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Use Regex to be smarter. <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Public logging finds ckeys via regex to remove them from lines now. Not used for player say, at the moment. Not needed there either, as ckeys are only used by key_name() and thats passed down as a string. rather than just edit every instance of the proc, ill just regex them out by adding identifiers into the ckey blocks in logs and snip them that way. <!-- Please make sure to actually test your PRs. If you have not tested your PR mention it. --> ## Why It's Good For The Game Public logs are little more private. We want them only to have characters, no keys. ## Proof Of Testing <!-- Compile and run your code locally. Make sure it works. This is the place to show off your changes! We are not responsible for testing your features. --> ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly mark your PRs to prevent unnecessary GBP loss. You can read up on GBP and it's effects on PRs in the tgstation guides for contributors. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> 🆑 refactor: public logging uses regex for cases of mechanics now. /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> <!-- By opening a pull request. You have read and understood the repository rules located on the main README.md on this project. --> Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
290 lines
8.7 KiB
Plaintext
290 lines
8.7 KiB
Plaintext
//print a warning message to world.log
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#define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [UNLINT(src)] usr: [usr].")
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/proc/warning(msg)
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msg = "## WARNING: [msg]"
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log_world(msg)
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//not an error or a warning, but worth to mention on the world log, just in case.
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#define NOTICE(MSG) notice(MSG)
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/proc/notice(msg)
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msg = "## NOTICE: [msg]"
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log_world(msg)
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#define SET_SERIALIZATION_SEMVER(semver_list, semver) semver_list[type] = semver
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#define CHECK_SERIALIZATION_SEMVER(wanted, actual) (__check_serialization_semver(wanted, actual))
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/// Checks if the actual semver is equal or later than the wanted semver
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/// Must be passed as TEXT; you're probably looking for CHECK_SERIALIZATION_SEMVER, look right above
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/proc/__check_serialization_semver(wanted, actual)
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if(wanted == actual)
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return TRUE
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var/list/wanted_versions = semver_to_list(wanted)
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var/list/actual_versions = semver_to_list(actual)
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if(!wanted_versions || !actual_versions)
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stack_trace("Invalid semver string(s) passed to __check_serialization_semver: '[wanted]' and '[actual]'")
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return FALSE
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if(wanted_versions[1] != actual_versions[1])
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return FALSE // major must always
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if(wanted_versions[2] > actual_versions[2])
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return FALSE // actual must be later than wanted
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// patch is not checked
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return TRUE
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//print a testing-mode debug message to world.log and world
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#ifdef TESTING
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#define testing(msg) log_world("## TESTING: [msg]"); to_chat(world, "## TESTING: [msg]")
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GLOBAL_LIST_INIT(testing_global_profiler, list("_PROFILE_NAME" = "Global"))
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// we don't really check if a word or name is used twice, be aware of that
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#define testing_profile_start(NAME, LIST) LIST[NAME] = world.timeofday
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#define testing_profile_current(NAME, LIST) round((world.timeofday - LIST[NAME])/10,0.1)
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#define testing_profile_output(NAME, LIST) testing("[LIST["_PROFILE_NAME"]] profile of [NAME] is [testing_profile_current(NAME,LIST)]s")
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#define testing_profile_output_all(LIST) { for(var/_NAME in LIST) { testing_profile_current(,_NAME,LIST); }; };
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#else
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#define testing(msg)
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#define testing_profile_start(NAME, LIST)
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#define testing_profile_current(NAME, LIST)
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#define testing_profile_output(NAME, LIST)
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#define testing_profile_output_all(LIST)
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#endif
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#define testing_profile_global_start(NAME) testing_profile_start(NAME,GLOB.testing_global_profiler)
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#define testing_profile_global_current(NAME) testing_profile_current(NAME, GLOB.testing_global_profiler)
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#define testing_profile_global_output(NAME) testing_profile_output(NAME, GLOB.testing_global_profiler)
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#define testing_profile_global_output_all testing_profile_output_all(GLOB.testing_global_profiler)
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#define testing_profile_local_init(PROFILE_NAME) var/list/_timer_system = list( "_PROFILE_NAME" = PROFILE_NAME, "_start_of_proc" = world.timeofday )
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#define testing_profile_local_start(NAME) testing_profile_start(NAME, _timer_system)
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#define testing_profile_local_current(NAME) testing_profile_current(NAME, _timer_system)
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#define testing_profile_local_output(NAME) testing_profile_output(NAME, _timer_system)
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#define testing_profile_local_output_all testing_profile_output_all(_timer_system)
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#if defined(UNIT_TESTS) || defined(SPACEMAN_DMM)
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/proc/log_test(text)
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WRITE_LOG(GLOB.test_log, text)
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SEND_TEXT(world.log, text)
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#endif
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#if defined(REFERENCE_TRACKING_LOG_APART)
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#define log_reftracker(msg) log_harddel("## REF SEARCH [msg]")
