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## About The Pull Request The removal of the ability for midround traitors to take progression objectives had the run-on effect of preventing them from using their uplink to view their primary objectives, which also means they cant forge custom objectives. This PR changes that, and provides additional logic in uplink ui code to account for uplinks belonging to traitors with one type of objective but not the other. ## Why It's Good For The Game Fixes #86763
529 lines
19 KiB
Plaintext
529 lines
19 KiB
Plaintext
#define PEN_ROTATIONS 2
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/**
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* Uplinks
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*
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* All /obj/item(s) have a hidden_uplink var. By default it's null. Give the item one with 'new(src') (it must be in its contents). Then add 'uses.'
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* Use whatever conditionals you want to check that the user has an uplink, and then call interact() on their uplink.
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* You might also want the uplink menu to open if active. Check if the uplink is 'active' and then interact() with it.
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**/
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/datum/component/uplink
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dupe_mode = COMPONENT_DUPE_UNIQUE
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/// Name of the uplink
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var/name = "syndicate uplink"
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/// Whether the uplink is currently active or not
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var/active = FALSE
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/// Whether this uplink can be locked or not
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var/lockable = TRUE
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/// Whether the uplink is locked or not.
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var/locked = TRUE
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/// Whether this uplink allows restricted items to be accessed
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var/allow_restricted = TRUE
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/// Current owner of the uplink
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var/owner = null
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/// Purchase log, listing all the purchases this uplink has made
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var/datum/uplink_purchase_log/purchase_log
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/// The current linked uplink handler.
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var/datum/uplink_handler/uplink_handler
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/// Code to unlock the uplink.
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var/unlock_code
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/// Used for pen uplink
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var/list/previous_attempts
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// Not modular variables. These variables should be removed sometime in the future
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/// The unlock text that is sent to the traitor with this uplink. This is not modular and not recommended to expand upon
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var/unlock_text
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/// The unlock note that is sent to the traitor with this uplink. This is not modular and not recommended to expand upon
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var/unlock_note
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/// The failsafe code that causes this uplink to blow up.
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var/failsafe_code
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/datum/component/uplink/Initialize(
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owner,
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lockable = TRUE,
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enabled = FALSE,
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uplink_flag = UPLINK_TRAITORS,
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starting_tc = TELECRYSTALS_DEFAULT,
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has_progression = FALSE,
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datum/uplink_handler/uplink_handler_override,
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)
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if(!isitem(parent))
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return COMPONENT_INCOMPATIBLE
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RegisterSignal(parent, COMSIG_ATOM_ATTACKBY, PROC_REF(OnAttackBy))
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RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, PROC_REF(interact))
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if(istype(parent, /obj/item/implant))
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RegisterSignal(parent, COMSIG_IMPLANT_ACTIVATED, PROC_REF(implant_activation))
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RegisterSignal(parent, COMSIG_IMPLANT_IMPLANTING, PROC_REF(implanting))
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RegisterSignal(parent, COMSIG_IMPLANT_OTHER, PROC_REF(old_implant))
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RegisterSignal(parent, COMSIG_IMPLANT_EXISTING_UPLINK, PROC_REF(new_implant))
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else if(istype(parent, /obj/item/modular_computer))
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RegisterSignal(parent, COMSIG_TABLET_CHANGE_ID, PROC_REF(new_ringtone))
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RegisterSignal(parent, COMSIG_TABLET_CHECK_DETONATE, PROC_REF(check_detonate))
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else if(istype(parent, /obj/item/radio))
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RegisterSignal(parent, COMSIG_RADIO_NEW_MESSAGE, PROC_REF(new_message))
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else if(istype(parent, /obj/item/pen))
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RegisterSignal(parent, COMSIG_PEN_ROTATED, PROC_REF(pen_rotation))
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else if(istype(parent, /obj/item/uplink/replacement))
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RegisterSignal(parent, COMSIG_MOVABLE_HEAR, PROC_REF(on_heard))
