"
result = /obj/item/clothing/head/kitty/genuine
time = 10
reqs = list(/obj/item/organ/tail/cat = 1,
/obj/item/organ/ears/cat = 1)
category = CAT_MISC
/datum/crafting_recipe/skateboard
name = "Skateboard"
result = /obj/vehicle/ridden/scooter/skateboard
time = 60
reqs = list(/obj/item/stack/sheet/metal = 5,
/obj/item/stack/rods = 10)
category = CAT_MISC
/datum/crafting_recipe/scooter
name = "Scooter"
result = /obj/vehicle/ridden/scooter
time = 65
reqs = list(/obj/item/stack/sheet/metal = 5,
/obj/item/stack/rods = 12)
category = CAT_MISC
/datum/crafting_recipe/wheelchair
name = "Wheelchair"
result = /obj/vehicle/ridden/wheelchair
reqs = list(/obj/item/stack/sheet/metal = 4,
/obj/item/stack/rods = 6)
time = 100
category = CAT_MISC
/datum/crafting_recipe/motorized_wheelchair
name = "Motorized Wheelchair"
result = /obj/vehicle/ridden/wheelchair/motorized
reqs = list(/obj/item/stack/sheet/metal = 10,
/obj/item/stack/rods = 8,
/obj/item/stock_parts/manipulator = 2,
/obj/item/stock_parts/capacitor = 1)
parts = list(/obj/item/stock_parts/manipulator = 2,
/obj/item/stock_parts/capacitor = 1)
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH)
time = 200
category = CAT_MISC
/datum/crafting_recipe/mousetrap
name = "Mouse Trap"
result = /obj/item/assembly/mousetrap
time = 10
reqs = list(/obj/item/stack/sheet/cardboard = 1,
/obj/item/stack/rods = 1)
category = CAT_MISC
/datum/crafting_recipe/papersack
name = "Paper Sack"
result = /obj/item/storage/box/papersack
time = 10
reqs = list(/obj/item/paper = 5)
category = CAT_MISC
/datum/crafting_recipe/flashlight_eyes
name = "Flashlight Eyes"
result = /obj/item/organ/eyes/robotic/flashlight
time = 10
reqs = list(
/obj/item/flashlight = 2,
/obj/item/restraints/handcuffs/cable = 1
)
category = CAT_MISC
/datum/crafting_recipe/paperframes
name = "Paper Frames"
result = /obj/item/stack/sheet/paperframes/five
time = 10
reqs = list(/obj/item/stack/sheet/mineral/wood = 5, /obj/item/paper = 20)
category = CAT_MISC
/datum/crafting_recipe/naturalpaper
name = "Hand-Pressed Paper"
time = 30
reqs = list(/datum/reagent/water = 50, /obj/item/stack/sheet/mineral/wood = 1)
tools = list(/obj/item/hatchet)
result = /obj/item/paper_bin/bundlenatural
category = CAT_MISC
/datum/crafting_recipe/toysword
name = "Toy Sword"
reqs = list(/obj/item/light/bulb = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4)
result = /obj/item/toy/sword
category = CAT_MISC
/datum/crafting_recipe/blackcarpet
name = "Black Carpet"
reqs = list(/obj/item/stack/tile/carpet = 50, /obj/item/toy/crayon/black = 1)
result = /obj/item/stack/tile/carpet/black/fifty
category = CAT_MISC
/datum/crafting_recipe/showercurtain
name = "Shower Curtains"
reqs = list(/obj/item/stack/sheet/cloth = 2, /obj/item/stack/sheet/plastic = 2, /obj/item/stack/rods = 1)
result = /obj/structure/curtain
category = CAT_MISC
/datum/crafting_recipe/extendohand
name = "Extendo-Hand"
reqs = list(/obj/item/bodypart/r_arm/robot = 1, /obj/item/clothing/gloves/boxing = 1)
result = /obj/item/extendohand
category = CAT_MISC
/datum/crafting_recipe/chemical_payload
name = "Chemical Payload (C4)"
result = /obj/item/bombcore/chemical
reqs = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/grenade/c4 = 1,
/obj/item/grenade/chem_grenade = 2
)
parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
time = 30
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/chemical_payload2
name = "Chemical Payload (Gibtonite)"
result = /obj/item/bombcore/chemical
reqs = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/gibtonite = 1,
/obj/item/grenade/chem_grenade = 2
)
parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
time = 50
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/bonearmor
name = "Bone Armor"
result = /obj/item/clothing/suit/armor/bone
