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* baby steps. * baby steps * Nothing works yet. * getting closer * Base modes work * Squashed some bugs, fixed config. * small cleanup. * dynamic.json, spaces to tabs * Disabled events on dynamic. Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com> * Third and second ruleset probability. Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com> * Highlander ruleset stacking works correctly now. Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com> * Fixed a comment. Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com> * Allow changing variables in game mode with config. Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com> * Continue after invalid variable. Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com> * Changed how revolution ruleset ends the round. Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com> * fixed rule probs, stacking/ready bug, logging. * More logging. * Moved persistent check. * Revs dont end on rev loss. * Brothers count correctly no. * Revs no longer makes borgs, deads or off-z players revheads. * No headrev replacements. * revs now refund on fail, reviews * comment * no game option changes.
51 lines
642 B
JSON
51 lines
642 B
JSON
{
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"Dynamic": {},
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"Roundstart": {
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"Traitors": {
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"cost": 10,
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"scaling_cost": 10,
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"weight": 5,
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"required_candidates": 1,
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"high_population_requirement": 10,
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"minimum_required_age": 0,
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"requirements": [
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10,
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10,
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10,
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10,
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10,
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10,
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10,
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10,
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10,
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10
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],
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"antag_cap": [
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1,
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1,
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1,
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2,
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2,
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2,
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3,
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3,
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3,
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3
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],
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"protected_roles": [
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"Security Officer",
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"Warden",
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"Detective",
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"Head of Security",
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"Captain"
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],
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"restricted_roles": [
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"Cyborg"
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],
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"autotraitor_cooldown": 450
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}
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},
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"Midround": {},
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"Latejoin": {}
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}
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