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if(owner)
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src.owner = owner
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LAZYINITLIST(GLOB.uplink_purchase_logs_by_key)
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if(GLOB.uplink_purchase_logs_by_key[owner])
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purchase_log = GLOB.uplink_purchase_logs_by_key[owner]
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else
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purchase_log = new(owner, src)
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RegisterSignal(parent, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine))
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src.lockable = lockable
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src.active = enabled
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if(!uplink_handler_override)
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uplink_handler = new()
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uplink_handler.has_objectives = FALSE
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uplink_handler.uplink_flag = uplink_flag
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uplink_handler.telecrystals = starting_tc
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uplink_handler.has_progression = has_progression
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uplink_handler.purchase_log = purchase_log
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else
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uplink_handler = uplink_handler_override
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RegisterSignal(uplink_handler, COMSIG_UPLINK_HANDLER_ON_UPDATE, PROC_REF(handle_uplink_handler_update))
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RegisterSignal(uplink_handler, COMSIG_UPLINK_HANDLER_REPLACEMENT_ORDERED, PROC_REF(handle_uplink_replaced))
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if(!lockable)
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active = TRUE
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locked = FALSE
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previous_attempts = list()
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/datum/component/uplink/proc/handle_uplink_handler_update()
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SIGNAL_HANDLER
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SStgui.update_uis(src)
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/// When a new uplink is made via the syndicate beacon it locks all lockable uplinks and destroys replacement uplinks
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/datum/component/uplink/proc/handle_uplink_replaced()
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SIGNAL_HANDLER
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if(lockable)
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lock_uplink()
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if(!istype(parent, /obj/item/uplink/replacement))
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return
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var/obj/item/uplink_item = parent
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do_sparks(number = 3, cardinal_only = FALSE, source = uplink_item)
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uplink_item.visible_message(span_warning("The [uplink_item] suddenly combusts!"), vision_distance = COMBAT_MESSAGE_RANGE)
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new /obj/effect/decal/cleanable/ash(get_turf(uplink_item))
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qdel(uplink_item)
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/datum/component/uplink/InheritComponent(datum/component/uplink/uplink)
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lockable |= uplink.lockable
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active |= uplink.active
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uplink_handler.uplink_flag |= uplink.uplink_handler.uplink_flag
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/datum/component/uplink/Destroy()
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purchase_log = null
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return ..()
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/datum/component/uplink/proc/load_tc(mob/user, obj/item/stack/telecrystal/telecrystals, silent = FALSE)
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if(!silent)
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to_chat(user, span_notice("You slot [telecrystals] into [parent] and charge its internal uplink."))
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var/amt = telecrystals.amount
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uplink_handler.add_telecrystals(amt)
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telecrystals.use(amt)
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log_uplink("[key_name(user)] loaded [amt] telecrystals into [parent]'s uplink")
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/datum/component/uplink/proc/OnAttackBy(datum/source, obj/item/item, mob/user)
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SIGNAL_HANDLER
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if(!active)
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return //no hitting everyone/everything just to try to slot tcs in!
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if(istype(item, /obj/item/stack/telecrystal))
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load_tc(user, item)
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if(!istype(item))
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return
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SEND_SIGNAL(item, COMSIG_ITEM_ATTEMPT_TC_REIMBURSE, user, src)
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/datum/component/uplink/proc/on_examine(datum/source, mob/user, list/examine_list)
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SIGNAL_HANDLER
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if(user != owner)
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return
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examine_list += span_warning("[parent] contains your hidden uplink\
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[unlock_code ? ", the code to unlock it is [span_boldwarning(unlock_code)]" : null].")
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if(failsafe_code)
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examine_list += span_warning("The failsafe code is [span_boldwarning(failsafe_code)].")
