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cyberpresidentvanellope
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Bubberstation
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997de9b59e1d1cfb4d022dbae8f2c2ee7f69bf81
Bubberstation
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code
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modules
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shuttle
History
Kylerace
b9485fbe31
all camera eyes use abstract_move() instead of forceMove() now (
#59200
)
2021-05-23 03:25:55 -07:00
..
arrivals.dm
…
assault_pod.dm
…
computer.dm
…
docking.dm
…
elevator.dm
…
emergency.dm
[READY] Tile Reskinning 2: Epic Winaloo (
#58801
)
2021-05-01 02:20:45 -07:00
ferry.dm
…
manipulator.dm
…
medisim.dm
…
monastery.dm
…
navigation_computer.dm
all camera eyes use abstract_move() instead of forceMove() now (
#59200
)
2021-05-23 03:25:55 -07:00
on_move.dm
big connect_loc fix. teleporters dont cause runtimes and movables registered to things entering their turf no longer have themselves entering their turf sent to them (
#59065
)
2021-05-13 23:42:33 -07:00
ripple.dm
…
shuttle_rotate.dm
…
shuttle.dm
[READY] Tile Reskinning 2: Epic Winaloo (
#58801
)
2021-05-01 02:20:45 -07:00
spaceship_navigation_beacon.dm
…
special.dm
(code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc (
#58340
)
2021-05-07 03:54:03 -07:00
supply.dm
Mail holidays. (
#58728
)
2021-05-08 04:29:14 -07:00
syndicate.dm
…
white_ship.dm
…