time = 30
reqs = list(/obj/item/stack/sheet/bone = 6)
category = CAT_PRIMAL
/datum/crafting_recipe/bonetalisman
name = "Bone Talisman"
result = /obj/item/clothing/accessory/talisman
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/bonecodpiece
name = "Skull Codpiece"
result = /obj/item/clothing/accessory/skullcodpiece
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/skilt
name = "Sinew Kilt"
result = /obj/item/clothing/accessory/skilt
time = 20
reqs = list(/obj/item/stack/sheet/bone = 1,
/obj/item/stack/sheet/sinew = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/bracers
name = "Bone Bracers"
result = /obj/item/clothing/gloves/bracer
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/skullhelm
name = "Skull Helmet"
result = /obj/item/clothing/head/helmet/skull
time = 30
reqs = list(/obj/item/stack/sheet/bone = 4)
category = CAT_PRIMAL
/datum/crafting_recipe/goliathcloak
name = "Goliath Cloak"
result = /obj/item/clothing/suit/hooded/cloak/goliath
time = 50
reqs = list(/obj/item/stack/sheet/leather = 2,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 2) //it takes 4 goliaths to make 1 cloak if the plates are skinned
category = CAT_PRIMAL
/datum/crafting_recipe/drakecloak
name = "Ash Drake Armour"
result = /obj/item/clothing/suit/hooded/cloak/drake
time = 60
reqs = list(/obj/item/stack/sheet/bone = 10,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/sheet/animalhide/ashdrake = 5)
category = CAT_PRIMAL
/datum/crafting_recipe/firebrand
name = "Firebrand"
result = /obj/item/match/firebrand
time = 100 //Long construction time. Making fire is hard work.
reqs = list(/obj/item/stack/sheet/mineral/wood = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/gold_horn
name = "Golden Bike Horn"
result = /obj/item/bikehorn/golden
time = 20
reqs = list(/obj/item/stack/sheet/mineral/bananium = 5,
/obj/item/bikehorn = 1)
category = CAT_MISC
/datum/crafting_recipe/bonedagger
name = "Bone Dagger"
result = /obj/item/kitchen/knife/combat/bone
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/bonespear
name = "Bone Spear"
result = /obj/item/spear/bonespear
time = 30
reqs = list(/obj/item/stack/sheet/bone = 4,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/boneaxe
name = "Bone Axe"
result = /obj/item/fireaxe/boneaxe
time = 50
reqs = list(/obj/item/stack/sheet/bone = 6,
/obj/item/stack/sheet/sinew = 3)
category = CAT_PRIMAL
/datum/crafting_recipe/bonfire
name = "Bonfire"
time = 60
reqs = list(/obj/item/grown/log = 5)
parts = list(/obj/item/grown/log = 5)
blacklist = list(/obj/item/grown/log/steel)
result = /obj/structure/bonfire
category = CAT_PRIMAL
/datum/crafting_recipe/rake //Category resorting incoming
name = "Rake"
time = 30
reqs = list(/obj/item/stack/sheet/mineral/wood = 5)
result = /obj/item/cultivator/rake
category = CAT_PRIMAL
/datum/crafting_recipe/woodbucket
name = "Wooden Bucket"
time = 30
reqs = list(/obj/item/stack/sheet/mineral/wood = 3)
result = /obj/item/reagent_containers/glass/bucket/wooden
category = CAT_PRIMAL
/datum/crafting_recipe/headpike
name = "Spike Head (Glass Spear)"
time = 65
reqs = list(/obj/item/spear = 1,
/obj/item/bodypart/head = 1)
parts = list(/obj/item/bodypart/head = 1,
/obj/item/spear = 1)
blacklist = list(/obj/item/spear/explosive, /obj/item/spear/bonespear)
result = /obj/structure/headpike
category = CAT_PRIMAL
/datum/crafting_recipe/headpikebone
name = "Spike Head (Bone Spear)"
time = 65
reqs = list(/obj/item/spear/bonespear = 1,
/obj/item/bodypart/head = 1)
parts = list(/obj/item/bodypart/head = 1,
/obj/item/spear/bonespear = 1)
result = /obj/structure/headpike/bone
category = CAT_PRIMAL
/datum/crafting_recipe/pressureplate
name = "Pressure Plate"
result = /obj/item/pressure_plate
time = 5
reqs = list(/obj/item/stack/sheet/metal = 1,
/obj/item/stack/tile/plasteel = 1,
