mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-20 06:32:56 +00:00
## About The Pull Request This rebalances the Laser Musket and Heroic Laser Musket Replaces glasses with 2 drinking glasses in the crafting recipe Removes 2-handed demand Standard shot damage slightly increased and stamina damage greatly decreased Heroic shot made a 3-round scatter shot, very powerful, damage and stamina damage decreased to compensate Crank-charge weapons, except the thermal revolvers, can be charged while moving Muskets can also be worn on jackets ## Why It's Good For The Game These things were severely underused, and I always kinda wanted them to be crankable while you moved, I just didn't know how. This should also help the Militiamen ERT be less of a joke. I would appreciate balanceposters giving some advice on the numbers if you're seeing this. The heroic musket is incredibly rare, and SHOULD be pretty powerful. ## Changelog 🆑 balance: laser muskets have been rebalanced balance: crank weapons can be charged while moving /🆑
417 lines
12 KiB
Plaintext
417 lines
12 KiB
Plaintext
/datum/crafting_recipe/bola
|
|
name = "Bola"
|
|
result = /obj/item/restraints/legcuffs/bola
|
|
reqs = list(
|
|
/obj/item/restraints/handcuffs/cable = 1,
|
|
/obj/item/stack/sheet/iron = 6,
|
|
)
|
|
time = 2 SECONDS //faster than crafting them by hand!
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/gonbola
|
|
name = "Gonbola"
|
|
result = /obj/item/restraints/legcuffs/bola/gonbola
|
|
reqs = list(
|
|
/obj/item/restraints/handcuffs/cable = 1,
|
|
/obj/item/stack/sheet/iron = 6,
|
|
/obj/item/stack/sheet/animalhide/gondola = 1,
|
|
)
|
|
time = 4 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/receiver
|
|
name = "Modular Rifle Receiver"
|
|
tool_behaviors = list(TOOL_WRENCH, TOOL_WELDER, TOOL_SAW)
|
|
result = /obj/item/weaponcrafting/receiver
|
|
reqs = list(
|
|
/obj/item/stack/sheet/iron = 5,
|
|
/obj/item/stack/sticky_tape = 1,
|
|
/obj/item/screwdriver = 1,
|
|
/obj/item/assembly/mousetrap = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/riflestock
|
|
name = "Wooden Rifle Stock"
|
|
tool_paths = list(/obj/item/hatchet)
|
|
result = /obj/item/weaponcrafting/stock
|
|
reqs = list(
|
|
/obj/item/stack/sheet/mineral/wood = 8,
|
|
/obj/item/stack/sticky_tape = 1,
|
|
)
|
|
time = 5 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/advancedegun
|
|
name = "Advanced Energy Gun"
|
|
result = /obj/item/gun/energy/e_gun/nuclear
|
|
reqs = list(
|
|
/obj/item/gun/energy/e_gun = 1,
|
|
/obj/item/weaponcrafting/gunkit/nuclear = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/advancedegun/New()
|
|
..()
|
|
blacklist += subtypesof(/obj/item/gun/energy/e_gun)
|
|
|
|
/datum/crafting_recipe/tempgun
|
|
name = "Temperature Gun"
|
|
result = /obj/item/gun/energy/temperature
|
|
reqs = list(
|
|
/obj/item/gun/energy/disabler = 1,
|
|
/obj/item/weaponcrafting/gunkit/temperature = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/tempgun/New()
|
|
..()
|
|
blacklist += subtypesof(/obj/item/gun/energy/e_gun)
|
|
|
|
/datum/crafting_recipe/beam_rifle
|
|
name = "Event Horizon Anti-Existential Beam Rifle"
|
|
result = /obj/item/gun/energy/event_horizon
|
|
reqs = list(
|
|
/obj/item/assembly/signaler/anomaly/flux = 2,
|
|
/obj/item/assembly/signaler/anomaly/grav = 1,
|
|
/obj/item/assembly/signaler/anomaly/vortex = (MAX_CORES_VORTEX - 1),
|
|
/obj/item/assembly/signaler/anomaly/bluespace = 1,
|
|
/obj/item/weaponcrafting/gunkit/beam_rifle = 1,
|
|
)
|
|
time = 30 SECONDS //Maybe the delay will make you reconsider your choices
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/ebow
|
|
name = "Energy Crossbow"
|
|
result = /obj/item/gun/energy/recharge/ebow/large
