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## About The Pull Request For: - gas analyzer - scanner gate - plant analyzer - t-ray scanner - slime scanner - scanning mining geysers https://github.com/user-attachments/assets/24fde731-e567-483b-b88e-6f7fcbacf52a ## Why It's Good For The Game it sounds nice ## Changelog 🆑 grungussuss sound: added new scanning sound /🆑
253 lines
8.5 KiB
Plaintext
253 lines
8.5 KiB
Plaintext
//CONTAINS: Detective's Scanner
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// TODO: Split everything into easy to manage procs.
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/obj/item/detective_scanner
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name = "forensic scanner"
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desc = "Used to remotely scan objects and biomass for DNA and fingerprints. Can print a report of the findings."
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icon = 'icons/obj/devices/scanner.dmi'
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icon_state = "forensicnew"
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w_class = WEIGHT_CLASS_SMALL
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inhand_icon_state = "electronic"
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worn_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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obj_flags = CONDUCTS_ELECTRICITY
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item_flags = NOBLUDGEON
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slot_flags = ITEM_SLOT_BELT
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/// if the scanner is currently busy processing
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var/scanner_busy = FALSE
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var/list/log = list()
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var/range = 8
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var/view_check = TRUE
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var/forensicPrintCount = 0
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actions_types = list(/datum/action/item_action/display_detective_scan_results)
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/datum/action/item_action/display_detective_scan_results
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name = "Display Forensic Scanner Results"
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/datum/action/item_action/display_detective_scan_results/Trigger(trigger_flags)
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var/obj/item/detective_scanner/scanner = target
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if(istype(scanner))
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scanner.display_detective_scan_results(usr)
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/obj/item/detective_scanner/attack_self(mob/user)
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if(!LAZYLEN(log))
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balloon_alert(user, "no logs!")
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return
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if(scanner_busy)
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balloon_alert(user, "scanner busy!")
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return
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scanner_busy = TRUE
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balloon_alert(user, "printing report...")
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addtimer(CALLBACK(src, PROC_REF(safe_print_report)), 10 SECONDS)
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/**
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* safe_print_report - a wrapper proc for print_report
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*
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* Calls print_report(), and should a runtime occur within we can still reset the 'busy' state
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*/
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/obj/item/detective_scanner/proc/safe_print_report()
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print_report()
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scanner_busy = FALSE
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/obj/item/detective_scanner/proc/print_report()
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// Create our paper
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var/obj/item/paper/report_paper = new(get_turf(src))
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//This could be a global count like sec and med record printouts. See GLOB.manifest.generalPrintCount AKA datacore.dm
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var/frNum = ++forensicPrintCount
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report_paper.name = "FR-[frNum] 'Forensic Record'"
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var/report_text = "<center><B>Forensic Record - (FR-[frNum])</B></center><HR><BR>"
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report_text += jointext(log, "<BR>")
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report_text += "<HR><B>Notes:</B><BR>"
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report_paper.add_raw_text(report_text)
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report_paper.update_appearance()
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if(ismob(loc))
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var/mob/printer = loc
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printer.put_in_hands(report_paper)
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balloon_alert(printer, "logs cleared")
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// Clear the logs
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log = list()
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/obj/item/detective_scanner/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
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if(SHOULD_SKIP_INTERACTION(interacting_with, src, user))
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return NONE // lets us put our scanner away without trying to scan the bag
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safe_scan(user, interacting_with)
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return ITEM_INTERACT_SUCCESS
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/obj/item/detective_scanner/ranged_interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
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safe_scan(user, interacting_with)
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return ITEM_INTERACT_SUCCESS
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/**
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* safe_scan - a wrapper proc for scan()
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*
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* calls scan(), and should a runtime occur within we can still reset the 'busy' state
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*/
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/obj/item/detective_scanner/proc/safe_scan(mob/user, atom/atom_to_scan)
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set waitfor = FALSE
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if(scanner_busy)
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return
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if(!scan(user, atom_to_scan)) // this should only return FALSE if a runtime occurs during the scan proc, so ideally never
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balloon_alert(user, "scanner error!") // but in case it does, we 'error' instead of just bricking the scanner
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scanner_busy = FALSE
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/**
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* scan - scans an atom for forensic data and outputs it to the mob holding the scanner
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*
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* This should always return TRUE barring a runtime
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*/
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/obj/item/detective_scanner/proc/scan(mob/user, atom/scanned_atom)
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// Can remotely scan objects and mobs.
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if((get_dist(scanned_atom, user) > range) || (!(scanned_atom in view(range, user)) && view_check) || (loc != user))
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return TRUE
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playsound(src, SFX_INDUSTRIAL_SCAN, 20, TRUE, -2, TRUE, FALSE)
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scanner_busy = TRUE
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user.visible_message(
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span_notice("\The [user] points the [src.name] at \the [scanned_atom] and performs a forensic scan."),
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ignored_mobs = user
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)
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to_chat(user, span_notice("You scan \the [scanned_atom]. The scanner is now analysing the results..."))
