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Bubberstation/code/game/objects/effects/effect_system/effect_shield.dm
SkyratBot c23bd1cb8c [MIRROR] every case of initialize that should have mapload, does (#8374)
* every case of initialize that should have mapload, does

* E

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-24 23:07:53 +01:00

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/obj/effect/shield
name = "shield"
icon = 'icons/effects/effects.dmi'
icon_state = "wave2"
layer = ABOVE_NORMAL_TURF_LAYER
flags_1 = PREVENT_CLICK_UNDER_1
anchored = TRUE
var/old_heat_capacity
/obj/effect/shield/Initialize(mapload)
. = ..()
var/turf/location = get_turf(src)
old_heat_capacity=location.heat_capacity
location.heat_capacity = INFINITY
/obj/effect/shield/Destroy()
var/turf/location = get_turf(src)
location.heat_capacity=old_heat_capacity
return ..()
/obj/effect/shield/singularity_act()
return
/obj/effect/shield/singularity_pull(S, current_size)
return