|
|
reqs = list(
|
|
/obj/item/gun/energy/recharge/kinetic_accelerator = 1,
|
|
/obj/item/weaponcrafting/gunkit/ebow = 1,
|
|
/datum/reagent/uranium/radium = 15,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/xraylaser
|
|
name = "X-ray Laser Gun"
|
|
result = /obj/item/gun/energy/xray
|
|
reqs = list(
|
|
/obj/item/gun/energy/laser = 1,
|
|
/obj/item/weaponcrafting/gunkit/xray = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/xraylaser/New()
|
|
..()
|
|
blacklist += subtypesof(/obj/item/gun/energy/laser)
|
|
|
|
/datum/crafting_recipe/hellgun
|
|
name = "Hellfire Laser Gun"
|
|
result = /obj/item/gun/energy/laser/hellgun
|
|
reqs = list(
|
|
/obj/item/gun/energy/laser = 1,
|
|
/obj/item/weaponcrafting/gunkit/hellgun = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/hellgun/New()
|
|
..()
|
|
blacklist += subtypesof(/obj/item/gun/energy/laser)
|
|
|
|
/datum/crafting_recipe/ioncarbine
|
|
name = "Ion Carbine"
|
|
result = /obj/item/gun/energy/ionrifle/carbine
|
|
reqs = list(
|
|
/obj/item/gun/energy/laser = 1,
|
|
/obj/item/weaponcrafting/gunkit/ion = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/ioncarbine/New()
|
|
..()
|
|
blacklist += subtypesof(/obj/item/gun/energy/laser)
|
|
|
|
/datum/crafting_recipe/teslacannon
|
|
name = "Tesla Cannon"
|
|
result = /obj/item/gun/energy/tesla_cannon
|
|
reqs = list(
|
|
/obj/item/assembly/signaler/anomaly/flux = 1,
|
|
/obj/item/weaponcrafting/gunkit/tesla = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
|
|
name = "Pneumatic Cannon"
|
|
result = /obj/item/pneumatic_cannon/ghetto
|
|
tool_behaviors = list(TOOL_WELDER, TOOL_WRENCH)
|
|
reqs = list(
|
|
/obj/item/stack/sheet/iron = 4,
|
|
/obj/item/stack/package_wrap = 8,
|
|
/obj/item/pipe/quaternary = 2,
|
|
)
|
|
time = 5 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/flamethrower
|
|
name = "Flamethrower"
|
|
result = /obj/item/flamethrower
|
|
reqs = list(
|
|
/obj/item/weldingtool = 1,
|
|
/obj/item/assembly/igniter = 1,
|
|
/obj/item/stack/rods = 1,
|
|
)
|
|
parts = list(
|
|
/obj/item/assembly/igniter = 1,
|
|
/obj/item/weldingtool = 1,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
time = 1 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/pipegun
|
|
name = "Pipegun"
|
|
result = /obj/item/gun/ballistic/rifle/boltaction/pipegun
|
|
reqs = list(
|
|
/obj/item/weaponcrafting/receiver = 1,
|
|
/obj/item/pipe = 2,
|
|
/obj/item/weaponcrafting/stock = 1,
|
|
/obj/item/storage/toolbox = 1, // for the screws
|
|
/obj/item/stack/sticky_tape = 1,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
time = 5 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/pipepistol
|
|
name = "Pipe Pistol"
|
|
result = /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol
|
|
reqs = list(
|
|
/obj/item/weaponcrafting/receiver = 1,
|
|
/obj/item/pipe = 1,
|
|
/obj/item/stock_parts/servo = 2,
|
|
/obj/item/stack/sheet/mineral/wood = 4,
|
|
/obj/item/storage/toolbox = 1, // for the screws
|
|
/obj/item/stack/sticky_tape = 1,
|
|
)
|
|
tool_paths = list(/obj/item/hatchet)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
time = 5 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/rebarxbow
|
|
name = "Heated Rebar Crossbow"
|
|
result = /obj/item/gun/ballistic/rifle/rebarxbow
|
|
reqs = list(
|
|
/obj/item/stack/rods = 6,
|
|
/obj/item/stack/cable_coil = 12,
|
|
/obj/item/inducer = 1,
|
|
)
|
|
blacklist = list(
|
|
/obj/item/inducer/sci,
|
|
)
|
|
tool_behaviors = list(TOOL_WELDER)
|
|
time = 5 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/rebarxbowforced
|
|
name = "Forced Rebar Crossbow"
|
|
desc = "A much quicker reload... for a chance of shooting yourself when you fire it."