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/datum/component/uplink/proc/interact(datum/source, mob/user)
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SIGNAL_HANDLER
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if(locked)
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return
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active = TRUE
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if(user)
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INVOKE_ASYNC(src, PROC_REF(ui_interact), user)
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// an unlocked uplink blocks also opening the PDA or headset menu
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return COMPONENT_CANCEL_ATTACK_CHAIN
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/datum/component/uplink/ui_state(mob/user)
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return GLOB.inventory_state
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/datum/component/uplink/ui_interact(mob/user, datum/tgui/ui)
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active = TRUE
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Uplink", name)
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// This UI is only ever opened by one person,
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// and never is updated outside of user input.
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ui.set_autoupdate(FALSE)
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ui.open()
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/datum/component/uplink/ui_data(mob/user)
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if(!user.mind)
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return
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var/list/data = list()
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data["telecrystals"] = uplink_handler.telecrystals
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data["progression_points"] = uplink_handler.progression_points
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data["current_expected_progression"] = SStraitor.current_global_progression
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data["maximum_active_objectives"] = uplink_handler.maximum_active_objectives
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data["progression_scaling_deviance"] = SStraitor.progression_scaling_deviance
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data["current_progression_scaling"] = SStraitor.current_progression_scaling
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data["maximum_potential_objectives"] = uplink_handler.maximum_potential_objectives
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if(uplink_handler.primary_objectives)
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var/list/primary_objectives = list()
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for(var/datum/objective/task as anything in uplink_handler.primary_objectives)
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var/list/task_data = list()
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if(length(primary_objectives) > length(GLOB.phonetic_alphabet))
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task_data["task_name"] = "DIRECTIVE [length(primary_objectives) + 1]" //The english alphabet is WEAK
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else
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task_data["task_name"] = "DIRECTIVE [uppertext(GLOB.phonetic_alphabet[length(primary_objectives) + 1])]"
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task_data["task_text"] = task.explanation_text
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primary_objectives += list(task_data)
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data["primary_objectives"] = primary_objectives
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if(uplink_handler.has_objectives)
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var/list/potential_objectives = list()
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for(var/index in 1 to uplink_handler.potential_objectives.len)
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var/datum/traitor_objective/objective = uplink_handler.potential_objectives[index]
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var/list/objective_data = objective.uplink_ui_data(user)
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objective_data["id"] = index
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potential_objectives += list(objective_data)
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var/list/active_objectives = list()
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for(var/index in 1 to uplink_handler.active_objectives.len)
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var/datum/traitor_objective/objective = uplink_handler.active_objectives[index]
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var/list/objective_data = objective.uplink_ui_data(user)
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objective_data["id"] = index
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active_objectives += list(objective_data)
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data["potential_objectives"] = potential_objectives
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data["active_objectives"] = active_objectives
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data["completed_final_objective"] = uplink_handler.final_objective
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var/list/stock_list = uplink_handler.item_stock.Copy()
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var/list/extra_purchasable_stock = list()
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var/list/extra_purchasable = list()
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for(var/datum/uplink_item/item as anything in uplink_handler.extra_purchasable)
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if(item.stock_key in stock_list)
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extra_purchasable_stock[REF(item)] = stock_list[item.stock_key]
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var/atom/actual_item = item.item
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extra_purchasable += list(list(
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"id" = item.type,
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"name" = item.name,
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"icon" = actual_item.icon,
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"icon_state" = actual_item.icon_state,
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"cost" = item.cost,
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"desc" = item.desc,
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"category" = item.category ? initial(item.category.name) : null,
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"purchasable_from" = item.purchasable_from,
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"restricted" = item.restricted,
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"limited_stock" = item.limited_stock,