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/proc/log_harddel(text)
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WRITE_LOG(GLOB.harddel_log, text)
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#elif defined(REFERENCE_TRACKING) // Doing it locally
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#define log_reftracker(msg) log_world("## REF SEARCH [msg]")
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#else //Not tracking at all
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#define log_reftracker(msg)
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#endif
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/**
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* Generic logging helper
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*
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* reads the type of the log
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* and writes it to the respective log file
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* unless log_globally is FALSE
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* Arguments:
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* * message - The message being logged
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* * message_type - the type of log the message is(ATTACK, SAY, etc)
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* * color - color of the log text
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* * log_globally - boolean checking whether or not we write this log to the log file
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*/
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/atom/proc/log_message(message, message_type, color = null, log_globally = TRUE, list/data)
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if(!log_globally)
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return
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//SKYRAT EDIT ADDITION BEGIN
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#ifndef SPACEMAN_DMM
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if(CONFIG_GET(flag/sql_game_log) && CONFIG_GET(flag/sql_enabled))
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SSdbcore.add_log_to_mass_insert_queue(
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format_table_name("game_log"),
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list(
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"datetime" = ISOtime(),
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"round_id" = "[GLOB.round_id]",
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"ckey" = key_name(src),
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"loc" = loc_name(src),
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"type" = message_type,
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"message" = message,
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)
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)
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if(!CONFIG_GET(flag/file_game_log))
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return
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#endif
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//SKYRAT EDIT ADDITION END
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var/log_text = "[key_name_and_tag(src)] [message] [loc_name(src)]"
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var/redacted_log_text = "[(src)]: [message] @ [loc_name(src)]" // BUBBER EDIT ADDITION
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switch(message_type)
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/// ship both attack logs and victim logs to the end of round attack.log just to ensure we don't lose information
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if(LOG_ATTACK, LOG_VICTIM)
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log_attack(log_text, data, redacted_log_text) // BUBBER EDIT)
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if(LOG_SAY)
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log_say(log_text, data, redacted_log_text) // BUBBER EDIT
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if(LOG_WHISPER)
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log_whisper(log_text, data, redacted_log_text) // BUBBER EDIT
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if(LOG_EMOTE)
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log_emote(log_text, data, redacted_log_text) // BUBBER EDIT
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//SKYRAT EDIT ADDITION BEGIN
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if(LOG_SUBTLE)
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log_subtle(log_text, data)
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if(LOG_SUBTLER)
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log_subtler(log_text, data)
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//SKYRAT EDIT ADDITION END
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if(LOG_RADIO_EMOTE)
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log_radio_emote(log_text, data, redacted_log_text)
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if(LOG_DSAY)
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log_dsay(log_text, data)
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if(LOG_PDA)
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log_pda(log_text, data)
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if(LOG_CHAT)
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log_chat(log_text, data)
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if(LOG_COMMENT)
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log_comment(log_text, data)
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if(LOG_TELECOMMS)
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log_telecomms(log_text, data, redacted_log_text) // BUBBER EDIT)
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if(LOG_TRANSPORT)
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log_transport(log_text, data)
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if(LOG_ECON)
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log_econ(log_text, data)
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if(LOG_OOC)
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log_ooc(log_text, data)
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if(LOG_ADMIN)
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log_admin(log_text, data)
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if(LOG_ADMIN_PRIVATE)
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log_admin_private(log_text, data)
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if(LOG_ASAY)
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log_adminsay(log_text, data)
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if(LOG_OWNERSHIP)
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log_game(log_text, data)
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if(LOG_GAME)
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log_game(log_text, data, redacted_log_text) // BUBBER EDIT)
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if(LOG_MECHA)
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log_mecha(log_text, data)
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if(LOG_SHUTTLE)
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log_shuttle(log_text, data)
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if(LOG_SPEECH_INDICATORS)
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log_speech_indicators(log_text, data, redacted_log_text) // BUBBER EDIT)
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else
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stack_trace("Invalid individual logging type: [message_type]. Defaulting to [LOG_GAME] (LOG_GAME).")
