Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-22 15:05:11 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
997de9b59e1d1cfb4d022dbae8f2c2ee7f69bf81
Bubberstation/code/modules/projectiles/projectile
History
Ryll Ryll b1edc496db Is that a fucking rocke- (#59056)
Being hit directly by a rocket launcher now has a 1% chance to make you briefly try processing what's about to happen before exploding you.
2021-05-15 02:04:33 -07:00
..
bullets
Makes the explosive compressor and blastcannon actually use the TTVs they're given + the explosion changes to support that. (#58015)
2021-04-26 17:31:25 -07:00
energy
(code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc (#58340)
2021-05-07 03:54:03 -07:00
magic
…
reusable
update_appearance (#55468)
2021-02-19 12:06:18 -03:00
special
Is that a fucking rocke- (#59056)
2021-05-15 02:04:33 -07:00
beams.dm
Additional CTF maps (#57230)
2021-03-26 10:01:43 +13:00
bullets.dm
You can now remove embedded objects directly with a hemostat (#56637)
2021-02-05 01:08:19 -08:00
magic.dm
Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#58882)
2021-05-09 16:49:59 -07:00
Powered by Gitea Version: 1.25.2 Page: 1149ms Template: 29ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API