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// GATHER INFORMATION
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//Make our assoc list array
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// The keys are the headers used for it, and the value is a list of each line printed
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var/list/det_data = list()
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var/list/blood = GET_ATOM_BLOOD_DNA(scanned_atom)
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det_data[DETSCAN_CATEGORY_FIBER] = GET_ATOM_FIBRES(scanned_atom)
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var/target_name = scanned_atom.name
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// Start gathering
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if(ishuman(scanned_atom))
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var/mob/living/carbon/human/scanned_human = scanned_atom
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if(!scanned_human.gloves)
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LAZYADD(det_data[DETSCAN_CATEGORY_FINGERS], md5(scanned_human.dna?.unique_identity))
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else if(!ismob(scanned_atom))
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det_data[DETSCAN_CATEGORY_FINGERS] = GET_ATOM_FINGERPRINTS(scanned_atom)
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// Only get reagents from non-mobs.
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for(var/datum/reagent/present_reagent as anything in scanned_atom.reagents?.reagent_list)
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LAZYADD(det_data[DETSCAN_CATEGORY_DRINK], \
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"Reagent: <font color='red'>[present_reagent.name]</font> Volume: <font color='red'>[present_reagent.volume]</font>")
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// Get blood data from the blood reagent.
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if(!istype(present_reagent, /datum/reagent/blood))
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continue
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var/blood_DNA = present_reagent.data["blood_DNA"]
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var/blood_type = present_reagent.data["blood_type"]
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if(!blood_DNA || !blood_type)
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continue
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LAZYSET(blood, blood_DNA, blood_type)
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if(istype(scanned_atom, /obj/item/card/id))
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var/obj/item/card/id/user_id = scanned_atom
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for(var/region in DETSCAN_ACCESS_ORDER())
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var/access_in_region = SSid_access.accesses_by_region[region] & user_id.GetAccess()
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if(!length(access_in_region))
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continue
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LAZYADD(det_data[DETSCAN_CATEGORY_ACCESS], "[region]:")
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var/list/access_names = list()
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for(var/access_num in access_in_region)
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access_names += SSid_access.get_access_desc(access_num)
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LAZYADD(det_data[DETSCAN_CATEGORY_ACCESS], english_list(access_names))
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for(var/bloodtype in blood)
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LAZYADD(det_data[DETSCAN_CATEGORY_BLOOD], \
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"Type: <font color='red'>[blood[bloodtype]]</font> DNA (UE): <font color='red'>[bloodtype]</font>")
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// sends it off to be modified by the items
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SEND_SIGNAL(scanned_atom, COMSIG_DETECTIVE_SCANNED, user, det_data)
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// We gathered everything. Create a fork and slowly display the results to the holder of the scanner.
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var/found_something = FALSE
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add_log("<B>[station_time_timestamp()][get_timestamp()] - [target_name]</B>", 0)
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for(var/category in DETSCAN_DEFAULT_ORDER())
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if(!LAZYLEN(det_data[category]))
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continue // no data found, move to next category
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sleep(3 SECONDS)
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add_log(span_info("<B>[category]:</B>"))
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for(var/line in det_data[category])
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add_log(line)
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found_something = TRUE
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// Make sure the original user is still holding the scanner before sending them the results
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var/mob/holder = null
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if(src.loc == user)
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holder = user
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else if(ismob(src.loc))
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holder = src.loc
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if(!found_something)
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add_log("<I># No forensic traces found #</I>", 0) // Don't display this to the holder user
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if(holder)
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to_chat(holder, span_warning("Unable to locate any fingerprints, materials, fibers, or blood on \the [target_name]!"))
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else
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if(holder)
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to_chat(holder, span_notice("You finish scanning \the [target_name]."))
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add_log("---------------------------------------------------------", 0)
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return TRUE
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/obj/item/detective_scanner/proc/add_log(msg, broadcast = 1)
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if(scanner_busy)
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if(broadcast && ismob(loc))
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var/mob/logger = loc
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to_chat(logger, msg)
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log += " [msg]"
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else
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CRASH("[src] [REF(src)] is adding a log when it was never put in scanning mode!")
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/proc/get_timestamp()
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return time2text(world.time + 432000, ":ss")
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/obj/item/detective_scanner/click_alt(mob/living/user)
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if(!LAZYLEN(log))
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balloon_alert(user, "no logs!")
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return CLICK_ACTION_BLOCKING
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if(scanner_busy)
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balloon_alert(user, "scanner busy!")
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return CLICK_ACTION_BLOCKING
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balloon_alert(user, "deleting logs...")
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if(!do_after(user, 3 SECONDS, target = src))
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return CLICK_ACTION_BLOCKING
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balloon_alert(user, "logs cleared")
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log = list()
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return CLICK_ACTION_SUCCESS
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/obj/item/detective_scanner/examine(mob/user)
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. = ..()
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if(LAZYLEN(log) && !scanner_busy)
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. += span_notice("Alt-click to clear scanner logs.")
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/obj/item/detective_scanner/proc/display_detective_scan_results(mob/living/user)
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// No need for can-use checks since the action button should do proper checks
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if(!LAZYLEN(log))
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balloon_alert(user, "no logs!")
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return
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if(scanner_busy)
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balloon_alert(user, "scanner busy!")
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return
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to_chat(user, span_notice("<B>Scanner Report</B>"))
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for(var/iterLog in log)
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to_chat(user, iterLog)
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