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Bubberstation/code/modules/atmospherics/machinery/components/binary_devices/pressure_valve.dm
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/obj/machinery/atmospherics/components/binary/pressure_valve
icon_state = "pvalve_map-3"
name = "pressure valve"
desc = "An activable one way valve that let gas pass through if the pressure on the input side is higher than the set pressure."
can_unwrench = TRUE
shift_underlay_only = FALSE
construction_type = /obj/item/pipe/directional
pipe_state = "pvalve"
use_power = NO_POWER_USE
///Amount of pressure needed before the valve for it to open
var/target_pressure = ONE_ATMOSPHERE
///Check if the gas is moving from one pipenet to the other
var/is_gas_flowing = FALSE
/obj/machinery/atmospherics/components/binary/pressure_valve/Initialize(mapload)
. = ..()
register_context()
/obj/machinery/atmospherics/components/binary/pressure_valve/add_context(atom/source, list/context, obj/item/held_item, mob/user)
. = ..()
context[SCREENTIP_CONTEXT_CTRL_LMB] = "Turn [on ? "off" : "on"]"
context[SCREENTIP_CONTEXT_ALT_LMB] = "Maximize target pressure"
return CONTEXTUAL_SCREENTIP_SET
/obj/machinery/atmospherics/components/binary/pressure_valve/click_ctrl(mob/user)
if(is_operational)
on = !on
balloon_alert(user, "turned [on ? "on" : "off"]")
investigate_log("was turned [on ? "on" : "off"] by [key_name(user)]", INVESTIGATE_ATMOS)
update_appearance()
return CLICK_ACTION_SUCCESS
return CLICK_ACTION_BLOCKING
/obj/machinery/atmospherics/components/binary/pressure_valve/click_alt(mob/user)
if(target_pressure == MAX_OUTPUT_PRESSURE)
return CLICK_ACTION_BLOCKING
target_pressure = MAX_OUTPUT_PRESSURE
investigate_log("was set to [target_pressure] kPa by [key_name(user)]", INVESTIGATE_ATMOS)
balloon_alert(user, "target pressure set to [target_pressure] kPa")
update_appearance()
return CLICK_ACTION_SUCCESS
/obj/machinery/atmospherics/components/binary/pressure_valve/update_icon_nopipes()
if(on && is_operational && is_gas_flowing)
icon_state = "pvalve_flow-[set_overlay_offset(piping_layer)]"
else if(on && is_operational && !is_gas_flowing)
icon_state = "pvalve_on-[set_overlay_offset(piping_layer)]"
else
icon_state = "pvalve_off-[set_overlay_offset(piping_layer)]"
/obj/machinery/atmospherics/components/binary/pressure_valve/process_atmos()
if(!on || !is_operational)
return
var/datum/gas_mixture/input_air = airs[1]
var/datum/gas_mixture/output_air = airs[2]
var/datum/gas_mixture/output_pipenet_air = parents[2].air
if(input_air.return_pressure() > target_pressure)
if(input_air.release_gas_to(output_air, input_air.return_pressure(), output_pipenet_air = output_pipenet_air))
update_parents()
is_gas_flowing = TRUE
else
is_gas_flowing = FALSE
update_icon_nopipes()
/obj/machinery/atmospherics/components/binary/pressure_valve/relaymove(mob/living/user, direction)
if(!on || direction != dir)
return
. = ..()
/obj/machinery/atmospherics/components/binary/pressure_valve/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "AtmosPump", name)
ui.open()
/obj/machinery/atmospherics/components/binary/pressure_valve/ui_data()
var/data = list()
data["on"] = on
data["pressure"] = round(target_pressure)
data["max_pressure"] = round(ONE_ATMOSPHERE*100)
return data
/obj/machinery/atmospherics/components/binary/pressure_valve/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
switch(action)
if("power")
on = !on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", INVESTIGATE_ATMOS)
. = TRUE
if("pressure")
var/pressure = params["pressure"]
if(pressure == "max")
pressure = ONE_ATMOSPHERE*100
. = TRUE
else if(text2num(pressure) != null)
pressure = text2num(pressure)
. = TRUE
if(.)
target_pressure = clamp(pressure, 0, ONE_ATMOSPHERE*100)
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
update_appearance()
/obj/machinery/atmospherics/components/binary/pressure_valve/can_unwrench(mob/user)
. = ..()
if(. && on && is_operational)
to_chat(user, span_warning("You cannot unwrench [src], turn it off first!"))
return FALSE
/obj/machinery/atmospherics/components/binary/pressure_valve/layer2
piping_layer = 2
icon_state= "pvalve_map-2"
/obj/machinery/atmospherics/components/binary/pressure_valve/layer4
piping_layer = 4
icon_state= "pvalve_map-4"
/obj/machinery/atmospherics/components/binary/pressure_valve/on
on = TRUE
icon_state = "pvalve_on_map-3"
/obj/machinery/atmospherics/components/binary/pressure_valve/on/layer2
piping_layer = 2
icon_state= "pvalve_on_map-2"
/obj/machinery/atmospherics/components/binary/pressure_valve/on/layer4
piping_layer = 4
icon_state= "pvalve_on_map-4"