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3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
154 lines
6.2 KiB
Plaintext
154 lines
6.2 KiB
Plaintext
/// The subsystem for controlling drastic performance enhancements aimed at reducing server load for a smoother albeit slightly duller gaming experience
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SUBSYSTEM_DEF(lag_switch)
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name = "Lag Switch"
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flags = SS_NO_FIRE
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/// If the lag switch measures should attempt to trigger automatically, TRUE if a config value exists
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var/auto_switch = FALSE
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/// Amount of connected clients at which the Lag Switch should engage, set via config or admin panel
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var/trigger_pop = INFINITY - 1337
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/// List of bools corresponding to code/__DEFINES/lag_switch.dm
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var/static/list/measures[MEASURES_AMOUNT]
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/// List of measures that toggle automatically
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var/list/auto_measures = list(DISABLE_GHOST_ZOOM_TRAY, DISABLE_RUNECHAT, DISABLE_USR_ICON2HTML, DISABLE_PARALLAX, DISABLE_FOOTSTEPS)
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/// Timer ID for the automatic veto period
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var/veto_timer_id
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/// Cooldown between say verb uses when slowmode is enabled
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var/slowmode_cooldown = 3 SECONDS
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/datum/controller/subsystem/lag_switch/Initialize()
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for(var/i in 1 to measures.len)
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measures[i] = FALSE
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var/auto_switch_pop = CONFIG_GET(number/auto_lag_switch_pop)
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if(auto_switch_pop)
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auto_switch = TRUE
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trigger_pop = auto_switch_pop
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RegisterSignal(SSdcs, COMSIG_GLOB_CLIENT_CONNECT, PROC_REF(client_connected))
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return SS_INIT_SUCCESS
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/datum/controller/subsystem/lag_switch/proc/client_connected(datum/source, client/connected)
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SIGNAL_HANDLER
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if(TGS_CLIENT_COUNT < trigger_pop)
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return
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auto_switch = FALSE
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UnregisterSignal(SSdcs, COMSIG_GLOB_CLIENT_CONNECT)
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veto_timer_id = addtimer(CALLBACK(src, PROC_REF(set_all_measures), TRUE, TRUE), 20 SECONDS, TIMER_STOPPABLE)
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message_admins("Lag Switch population threshold reached. Automatic activation of lag mitigation measures occuring in 20 seconds. (<a href='?_src_=holder;[HrefToken()];change_lag_switch_option=CANCEL'>CANCEL</a>)")
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log_admin("Lag Switch population threshold reached. Automatic activation of lag mitigation measures occuring in 20 seconds.")
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/// (En/Dis)able automatic triggering of switches based on client count
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/datum/controller/subsystem/lag_switch/proc/toggle_auto_enable()
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auto_switch = !auto_switch
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if(auto_switch)
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RegisterSignal(SSdcs, COMSIG_GLOB_CLIENT_CONNECT, PROC_REF(client_connected))
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else
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UnregisterSignal(SSdcs, COMSIG_GLOB_CLIENT_CONNECT)
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/// Called from an admin chat link
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/datum/controller/subsystem/lag_switch/proc/cancel_auto_enable_in_progress()
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if(!veto_timer_id)
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return FALSE
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deltimer(veto_timer_id)
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veto_timer_id = null
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return TRUE
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/// Update the slowmode timer length and clear existing ones if reduced
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/datum/controller/subsystem/lag_switch/proc/change_slowmode_cooldown(length)
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if(!length)
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return FALSE
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var/length_secs = length SECONDS
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if(length_secs <= 0)
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length_secs = 1 // one tick because cooldowns do not like 0
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if(length_secs < slowmode_cooldown)
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for(var/client/C as anything in GLOB.clients)
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COOLDOWN_RESET(C, say_slowmode)
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slowmode_cooldown = length_secs
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if(measures[SLOWMODE_SAY])
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to_chat(world, span_boldannounce("Slowmode timer has been changed to [length] seconds by an admin."))
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return TRUE
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/// Handle the state change for individual measures
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/datum/controller/subsystem/lag_switch/proc/set_measure(measure_key, state)
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if(isnull(measure_key) || isnull(state))
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stack_trace("SSlag_switch.set_measure() was called with a null arg")
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return FALSE
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if(isnull(LAZYACCESS(measures, measure_key)))
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stack_trace("SSlag_switch.set_measure() was called with a measure_key not in the list of measures")
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return FALSE
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if(measures[measure_key] == state)
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return TRUE
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measures[measure_key] = state
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switch(measure_key)
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if(DISABLE_DEAD_KEYLOOP)
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if(state)
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for(var/mob/user as anything in GLOB.player_list)
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if(user.stat == DEAD && !user.client?.holder)
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GLOB.keyloop_list -= user
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deadchat_broadcast(span_big("To increase performance Observer freelook is now disabled. Please use Orbit, Teleport, and Jump to look around."), message_type = DEADCHAT_ANNOUNCEMENT)
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else
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GLOB.keyloop_list |= GLOB.player_list
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deadchat_broadcast("Observer freelook has been re-enabled. Enjoy your wooshing.", message_type = DEADCHAT_ANNOUNCEMENT)
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if(DISABLE_GHOST_ZOOM_TRAY)
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if(state) // if enabling make sure current ghosts are updated
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for(var/mob/dead/observer/ghost in GLOB.dead_mob_list)
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if(!ghost.client)
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continue
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if(!ghost.client.holder && ghost.client.view_size.getView() != ghost.client.view_size.default)
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ghost.client.view_size.resetToDefault()
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if(SLOWMODE_SAY)
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if(state)
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to_chat(world, span_boldannounce("Slowmode for IC/dead chat has been enabled with [slowmode_cooldown/10] seconds between messages."))
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else
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for(var/client/C as anything in GLOB.clients)
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COOLDOWN_RESET(C, say_slowmode)
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to_chat(world, span_boldannounce("Slowmode for IC/dead chat has been disabled by an admin."))
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if(DISABLE_NON_OBSJOBS)
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world.update_status()
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if(DISABLE_PARALLAX)
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if (state)
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to_chat(world, span_boldannounce("Parallax has been disabled for performance concerns."))
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else
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to_chat(world, span_boldannounce("Parallax has been re-enabled."))
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for (var/mob/mob as anything in GLOB.mob_list)
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mob.hud_used?.update_parallax_pref()
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if (DISABLE_FOOTSTEPS)
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if (state)
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to_chat(world, span_boldannounce("Footstep sounds have been disabled for performance concerns."))
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else
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to_chat(world, span_boldannounce("Footstep sounds have been re-enabled."))
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// SKYRAT EDIT ADDITION
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if (DISABLE_CREATOR)
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if (state)
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to_chat(world, span_boldannounce("The character creator and preferences menu has been disabled for performance metrics."))
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else
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to_chat(world, span_boldannounce("The character creator has been re-enabled."))
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// SKYRAT EDIT END
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return TRUE
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/// Helper to loop over all measures for mass changes
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/datum/controller/subsystem/lag_switch/proc/set_all_measures(state, automatic = FALSE)
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if(isnull(state))
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stack_trace("SSlag_switch.set_all_measures() was called with a null state arg")
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return FALSE
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if(automatic)
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message_admins("Lag Switch enabling automatic measures now.")
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log_admin("Lag Switch enabling automatic measures now.")
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veto_timer_id = null
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for(var/i in 1 to auto_measures.len)
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set_measure(auto_measures[i], state)
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return TRUE
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for(var/i in 1 to measures.len)
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set_measure(i, state)
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return TRUE
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