mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-18 13:43:27 +00:00
65 lines
2.4 KiB
Plaintext
65 lines
2.4 KiB
Plaintext
//Brain Traumas are the new actual brain damage. Brain damage itself acts as a way to acquire traumas: every time brain damage is dealt, there's a chance of receiving a trauma.
|
|
//This chance gets higher the higher the mob's brainloss is. Removing traumas is a separate thing from removing brain damage: you can get restored to full brain operativity,
|
|
// but keep the quirks, until repaired by neurine, surgery, lobotomy or magic; depending on the resilience
|
|
// of the trauma.
|
|
|
|
/datum/brain_trauma
|
|
var/name = "Brain Trauma"
|
|
var/desc = "A trauma caused by brain damage, which causes issues to the patient."
|
|
var/scan_desc = "generic brain trauma" //description when detected by a health scanner
|
|
var/mob/living/carbon/owner //the poor bastard
|
|
var/obj/item/organ/internal/brain/brain //the poor bastard's brain
|
|
var/gain_text = span_notice("You feel traumatized.")
|
|
var/lose_text = span_notice("You no longer feel traumatized.")
|
|
var/can_gain = TRUE
|
|
var/random_gain = TRUE //can this be gained through random traumas?
|
|
var/resilience = TRAUMA_RESILIENCE_BASIC //how hard is this to cure?
|
|
|
|
/// Tracks abstract types of brain traumas, useful for determining traumas that should not exist
|
|
var/abstract_type = /datum/brain_trauma
|
|
|
|
/datum/brain_trauma/Destroy()
|
|
// Handles our references with our brain
|
|
brain?.remove_trauma_from_traumas(src)
|
|
if(owner)
|
|
log_game("[key_name_and_tag(owner)] has lost the following brain trauma: [type]")
|
|
on_lose()
|
|
owner = null
|
|
return ..()
|
|
|
|
//Called on life ticks
|
|
/datum/brain_trauma/proc/on_life(seconds_per_tick, times_fired)
|
|
return
|
|
|
|
//Called on death
|
|
/datum/brain_trauma/proc/on_death()
|
|
return
|
|
|
|
//Called when given to a mob
|
|
/datum/brain_trauma/proc/on_gain()
|
|
SHOULD_CALL_PARENT(TRUE)
|
|
if(gain_text)
|
|
to_chat(owner, gain_text)
|
|
RegisterSignal(owner, COMSIG_MOB_SAY, PROC_REF(handle_speech))
|
|
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, PROC_REF(handle_hearing))
|
|
|
|
//Called when removed from a mob
|
|
/datum/brain_trauma/proc/on_lose(silent)
|
|
SHOULD_CALL_PARENT(TRUE)
|
|
if(!silent && lose_text)
|
|
to_chat(owner, lose_text)
|
|
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
|
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
|
|
|
|
//Called when hearing a spoken message
|
|
/datum/brain_trauma/proc/handle_hearing(datum/source, list/hearing_args)
|
|
SIGNAL_HANDLER
|
|
|
|
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
|
|
|
|
//Called when speaking
|
|
/datum/brain_trauma/proc/handle_speech(datum/source, list/speech_args)
|
|
SIGNAL_HANDLER
|
|
|
|
UnregisterSignal(owner, COMSIG_MOB_SAY)
|