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* Admin Verb Datums MkIII | Now with functional command bar (#82511) * Modular stuffs * Put some admin jump verbs back into the context menu | sorts area jump list again (#82647) ## About The Pull Request See title. ## Why It's Good For The Game Some admins wanted all the jump verbs back, aswell as making them not AGhost you. Also make the Jump To Area verb use a sorted list again * Hey what if admins were allowed to use the player panel (#82682) Re-adds the player panel verb to the verb panel. * Controller Overview UI (#82739) * Fixes a minor spelling mistake on the admin panel/verb list (#82747) ## About The Pull Request Corrects `inisimin` to `invisimin`. This addresses #82728, but only fixes one of the two issues mentioned ## Why It's Good For The Game -1 spelling mistake ## Changelog 🆑 spellcheck: 'inisimin' verb corrected to 'invisimin' /🆑 * Player Panel-age (#82757) * Admin Forced Mob Rename and Preference Update (#82715) --------- Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com> Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com> Co-authored-by: chel <64568243+iliyaxox@users.noreply.github.com>
59 lines
2.0 KiB
Plaintext
59 lines
2.0 KiB
Plaintext
ADMIN_VERB(trophy_manager, R_ADMIN, "Trophy Manager", "View all trophies.", ADMIN_CATEGORY_MAIN)
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var/static/datum/trophy_manager/ui = new
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ui.ui_interact(user.mob)
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/// Trophy Admin Management Panel
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/datum/trophy_manager
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/datum/trophy_manager/ui_state(mob/user)
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return GLOB.admin_state
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/datum/trophy_manager/ui_close(mob/user)
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qdel(src)
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/datum/trophy_manager/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "TrophyAdminPanel")
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ui.open()
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/datum/trophy_manager/ui_data(mob/user)
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var/list/data = list()
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data["trophies"] = SSpersistence.trophy_ui_data()
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return data
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/datum/trophy_manager/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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if(..())
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return
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if (!check_rights(R_ADMIN))
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return
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var/mob/user = usr
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var/datum/trophy_data/trophy = locate(params["ref"]) in SSpersistence.saved_trophies
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if(!trophy)
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return
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switch(action)
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if("delete")
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SSpersistence.saved_trophies -= trophy
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log_admin("[key_name(user)] has deleted a trophy made by [trophy.placer_key].")
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message_admins(span_notice("[key_name_admin(user)] has deleted trophy made by [trophy.placer_key]."))
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return TRUE
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if("edit_message")
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var/old_message = trophy.message
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var/new_message = tgui_input_text(user, "New trophy message?", "Message Editing", trophy.message, max_length = MAX_PLAQUE_LEN)
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if(!new_message)
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return
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trophy.message = new_message
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log_admin("[key_name(user)] has edited the message of trophy made by [trophy.placer_key] from \"[old_message]\" to \"[new_message]\".")
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return TRUE
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if("edit_path")
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var/old_path = trophy.path
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var/new_path = tgui_input_text(user, "New trophy path?", "Path Editing", trophy.path)
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if(!new_path)
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return
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if(!text2path(new_path))
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to_chat(user, span_warning("Invalid path selected"))
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return
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trophy.path = new_path
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log_admin("[key_name(user)] has edited the item path of trophy made by [trophy.placer_key] from \"[old_path]\" to \"[new_path]\".")
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return TRUE
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