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## About The Pull Request All usages of world.icon_size in code have been replaced with new `ICONSIZE_X`, `ICONSIZE_Y` and `ICONSIZE_ALL` defines depending on context Replaces some "32" magic numbers with the defines A few bits of code have been modified to split up x/y math as well ## Why It's Good For The Game Magic number bad, code more readable, code more flexible and I'm told there's an access cost to doing world.icon_size so minor performance gains ## Changelog 🆑 tonty code: made some code relating to the world's icon size more readable /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
42 lines
1.7 KiB
Plaintext
42 lines
1.7 KiB
Plaintext
/**
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* Creates a mirage effect allowing you to see around the world border, by adding the opposite side to its vis_contents.
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*/
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/datum/element/mirage_border
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/datum/element/mirage_border/Attach(datum/target, turf/target_turf, direction, range=world.view)
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. = ..()
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if(!isturf(target))
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return ELEMENT_INCOMPATIBLE
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#ifdef TESTING
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// This is a highly used proc, and these error states never occur, so limit it to testing.
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// If something goes wrong it will runtime anyway.
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if(!target_turf || !istype(target_turf) || !direction)
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stack_trace("[type] improperly attached with the following args: target=\[[target_turf]\], direction=\[[direction]\], range=\[[range]\]")
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return ELEMENT_INCOMPATIBLE
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#endif
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var/atom/movable/mirage_holder/holder = new(target)
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var/x = target_turf.x
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var/y = target_turf.y
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var/z = clamp(target_turf.z, 1, world.maxz)
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var/turf/southwest = locate(clamp(x - (direction & WEST ? range : 0), 1, world.maxx), clamp(y - (direction & SOUTH ? range : 0), 1, world.maxy), z)
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var/turf/northeast = locate(clamp(x + (direction & EAST ? range : 0), 1, world.maxx), clamp(y + (direction & NORTH ? range : 0), 1, world.maxy), z)
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holder.vis_contents += block(southwest, northeast)
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if(direction & SOUTH)
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holder.pixel_y -= ICON_SIZE_Y * range
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if(direction & WEST)
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holder.pixel_x -= ICON_SIZE_X * range
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/datum/element/mirage_border/Detach(atom/movable/target)
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. = ..()
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var/atom/movable/mirage_holder/held = locate() in target.contents
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if(held)
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qdel(held)
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INITIALIZE_IMMEDIATE(/atom/movable/mirage_holder)
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// Using /atom/movable because this is a heavily used path
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/atom/movable/mirage_holder
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name = "Mirage holder"
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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