|
|
result = /obj/item/gun/ballistic/rifle/rebarxbow/forced
|
|
reqs = list(
|
|
/obj/item/gun/ballistic/rifle/rebarxbow = 1,
|
|
)
|
|
blacklist = list(
|
|
/obj/item/gun/ballistic/rifle/rebarxbow/forced,
|
|
/obj/item/gun/ballistic/rifle/rebarxbow/syndie,
|
|
)
|
|
tool_behaviors = list(TOOL_CROWBAR)
|
|
time = 1 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/pipegun_prime
|
|
name = "Regal Pipegun"
|
|
result = /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime
|
|
reqs = list(
|
|
/obj/item/gun/ballistic/rifle/boltaction/pipegun = 1,
|
|
/obj/item/food/deadmouse = 1,
|
|
/datum/reagent/consumable/grey_bull = 20,
|
|
/obj/item/spear = 1,
|
|
/obj/item/storage/toolbox = 1,
|
|
/obj/item/clothing/head/costume/crown = 1, // Any ol' crown will do
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
tool_paths = list(/obj/item/clothing/gloves/color/yellow, /obj/item/clothing/mask/gas, /obj/item/melee/baton/security/cattleprod)
|
|
time = 15 SECONDS //contemplate for a bit
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/deagle_prime //When you factor in the makarov (7 tc), the toolbox (1 tc), and the emag (3 tc), this comes to a total of 18 TC or thereabouts. Igorning the 20k pricetag, obviously.
|
|
name = "Regal Condor"
|
|
result = /obj/item/gun/ballistic/automatic/pistol/deagle/regal
|
|
reqs = list(
|
|
/obj/item/gun/ballistic/automatic/pistol = 1,
|
|
/obj/item/stack/sheet/mineral/gold = 25,
|
|
/obj/item/stack/sheet/mineral/silver = 25,
|
|
/obj/item/food/donkpocket = 1,
|
|
/obj/item/stack/telecrystal = 4,
|
|
/obj/item/clothing/head/costume/crown/fancy = 1, //the captain's crown
|
|
/obj/item/storage/toolbox/syndicate = 1,
|
|
/obj/item/stack/sheet/iron = 10,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
tool_paths = list(
|
|
/obj/item/clothing/under/syndicate,
|
|
/obj/item/clothing/mask/gas/syndicate,
|
|
/obj/item/card/emag
|
|
)
|
|
time = 30 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/deagle_prime/New()
|
|
..()
|
|
blacklist += subtypesof(/obj/item/gun/ballistic/automatic/pistol)
|
|
|
|
/datum/crafting_recipe/deagle_prime_mag
|
|
name = "Regal Condor Magazine (10mm Reaper)"
|
|
result = /obj/item/ammo_box/magazine/r10mm
|
|
reqs = list(
|
|
/obj/item/stack/sheet/iron = 10,
|
|
/obj/item/stack/sheet/mineral/gold = 10,
|
|
/obj/item/stack/sheet/mineral/silver = 10,
|
|
/obj/item/stack/sheet/mineral/plasma = 10,
|
|
/obj/item/food/donkpocket = 1, //Station mass murder, as sponsored by Donk Co.