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"restricted_roles" = item.restricted_roles,
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"restricted_species" = item.restricted_species,
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"progression_minimum" = item.progression_minimum,
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"ref" = REF(item),
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))
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var/list/remaining_stock = list()
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for(var/item as anything in stock_list)
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remaining_stock[item] = stock_list[item]
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data["extra_purchasable"] = extra_purchasable
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data["extra_purchasable_stock"] = extra_purchasable_stock
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data["current_stock"] = remaining_stock
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data["shop_locked"] = uplink_handler.shop_locked
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data["purchased_items"] = length(uplink_handler.purchase_log?.purchase_log)
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data["can_renegotiate"] = user.mind == uplink_handler.owner && uplink_handler.can_replace_objectives?.Invoke() == TRUE
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return data
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/datum/component/uplink/ui_static_data(mob/user)
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var/list/data = list()
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data["uplink_flag"] = uplink_handler.uplink_flag
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data["has_progression"] = uplink_handler.has_progression
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data["has_objectives"] = uplink_handler.has_objectives
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data["lockable"] = lockable
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data["assigned_role"] = uplink_handler.assigned_role
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data["assigned_species"] = uplink_handler.assigned_species
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data["debug"] = uplink_handler.debug_mode
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return data
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/datum/component/uplink/ui_assets(mob/user)
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return list(
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get_asset_datum(/datum/asset/json/uplink),
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)
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/datum/component/uplink/ui_act(action, params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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if(!active)
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return
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switch(action)
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if("buy")
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var/datum/uplink_item/item
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if(params["ref"])
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item = locate(params["ref"]) in uplink_handler.extra_purchasable
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if(!item)
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return
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else
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var/datum/uplink_item/item_path = text2path(params["path"])
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if(!ispath(item_path, /datum/uplink_item))
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return
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item = SStraitor.uplink_items_by_type[item_path]
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uplink_handler.purchase_item(ui.user, item, parent)
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if("buy_raw_tc")
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if (uplink_handler.telecrystals <= 0)
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return
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var/desired_amount = tgui_input_number(ui.user, "How many raw telecrystals to buy?", "Buy Raw TC", default = uplink_handler.telecrystals, max_value = uplink_handler.telecrystals)
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if(!desired_amount || desired_amount < 1)
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return
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uplink_handler.purchase_raw_tc(ui.user, desired_amount, parent)
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if("lock")
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if(!lockable)
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return TRUE
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lock_uplink()
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if("renegotiate_objectives")
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uplink_handler.replace_objectives?.Invoke()
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SStgui.update_uis(src)
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if(!uplink_handler.has_objectives)
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return TRUE
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if(uplink_handler.owner?.current != ui.user || !uplink_handler.can_take_objectives)
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return TRUE
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switch(action)
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if("regenerate_objectives")
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uplink_handler.generate_objectives()
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return TRUE
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var/list/objectives
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switch(action)
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if("start_objective")
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objectives = uplink_handler.potential_objectives
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if("objective_act", "finish_objective", "objective_abort")
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objectives = uplink_handler.active_objectives
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if(!objectives)
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return
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var/objective_index = round(text2num(params["index"]))
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if(objective_index < 1 || objective_index > length(objectives))
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return TRUE
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var/datum/traitor_objective/objective = objectives[objective_index]
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// Objective actions
