Files
Bubberstation/code/modules/atmospherics/machinery/components/binary_devices/circulator.dm
Waterpig bb70889f6e TG Upstream Part 1
3591 individual conflicts

Update build.js

Update install_node.sh

Update byond.js

oh my fucking god

hat

slow

huh

holy shit

we all fall down

2 more I missed

2900 individual conflicts

2700 Individual conflicts

replaces yarn file with tg version, bumping us down to 2200-ish

Down to 2000 individual conflicts

140 down

mmm

aaaaaaaaaaaaaaaaaaa

not yt

575

soon

900 individual conflicts

600 individual conflicts, 121 file conflicts

im not okay

160 across 19 files

29 in 4 files

0 conflicts, compiletime fix time

some minor incap stuff

missed ticks

weird dupe definition stuff

missed ticks 2

incap fixes

undefs and pie fix

Radio update and some extra minor stuff

returns a single override

no more dupe definitions, 175 compiletime errors

Unticked file fix

sound and emote stuff

honk and more radio stuff
2024-10-19 08:04:33 -07:00

184 lines
5.0 KiB
Plaintext

/*
Skyrat removal START, moved to modular file
//node2, air2, network2 correspond to input
//node1, air1, network1 correspond to output
/obj/machinery/atmospherics/components/binary/circulator
name = "circulator/heat exchanger"
desc = "A gas circulator pump and heat exchanger."
icon_state = "circ_base"
pipe_flags = PIPING_ONE_PER_TURF | PIPING_DEFAULT_LAYER_ONLY
vent_movement = VENTCRAWL_CAN_SEE
density = TRUE
circuit = /obj/item/circuitboard/machine/circulator
var/active = FALSE
var/last_pressure_delta = 0
var/flipped = 0
///Which circulator mode we are on, the generator requires one of each to work.
var/mode = CIRCULATOR_HOT
///The generator we are connected to.
var/obj/machinery/power/thermoelectric_generator/generator
/obj/machinery/atmospherics/components/binary/circulator/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation)
//default cold circ for mappers
/obj/machinery/atmospherics/components/binary/circulator/cold
mode = CIRCULATOR_COLD
/obj/machinery/atmospherics/components/binary/circulator/Destroy()
if(generator)
disconnectFromGenerator()
return ..()
/obj/machinery/atmospherics/components/binary/circulator/proc/return_transfer_air()
var/datum/gas_mixture/air1 = airs[1]
var/datum/gas_mixture/air2 = airs[2]
var/output_starting_pressure = air1.return_pressure()
var/input_starting_pressure = air2.return_pressure()
if(output_starting_pressure >= input_starting_pressure-10)
//Need at least 10 KPa difference to overcome friction in the mechanism
last_pressure_delta = 0
return null
//Calculate necessary moles to transfer using PV = nRT
if(air2.temperature <= 0)
last_pressure_delta = 0
return
var/pressure_delta = (input_starting_pressure - output_starting_pressure)/2
var/transfer_moles = (pressure_delta*air1.volume)/(air2.temperature * R_IDEAL_GAS_EQUATION)
last_pressure_delta = pressure_delta
//Actually transfer the gas
var/datum/gas_mixture/removed = air2.remove(transfer_moles)
update_parents()
return removed
/obj/machinery/atmospherics/components/binary/circulator/process_atmos()
update_appearance()
/obj/machinery/atmospherics/components/binary/circulator/update_overlays()
. = ..()
cut_overlays()
if(anchored)
add_overlay("circ_anchor")
add_overlay("panel_[panel_open]")
if(!is_operational)
add_overlay("fan_[mode]")
add_overlay("flow")
add_overlay("display")
return
add_overlay("flow_on")
add_overlay("display_[mode]")
if(last_pressure_delta > 0)
add_overlay("fan_[mode]_[last_pressure_delta > ONE_ATMOSPHERE]")
else
add_overlay("fan_[mode]")
/obj/machinery/atmospherics/components/binary/circulator/wrench_act(mob/living/user, obj/item/I)
if(!panel_open)
balloon_alert(user, "open the panel!")
return
set_anchored(!anchored)
I.play_tool_sound(src)
if(generator)
disconnectFromGenerator()
balloon_alert(user, "[anchored ? "secure" : "unsecure"]")
var/obj/machinery/atmospherics/node1 = nodes[1]
var/obj/machinery/atmospherics/node2 = nodes[2]
if(node1)
node1.disconnect(src)
nodes[1] = null
if(parents[1])
nullify_pipenet(parents[1])
if(node2)
node2.disconnect(src)
nodes[2] = null
if(parents[2])
nullify_pipenet(parents[2])
if(anchored)
set_init_directions()
atmos_init()
node1 = nodes[1]
if(node1)
node1.atmos_init()
node1.add_member(src)
node2 = nodes[2]
if(node2)
node2.atmos_init()
node2.add_member(src)
SSair.add_to_rebuild_queue(src)
return TRUE
/obj/machinery/atmospherics/components/binary/circulator/set_init_directions()
switch(dir)
if(NORTH, SOUTH)
initialize_directions = EAST|WEST
if(EAST, WEST)
initialize_directions = NORTH|SOUTH
/obj/machinery/atmospherics/components/binary/circulator/get_node_connects()
if(flipped)
return list(turn(dir, 270), turn(dir, 90))
return list(turn(dir, 90), turn(dir, 270))
/obj/machinery/atmospherics/components/binary/circulator/can_be_node(obj/machinery/atmospherics/target)
if(anchored)
return ..(target)
return FALSE
/obj/machinery/atmospherics/components/binary/circulator/multitool_act(mob/living/user, obj/item/I)
if(generator)
disconnectFromGenerator()
mode = !mode
balloon_alert(user, "set to [mode ? "cold" : "hot"]")
return TRUE
/obj/machinery/atmospherics/components/binary/circulator/screwdriver_act(mob/user, obj/item/I)
if(!anchored)
balloon_alert(user, "anchor it down!")
return
toggle_panel_open()
I.play_tool_sound(src)
balloon_alert(user, "panel [panel_open ? "open" : "closed"]")
return TRUE
/obj/machinery/atmospherics/components/binary/circulator/crowbar_act(mob/user, obj/item/I)
if(default_deconstruction_crowbar(I))
return TRUE
return ..()
/obj/machinery/atmospherics/components/binary/circulator/on_deconstruction(disassembled)
if(generator)
disconnectFromGenerator()
/obj/machinery/atmospherics/components/binary/circulator/proc/disconnectFromGenerator()
if(mode)
generator.cold_circ = null
else
generator.hot_circ = null
generator.update_appearance()
generator = null
/obj/machinery/atmospherics/components/binary/circulator/set_piping_layer(new_layer)
..()
pixel_x = 0
pixel_y = 0
Skyrat removal END
*/