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WELDER)
|
|
tool_paths = list(
|
|
/obj/item/clothing/under/syndicate,
|
|
/obj/item/clothing/mask/gas/syndicate,
|
|
/obj/item/card/emag,
|
|
/obj/item/gun/ballistic/automatic/pistol/deagle/regal
|
|
)
|
|
time = 5 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/pipe_organ_gun
|
|
name = "Pipe Organ Gun"
|
|
tool_behaviors = list(TOOL_WELDER, TOOL_SCREWDRIVER)
|
|
result = /obj/structure/mounted_gun/pipe
|
|
reqs = list(
|
|
/obj/item/pipe = 8,
|
|
/obj/item/stack/sheet/mineral/wood = 15,
|
|
/obj/item/stack/sheet/iron = 10,
|
|
/obj/item/storage/toolbox = 1,
|
|
/obj/item/stack/rods = 10,
|
|
/obj/item/assembly/igniter = 2,
|
|
)
|
|
time = 15 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY
|
|
|
|
/datum/crafting_recipe/trash_cannon
|
|
name = "Trash Cannon"
|
|
tool_behaviors = list(TOOL_WELDER, TOOL_SCREWDRIVER)
|
|
result = /obj/structure/cannon/trash
|
|
reqs = list(
|
|
/obj/item/melee/skateboard/improvised = 1,
|
|
/obj/item/tank/internals/oxygen = 1,
|
|
/datum/reagent/drug/maint/tar = 15,
|
|
/obj/item/restraints/handcuffs/cable = 1,
|
|
/obj/item/storage/toolbox = 1,
|
|
)
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/laser_musket
|
|
name = "Laser Musket"
|
|
result = /obj/item/gun/energy/laser/musket
|
|
reqs = list(
|
|
/obj/item/weaponcrafting/stock = 1,
|
|
/obj/item/stack/cable_coil = 15,
|
|
/obj/item/stack/rods = 4,
|
|
/obj/item/stock_parts/micro_laser = 1,
|
|
/obj/item/stock_parts/capacitor = 1,
|
|
/obj/item/reagent_containers/cup/glass/drinkingglass = 2,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/laser_musket_prime
|
|
name = "Heroic Laser Musket"
|
|
result = /obj/item/gun/energy/laser/musket/prime
|
|
reqs = list(
|
|
/obj/item/gun/energy/laser/musket = 1,
|
|
/obj/item/stack/cable_coil = 15,
|
|
/obj/item/stack/sheet/mineral/silver = 5,
|
|
/obj/item/stock_parts/water_recycler = 1,
|
|
/datum/reagent/consumable/nuka_cola = 15,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
tool_paths = list(/obj/item/clothing/head/cowboy, /obj/item/clothing/shoes/cowboy)
|
|
time = 30 SECONDS //contemplate for a bit
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/smoothbore_disabler
|
|
name = "Smoothbore Disabler"
|
|
result = /obj/item/gun/energy/disabler/smoothbore
|
|
reqs = list(
|
|
/obj/item/weaponcrafting/stock = 1, //it becomes the grip
|
|
/obj/item/stack/cable_coil = 5,
|
|
/obj/item/pipe = 1,
|
|
/obj/item/stock_parts/micro_laser = 1,
|
|
/obj/item/stock_parts/power_store/cell = 1,
|
|
/obj/item/assembly/mousetrap = 1,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WRENCH)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
|
|
/datum/crafting_recipe/smoothbore_disabler_prime
|
|
name = "Elite Smoothbore Disabler"
|
|
result = /obj/item/gun/energy/disabler/smoothbore/prime
|
|
reqs = list(
|
|
/obj/item/gun/energy/disabler/smoothbore = 1,
|
|
/obj/item/stack/sheet/mineral/gold = 5,
|
|
/obj/item/stock_parts/power_store/cell/hyper = 1,
|
|
/datum/reagent/reaction_agent/speed_agent = 10,
|
|
)
|
|
tool_behaviors = list(TOOL_SCREWDRIVER)
|
|
time = 20 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/shortbow
|
|
name = "Shortbow"
|
|
result = /obj/item/gun/ballistic/bow/shortbow
|
|
reqs = list(
|
|
/obj/item/stack/sheet/mineral/wood = 4,
|
|
/obj/item/stack/sheet/cloth = 2,
|
|
/obj/item/stack/sheet/iron = 1,
|
|
)
|
|
tool_paths = list(
|
|
/obj/item/hatchet,
|
|
)
|
|
time = 30 SECONDS
|
|
category = CAT_WEAPON_RANGED
|
|
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
|
|
|
|
/datum/crafting_recipe/photoncannon
|
|
name = "Photon Cannon"
|
|
result = /obj/item/gun/energy/photon
|
|
reqs = list(
|
|
/obj/item/assembly/signaler/anomaly/flux = 1,
|
|
/obj/item/weaponcrafting/gunkit/photon = 1,
|
|
)
|
|
time = 10 SECONDS
|
|
category = CAT_WEAPON_RANGED
|