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log_game(log_text, data, redacted_log_text) // BUBBER EDIT
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/* For logging round startup. */
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/proc/start_log(log)
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WRITE_LOG(log, "Starting up round ID [GLOB.round_id].\n-------------------------")
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/* Close open log handles. This should be called as late as possible, and no logging should hapen after. */
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/proc/shutdown_logging()
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rustg_log_close_all()
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logger.shutdown_logging()
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/* Helper procs for building detailed log lines */
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/proc/key_name(whom, include_link = null, include_name = TRUE)
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var/mob/M
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var/client/C
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var/key
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var/ckey
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var/fallback_name
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if(!whom)
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return "*null*"
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if(istype(whom, /client))
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C = whom
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M = C.mob
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key = C.key
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ckey = C.ckey
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else if(ismob(whom))
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M = whom
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C = M.client
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key = M.key
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ckey = M.ckey
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else if(istext(whom))
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key = whom
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ckey = ckey(whom)
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C = GLOB.directory[ckey]
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if(C)
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M = C.mob
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else if(istype(whom,/datum/mind))
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var/datum/mind/mind = whom
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key = mind.key
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ckey = ckey(key)
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if(mind.current)
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M = mind.current
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if(M.client)
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C = M.client
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else
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fallback_name = mind.name
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else // Catch-all cases if none of the types above match
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var/swhom = null
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if(istype(whom, /atom))
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var/atom/A = whom
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swhom = "[A.name]"
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else if(isdatum(whom))
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swhom = "[whom]"
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if(!swhom)
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swhom = "*invalid*"
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return "\[[swhom]\]"
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. = ""
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if(!ckey)
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include_link = FALSE
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if(key)
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if(C?.holder && C.holder.fakekey && !include_name)
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if(include_link)
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. += "<a href='?priv_msg=[C.getStealthKey()]'>"
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. += "Administrator"
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else
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if(include_link)
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. += "<a href='?priv_msg=[ckey]'>"
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. += ("\'([key])\'") // BUBBER EDIT
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if(!C)
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. += "\[DC\]"
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if(include_link)
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. += "</a>"
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else
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. += "*no key*"
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if(include_name)
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if(M)
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if(M.real_name)
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. += "/([M.real_name])"
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else if(M.name)
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. += "/([M.name])"
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else if(fallback_name)
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. += "/([fallback_name])"
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return .
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/proc/key_name_admin(whom, include_name = TRUE)
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return key_name(whom, TRUE, include_name)
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/proc/key_name_and_tag(whom, include_link = null, include_name = TRUE)
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var/tag = "!tagless!" // whom can be null in key_name() so lets set this as a safety
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if(isatom(whom))
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var/atom/subject = whom
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tag = subject.tag
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return "[key_name(whom, include_link, include_name)] ([tag])"
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/proc/loc_name(atom/A)
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if(!istype(A))
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return "(INVALID LOCATION)"
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var/turf/T = A
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if (!istype(T))
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T = get_turf(A)
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if(istype(T))
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return "([AREACOORD(T)])"
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else if(A.loc)
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return "(UNKNOWN (?, ?, ?))"
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