/obj/item/stack/cable_coil = 2,
/obj/item/assembly/igniter = 1)
category = CAT_MISC
/datum/crafting_recipe/rcl
name = "Makeshift Rapid Pipe Cleaner Layer"
result = /obj/item/rcl/ghetto
time = 40
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH)
reqs = list(/obj/item/stack/sheet/metal = 15)
category = CAT_MISC
/datum/crafting_recipe/mummy
name = "Mummification Bandages (Mask)"
result = /obj/item/clothing/mask/mummy
time = 10
tools = list(/obj/item/nullrod/egyptian)
reqs = list(/obj/item/stack/sheet/cloth = 2)
category = CAT_CLOTHING
/datum/crafting_recipe/mummy/body
name = "Mummification Bandages (Body)"
result = /obj/item/clothing/under/costume/mummy
reqs = list(/obj/item/stack/sheet/cloth = 5)
/datum/crafting_recipe/chaplain_hood
name = "Follower Hoodie"
result = /obj/item/clothing/suit/hooded/chaplain_hoodie
time = 10
tools = list(/obj/item/clothing/suit/hooded/chaplain_hoodie, /obj/item/storage/book/bible)
reqs = list(/obj/item/stack/sheet/cloth = 4)
category = CAT_CLOTHING
/datum/crafting_recipe/guillotine
name = "Guillotine"
result = /obj/structure/guillotine
time = 150 // Building a functioning guillotine takes time
reqs = list(/obj/item/stack/sheet/plasteel = 3,
/obj/item/stack/sheet/mineral/wood = 20,
/obj/item/stack/cable_coil = 10)
tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER)
category = CAT_MISC
/datum/crafting_recipe/aitater
name = "intelliTater"
result = /obj/item/aicard/aitater
time = 30
tools = list(TOOL_WIRECUTTER)
reqs = list(/obj/item/aicard = 1,
/obj/item/reagent_containers/food/snacks/grown/potato = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_MISC
/datum/crafting_recipe/aitater/check_requirements(mob/user, list/collected_requirements)
var/obj/item/aicard/aicard = collected_requirements[/obj/item/aicard][1]
if(!aicard.AI)
return TRUE
to_chat(user, "<span class='boldwarning'>You can't craft an intelliTater with an AI in the card!</span>")
return FALSE
/datum/crafting_recipe/aispook
name = "intelliLantern"
result = /obj/item/aicard/aispook
time = 30
tools = list(TOOL_WIRECUTTER)
reqs = list(/obj/item/aicard = 1,
/obj/item/reagent_containers/food/snacks/grown/pumpkin = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_MISC
/datum/crafting_recipe/ghettojetpack
name = "Improvised Jetpack"
result = /obj/item/tank/jetpack/improvised
time = 30
reqs = list(/obj/item/tank/internals/oxygen = 2, /obj/item/extinguisher = 1, /obj/item/pipe = 3, /obj/item/stack/cable_coil = MAXCOIL)
category = CAT_MISC
tools = list(TOOL_WRENCH, TOOL_WELDER, TOOL_WIRECUTTER)
/datum/crafting_recipe/multiduct
name = "Multi-layer duct"
result = /obj/machinery/duct/multilayered
time = 5
reqs = list(/obj/item/stack/ducts = 5)
category = CAT_MISC
tools = list(TOOL_WELDER)
/datum/crafting_recipe/rib
name = "Collosal Rib"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 10,
/datum/reagent/fuel/oil = 5)
result = /obj/structure/statue/bone/rib
subcategory = CAT_PRIMAL
/datum/crafting_recipe/skull
name = "Skull Carving"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 6,
/datum/reagent/fuel/oil = 5)
result = /obj/structure/statue/bone/skull
category = CAT_PRIMAL
/datum/crafting_recipe/halfskull
name = "Cracked Skull Carving"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 3,
/datum/reagent/fuel/oil = 5)
result = /obj/structure/statue/bone/skull/half
category = CAT_PRIMAL
/datum/crafting_recipe/boneshovel
name = "Serrated Bone Shovel"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 4,
/datum/reagent/fuel/oil = 5,
/obj/item/shovel/spade = 1)
result = /obj/item/shovel/serrated
category = CAT_PRIMAL
/datum/crafting_recipe/lasso
name = "Bone Lasso"
reqs = list(
/obj/item/stack/sheet/bone = 1,
/obj/item/stack/sheet/sinew = 5)
result = /obj/item/key/lasso
category = CAT_PRIMAL