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122 lines
4.3 KiB
Plaintext
122 lines
4.3 KiB
Plaintext
/datum/component/heart_eater
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/// Check if we fully ate whole heart and reset when we start eat new one.
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var/bites_taken = 0
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/// Remember the number of species damage_modifier.
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var/remember_modifier = 0
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/// Remember last heart we ate and reset bites_taken counter if we start eat new one
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var/datum/weakref/last_heart_we_ate
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/// List of all mutations allowed to get.
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var/static/list/datum/mutation/human/mutations_list = list(
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/datum/mutation/human/adaptation/cold,
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/datum/mutation/human/adaptation/heat,
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/datum/mutation/human/adaptation/pressure,
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/datum/mutation/human/adaptation/thermal,
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/datum/mutation/human/chameleon,
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/datum/mutation/human/cryokinesis,
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/datum/mutation/human/pyrokinesis,
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/datum/mutation/human/dwarfism,
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/datum/mutation/human/cindikinesis,
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/datum/mutation/human/insulated,
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/datum/mutation/human/telekinesis,
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/datum/mutation/human/telepathy,
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/datum/mutation/human/thermal,
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/datum/mutation/human/tongue_spike,
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/datum/mutation/human/webbing,
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/datum/mutation/human/xray,
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)
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/datum/component/heart_eater/Initialize(...)
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. = ..()
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if(!ishuman(parent))
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return COMPONENT_INCOMPATIBLE
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prepare_species(parent)
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/datum/component/heart_eater/RegisterWithParent()
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. = ..()
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RegisterSignal(parent, COMSIG_SPECIES_GAIN, PROC_REF(on_species_change))
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RegisterSignal(parent, COMSIG_LIVING_FINISH_EAT, PROC_REF(eat_eat_eat))
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/datum/component/heart_eater/UnregisterFromParent()
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. = ..()
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UnregisterSignal(parent, COMSIG_LIVING_FINISH_EAT)
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UnregisterSignal(parent, COMSIG_SPECIES_GAIN)
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/datum/component/heart_eater/proc/prepare_species(mob/living/carbon/human/eater)
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if(eater.get_liked_foodtypes() & GORE)
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return
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var/obj/item/organ/internal/tongue/eater_tongue = eater.get_organ_slot(ORGAN_SLOT_TONGUE)
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if(!eater_tongue)
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return
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eater_tongue.disliked_foodtypes &= ~GORE
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eater_tongue.liked_foodtypes |= GORE
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/datum/component/heart_eater/proc/on_species_change(mob/living/carbon/human/eater, datum/species/new_species, datum/species/old_species)
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SIGNAL_HANDLER
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eater.dna?.species?.damage_modifier += remember_modifier
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prepare_species(eater)
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/// Proc called when we finish eat somthing.
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/datum/component/heart_eater/proc/eat_eat_eat(mob/living/carbon/human/eater, datum/what_we_ate)
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SIGNAL_HANDLER
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if(get_area(eater) == GLOB.areas_by_type[/area/centcom/wizard_station])
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return
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if(!istype(what_we_ate, /obj/item/organ/internal/heart))
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return
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var/obj/item/organ/internal/heart/we_ate_heart = what_we_ate
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var/obj/item/organ/internal/heart/previous_heart = last_heart_we_ate?.resolve()
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if(we_ate_heart == previous_heart)
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return
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if (!HAS_TRAIT(we_ate_heart, TRAIT_USED_ORGAN))
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to_chat(eater, span_warning("This heart is utterly lifeless, you won't receive any boons from consuming it!"))
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return
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bites_taken = 0
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last_heart_we_ate = WEAKREF(we_ate_heart)
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bites_taken++
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if(bites_taken < (we_ate_heart.reagents.total_volume/2))
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return
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if(prob(50))
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perfect_heart(eater)
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return
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not_perfect_heart(eater)
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///Perfect heart give our +10 damage modifier(Max. 80).
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/datum/component/heart_eater/proc/perfect_heart(mob/living/carbon/human/eater)
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if(eater.dna?.species?.damage_modifier >= 80)
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healing_heart(eater)
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return
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eater.dna?.species?.damage_modifier += 10
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remember_modifier += 10
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healing_heart(eater)
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to_chat(eater, span_warning("This heart is perfect. You feel a surge of vital energy."))
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///Not Perfect heart give random mutation.
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/datum/component/heart_eater/proc/not_perfect_heart(mob/living/carbon/human/eater)
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var/datum/mutation/human/new_mutation
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var/list/datum/mutation/human/shuffle_mutation_list = shuffle(mutations_list)
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for(var/mutation_in_list in shuffle_mutation_list)
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if(is_type_in_list(mutation_in_list, eater.dna.mutations))
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continue
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new_mutation = mutation_in_list
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break
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if(isnull(new_mutation))
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healing_heart(eater)
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return
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eater.dna.add_mutation(new_mutation)
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healing_heart(eater)
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to_chat(eater, span_warning("This heart is not right for you. You now have [new_mutation.name] mutation."))
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///Heart eater give also strong healing from hearts.
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/datum/component/heart_eater/proc/healing_heart(mob/living/carbon/human/eater)
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for(var/heal_organ in eater.organs)
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eater.adjustOrganLoss(heal_organ, -50)
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for(var/datum/wound/heal_wound in eater.all_wounds)
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heal_wound.remove_wound()
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eater.adjustBruteLoss(-50)
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eater.adjustFireLoss(-50)
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eater.adjustToxLoss(-50)
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eater.adjustOxyLoss(-50)
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eater.adjustStaminaLoss(-50)
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