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switch(action)
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if("start_objective")
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uplink_handler.take_objective(ui.user, objective)
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if("objective_act")
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uplink_handler.ui_objective_act(ui.user, objective, params["objective_action"])
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if("finish_objective")
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if(!objective.finish_objective(ui.user))
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return
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uplink_handler.complete_objective(objective)
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if("objective_abort")
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uplink_handler.abort_objective(objective)
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return TRUE
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/// Proc that locks uplinks
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/datum/component/uplink/proc/lock_uplink()
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active = FALSE
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locked = TRUE
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SStgui.close_uis(src)
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// Implant signal responses
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/datum/component/uplink/proc/implant_activation()
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SIGNAL_HANDLER
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var/obj/item/implant/implant = parent
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locked = FALSE
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interact(null, implant.imp_in)
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/datum/component/uplink/proc/implanting(datum/source, list/arguments)
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SIGNAL_HANDLER
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var/mob/user = arguments[2]
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owner = user?.key
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if(owner && !purchase_log)
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LAZYINITLIST(GLOB.uplink_purchase_logs_by_key)
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if(GLOB.uplink_purchase_logs_by_key[owner])
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purchase_log = GLOB.uplink_purchase_logs_by_key[owner]
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else
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purchase_log = new(owner, src)
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/datum/component/uplink/proc/old_implant(datum/source, list/arguments, obj/item/implant/new_implant)
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SIGNAL_HANDLER
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// It kinda has to be weird like this until implants are components
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return SEND_SIGNAL(new_implant, COMSIG_IMPLANT_EXISTING_UPLINK, src)
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/datum/component/uplink/proc/new_implant(datum/source, datum/component/uplink/uplink)
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SIGNAL_HANDLER
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return COMPONENT_DELETE_NEW_IMPLANT
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// PDA signal responses
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/datum/component/uplink/proc/new_ringtone(datum/source, mob/living/user, new_ring_text)
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SIGNAL_HANDLER
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if(trim(LOWER_TEXT(new_ring_text)) != trim(LOWER_TEXT(unlock_code)))
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if(trim(LOWER_TEXT(new_ring_text)) == trim(LOWER_TEXT(failsafe_code)))
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failsafe(user)
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return COMPONENT_STOP_RINGTONE_CHANGE
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return
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locked = FALSE
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if(ismob(user))
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interact(null, user)
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to_chat(user, span_hear("The computer softly beeps."))
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return COMPONENT_STOP_RINGTONE_CHANGE
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/datum/component/uplink/proc/check_detonate()
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SIGNAL_HANDLER
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return COMPONENT_TABLET_NO_DETONATE
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// Radio signal responses
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/datum/component/uplink/proc/new_frequency(datum/source, list/arguments)
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SIGNAL_HANDLER
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var/obj/item/radio/master = parent
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var/frequency = arguments[1]
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if(frequency != unlock_code)
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if(frequency == failsafe_code)
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failsafe(master.loc)
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return
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locked = FALSE
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if(ismob(master.loc))
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interact(null, master.loc)
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/datum/component/uplink/proc/new_message(datum/source, mob/living/user, message, channel)
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SIGNAL_HANDLER
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if(channel != RADIO_CHANNEL_UPLINK)
|
|
return
|
|
|
|
if(!findtext(LOWER_TEXT(message), LOWER_TEXT(unlock_code)))
|
|
if(failsafe_code && findtext(LOWER_TEXT(message), LOWER_TEXT(failsafe_code)))
|
|
failsafe(user) // no point returning cannot radio, youre probably ded
|
|
return
|
|
locked = FALSE
|
|
interact(null, user)
|
|
to_chat(user, "As you whisper the code into your headset, a soft chime fills your ears.")
|
|
return COMPONENT_CANNOT_USE_RADIO
|
|
|
|
// Pen signal responses
|
|
|
|
/datum/component/uplink/proc/pen_rotation(datum/source, degrees, mob/living/carbon/user)
|
|
SIGNAL_HANDLER
|
|
|
|
var/obj/item/pen/master = parent
|
|
previous_attempts += degrees
|
|
if(length(previous_attempts) > PEN_ROTATIONS)
|
|
popleft(previous_attempts)
|
|
|
|
if(compare_list(previous_attempts, unlock_code))
|
|
locked = FALSE
|
|
previous_attempts.Cut()
|
|
master.degrees = 0
|
|
interact(null, user)
|
|
to_chat(user, span_warning("Your pen makes a clicking noise, before quickly rotating back to 0 degrees!"))
