Files
Bubberstation/code/modules/admin/verbs/ghost_pool_protection.dm
Waterpig bb70889f6e TG Upstream Part 1
3591 individual conflicts

Update build.js

Update install_node.sh

Update byond.js

oh my fucking god

hat

slow

huh

holy shit

we all fall down

2 more I missed

2900 individual conflicts

2700 Individual conflicts

replaces yarn file with tg version, bumping us down to 2200-ish

Down to 2000 individual conflicts

140 down

mmm

aaaaaaaaaaaaaaaaaaa

not yt

575

soon

900 individual conflicts

600 individual conflicts, 121 file conflicts

im not okay

160 across 19 files

29 in 4 files

0 conflicts, compiletime fix time

some minor incap stuff

missed ticks

weird dupe definition stuff

missed ticks 2

incap fixes

undefs and pie fix

Radio update and some extra minor stuff

returns a single override

no more dupe definitions, 175 compiletime errors

Unticked file fix

sound and emote stuff

honk and more radio stuff
2024-10-19 08:04:33 -07:00

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//very similar to centcom_podlauncher in terms of how this is coded, so i kept a lot of comments from it
ADMIN_VERB(ghost_pool_protection, R_ADMIN, "Ghost Pool Protection", "Choose which ways people can get into the round, or just clear it out completely for admin events.", ADMIN_CATEGORY_EVENTS)
var/datum/ghost_pool_menu/tgui = new(user)
tgui.ui_interact(user.mob)
/datum/ghost_pool_menu
var/client/holder //client of whoever is using this datum
//when submitted, what the pool flags will be set to
var/new_role_flags = ALL
//EVERY TYPE OF WAY SOMEONE IS GETTING BACK INTO THE ROUND!
//these are the same comments as the ones in admin.dm defines, please update those if you change them here
/*
var/events_or_midrounds = TRUE //ie fugitives, space dragon, etc. also includes dynamic midrounds as it's the same deal
var/spawners = TRUE //ie ashwalkers, free golems, beach bums
var/station_sentience = TRUE //ie posibrains, mind monkeys, sentience potion, etc.
var/minigames = TRUE //ie mafia, ctf
var/misc = TRUE //oddities like split personality and any animal ones like spiders, xenos
*/
/datum/ghost_pool_menu/New(user)//user can either be a client or a mob due to byondcode(tm)
if (istype(user, /client))
var/client/user_client = user
holder = user_client //if its a client, assign it to holder
else
var/mob/user_mob = user
holder = user_mob.client //if its a mob, assign the mob's client to holder
new_role_flags = GLOB.ghost_role_flags
/datum/ghost_pool_menu/ui_state(mob/user)
return GLOB.admin_state
/datum/ghost_pool_menu/ui_close()
qdel(src)
/datum/ghost_pool_menu/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GhostPoolProtection")
ui.open()
/datum/ghost_pool_menu/ui_data(mob/user)
var/list/data = list()
data["events_or_midrounds"] = (new_role_flags & GHOSTROLE_MIDROUND_EVENT)
data["spawners"] = (new_role_flags & GHOSTROLE_SPAWNER)
data["station_sentience"] = (new_role_flags & GHOSTROLE_STATION_SENTIENCE)
data["silicons"] = (new_role_flags & GHOSTROLE_SILICONS)
data["minigames"] = (new_role_flags & GHOSTROLE_MINIGAME)
return data
/datum/ghost_pool_menu/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
. = TRUE
switch(action)
if("toggle_events_or_midrounds")
new_role_flags ^= GHOSTROLE_MIDROUND_EVENT
if("toggle_spawners")
new_role_flags ^= GHOSTROLE_SPAWNER
if("toggle_station_sentience")
new_role_flags ^= GHOSTROLE_STATION_SENTIENCE
if("toggle_silicons")
new_role_flags ^= GHOSTROLE_SILICONS
if("toggle_minigames")
new_role_flags ^= GHOSTROLE_MINIGAME
if("all_roles")
new_role_flags = ALL
if("no_roles")
new_role_flags = NONE
if("apply_settings")
to_chat(usr, "Settings Applied!")
var/msg
switch(new_role_flags)
if(ALL)
msg = "enabled all of"
if(NONE)
msg = "disabled all of"
else
msg = "modified"
message_admins("[key_name_admin(holder)] has [msg] this round's allowed ghost roles.")
GLOB.ghost_role_flags = new_role_flags