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* Refactor removing unused defines. (#82115) Refactors a lot of the unused defines. Refactors a lot of the unused defines. Nothing player facing --------- Co-authored-by: san7890 <the@san7890.com> * Oh well. I hope this works fine. --------- Co-authored-by: Bilbo367 <163439532+Bilbo367@users.noreply.github.com> Co-authored-by: san7890 <the@san7890.com> Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
24 lines
708 B
Plaintext
24 lines
708 B
Plaintext
/// Gives the appearance of being an agent
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/mob/living/carbon/human/proc/set_service_style()
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var/static/list/approved_hair_colors = list(
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"#4B3D28",
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COLOR_BLACK,
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"#8D4A43",
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"#D2B48C",
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)
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var/static/list/approved_hairstyles = list(
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/datum/sprite_accessory/hair/business,
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/datum/sprite_accessory/hair/business2,
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/datum/sprite_accessory/hair/business3,
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/datum/sprite_accessory/hair/business4,
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/datum/sprite_accessory/hair/mulder,
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)
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var/datum/sprite_accessory/hair/picked_hair = pick(approved_hairstyles)
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var/picked_color = pick(approved_hair_colors)
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set_facial_hairstyle("Shaved", update = FALSE)
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set_haircolor(picked_color, update = FALSE)
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set_hairstyle(initial(picked_hair.name))
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