|
|
|
|
else if(compare_list(previous_attempts, failsafe_code))
|
|
failsafe(user)
|
|
|
|
/datum/component/uplink/proc/setup_unlock_code()
|
|
unlock_code = generate_code()
|
|
var/obj/item/P = parent
|
|
if(istype(parent,/obj/item/modular_computer))
|
|
unlock_note = "<B>Uplink Passcode:</B> [unlock_code] ([P.name])."
|
|
else if(istype(parent,/obj/item/radio))
|
|
unlock_note = "<B>Radio Passcode:</B> [unlock_code] ([P.name], [RADIO_TOKEN_UPLINK] channel)."
|
|
else if(istype(parent,/obj/item/pen))
|
|
unlock_note = "<B>Uplink Degrees:</B> [english_list(unlock_code)] ([P.name])."
|
|
|
|
/datum/component/uplink/proc/generate_code()
|
|
var/returnable_code = ""
|
|
|
|
if(istype(parent, /obj/item/modular_computer))
|
|
returnable_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
|
|
|
|
else if(istype(parent, /obj/item/radio))
|
|
returnable_code = pick(GLOB.phonetic_alphabet)
|
|
|
|
else if(istype(parent, /obj/item/pen))
|
|
returnable_code = list()
|
|
for(var/i in 1 to PEN_ROTATIONS)
|
|
returnable_code += rand(1, 360)
|
|
|
|
if(!unlock_code) // assume the unlock_code is our "base" code that we don't want to duplicate, and if we don't have an unlock code, immediately return out of it since there's nothing to compare to.
|
|
return returnable_code
|
|
|
|
// duplicate checking, re-run the proc if we get a dupe to prevent the failsafe explodey code being the same as the unlock code.
|
|
if(islist(returnable_code))
|
|
if(english_list(returnable_code) == english_list(unlock_code)) // we pass english_list to the user anyways and for later processing, so we can just compare the english_list of the two lists.
|
|
return generate_code()
|
|
|
|
else if(unlock_code == returnable_code)
|
|
return generate_code()
|
|
|
|
return returnable_code
|
|
|
|
/// Proc that unlocks a locked replacement uplink when it hears the unlock code from their datum
|
|
/datum/component/uplink/proc/on_heard(datum/source, list/hearing_args)
|
|
SIGNAL_HANDLER
|
|
if(!locked)
|
|
return
|
|
if(!findtext(hearing_args[HEARING_RAW_MESSAGE], unlock_code))
|
|
return
|
|
var/atom/replacement_uplink = parent
|
|
locked = FALSE
|
|
replacement_uplink.balloon_alert_to_viewers("beep", vision_distance = COMBAT_MESSAGE_RANGE)
|
|
|
|
/datum/component/uplink/proc/failsafe(atom/source)
|
|
if(!parent)
|
|
return
|
|
var/turf/T = get_turf(parent)
|
|
if(!T)
|
|
return
|
|
var/user_deets = "an uplink failsafe explosion has been triggered"
|
|
if(ismob(source))
|
|
user_deets = "[ADMIN_LOOKUPFLW(source)] has triggered an uplink failsafe explosion"
|
|
source.log_message("triggered an uplink failsafe explosion. Uplink owner: [key_name(owner)].", LOG_ATTACK)
|
|
else if(istype(source, /obj/item/circuit_component))
|
|
var/obj/item/circuit_component/circuit = source
|
|
user_deets = "[circuit.parent.get_creator_admin()] has triggered an uplink failsafe explosion"
|
|
else
|
|
source?.log_message("somehow triggered an uplink failsafe explosion. Uplink owner: [key_name(owner)].", LOG_ATTACK)
|
|
message_admins("[user_deets] at [AREACOORD(T)] The owner of the uplink was [ADMIN_LOOKUPFLW(owner)].")
|
|
|
|
explosion(parent, devastation_range = 1, heavy_impact_range = 2, light_impact_range = 3)
|
|
qdel(parent) //Alternatively could brick the uplink.
|
|
|
|
#undef PEN_ROTATIONS
|