Files
Bubberstation/code/modules/awaymissions/mission_code/centcomAway.dm
grungussuss 58501dce77 Reorganizes the sound folder (#86726)
## About The Pull Request

<details>

- renamed ai folder to announcer

-- announcer --
- moved vox_fem to announcer
- moved approachingTG to announcer

- separated the ambience folder into ambience and instrumental
-- ambience --

- created holy folder moved all related sounds there
- created engineering folder and moved all related sounds there
- created security folder and moved ambidet there
- created general folder and moved ambigen there
- created icemoon folder and moved all icebox-related ambience there
- created medical folder and moved all medbay-related ambi there
- created ruin folder and moves all ruins ambi there
- created beach folder and moved seag and shore there
- created lavaland folder and moved related ambi there
- created aurora_caelus folder and placed its ambi there
- created misc folder and moved the rest of the files that don't have a
specific category into it

-- instrumental --

- moved traitor folder here
- created lobby_music folder and placed our songs there (title0 not used
anywhere? - server-side modification?)

-- items --

- moved secdeath to hailer
- moved surgery to handling

-- effects --

- moved chemistry into effects
- moved hallucinations into effects
- moved health into effects
- moved magic into effects

-- vehicles --

- moved mecha into vehicles


created mobs folder

-- mobs --

- moved creatures folder into mobs
- moved voice into mobs

renamed creatures to non-humanoids
renamed voice to humanoids

-- non-humanoids--

created cyborg folder
created hiss folder
moved harmalarm.ogg to cyborg

-- humanoids --




-- misc --

moved ghostwhisper to misc
moved insane_low_laugh to misc

I give up trying to document this.

</details>

- [X] ambience
- [x] announcer
- [x] effects
- [X] instrumental
- [x] items
- [x] machines
- [x] misc 
- [X] mobs
- [X] runtime
- [X] vehicles

- [ ] attributions

## Why It's Good For The Game

This folder is so disorganized that it's vomit inducing, will make it
easier to find and add new sounds, providng a minor structure to the
sound folder.

## Changelog
🆑 grungussuss
refactor: the sound folder in the source code has been reorganized,
please report any oddities with sounds playing or not playing
server: lobby music has been repathed to sound/music/lobby_music
/🆑
2024-09-23 22:24:50 -07:00

64 lines
2.6 KiB
Plaintext

//centcomAway areas
/area/awaymission/centcom_away
name = "XCC-P5831"
icon_state = "away"
requires_power = FALSE
/area/awaymission/centcom_away/general
name = "XCC-P5831"
ambientsounds = list('sound/ambience/general/ambigen2.ogg')
/area/awaymission/centcom_away/maint
name = "XCC-P5831 Maintenance"
icon_state = "away1"
ambientsounds = list('sound/ambience/engineering/ambisin1.ogg')
/area/awaymission/centcom_away/thunderdome
name = "XCC-P5831 Thunderdome"
icon_state = "away2"
ambientsounds = list('sound/ambience/engineering/ambisin2.ogg')
/area/awaymission/centcom_away/cafe
name = "XCC-P5831 Kitchen Arena"
icon_state = "away3"
ambientsounds = list('sound/ambience/engineering/ambisin3.ogg')
/area/awaymission/centcom_away/courtroom
name = "XCC-P5831 Courtroom"
icon_state = "away4"
ambientsounds = list('sound/ambience/engineering/ambisin4.ogg')
/area/awaymission/centcom_away/hangar
name = "XCC-P5831 Hangars"
icon_state = "away4"
ambientsounds = list('sound/ambience/general/ambigen4.ogg')
//centcomAway items
/obj/item/paper/pamphlet/centcom/visitor_info
name = "Visitor Info Pamphlet"
default_raw_text = "<b> XCC-P5831 Visitor Information </b><br>\
Greetings, visitor, to XCC-P5831! As you may know, this outpost was once \
used as Nanotrasen's CENTRAL COMMAND STATION, organizing and coordinating company \
projects across the vastness of space. <br>\
Since the completion of the much more efficient CC-A5831 on March 8, 2553, XCC-P5831 no longer \
acts as NT's base of operations but still plays a very important role its corporate affairs; \
serving as a supply and repair depot, as well as being host to its most important legal proceedings\
and the thrilling pay-per-view broadcasts of <i>PLASTEEL CHEF</i> and <i>THUNDERDOME LIVE</i>.<br> \
We hope you enjoy your stay!"
/obj/item/paper/fluff/awaymissions/centcom/gateway_memo
name = "Memo to XCC-P5831 QM"
default_raw_text = "<b>From: XCC-P5831 Management Office</b><br>\
<b>To: Rolf Ingram, XCC-P5831 Quartermaster</b><br>\
Hey, Rolf, once you pack that gateway into the ferry hangar, <i>make absolutely sure</i> \
to deactivate it! As you may know, SS13 has recently got its network up and running, \
which means that until we get this gate shipped off to the next colonization staging \
area, they'll be able to hop straight in here if its hooked up on our end.<br>\
Obviously, that's something I'd very much rather avoid. Our forensics and medical \
teams never did figure out what happened that last time... and I can't wrap my head \
around it myself. Why would a shuttle full of evacuees all snap and beat each other \
to death the moment they reached safety?<br>\
- D. Cereza"