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3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
423 lines
18 KiB
Plaintext
423 lines
18 KiB
Plaintext
//*******************Contains everything related to the flora on lavaland.*******************************
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//This includes: The structures, their produce, their seeds and the crafting recipe for the mushroom bowl
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/obj/structure/flora/ash
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name = "large mushrooms"
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desc = "A number of large mushrooms, covered in a faint layer of ash and what can only be spores."
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icon = 'icons/obj/mining_zones/ash_flora.dmi'
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icon_state = "l_mushroom1"
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base_icon_state = "l_mushroom"
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resistance_flags = LAVA_PROOF
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gender = PLURAL
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layer = PROJECTILE_HIT_THRESHHOLD_LAYER //sporangiums up don't shoot
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product_types = list(/obj/item/food/grown/ash_flora/shavings = 1)
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harvest_with_hands = TRUE
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harvested_name = "shortened mushrooms"
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harvested_desc = "Some quickly regrowing mushrooms, formerly known to be quite large."
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harvest_message_low = "You pick a mushroom, but fail to collect many shavings from its cap."
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harvest_message_med = "You pick a mushroom, carefully collecting the shavings from its cap."
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harvest_message_high = "You harvest and collect shavings from several mushroom caps."
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harvest_message_true_thresholds = TRUE
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harvest_verb = "pluck"
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flora_flags = FLORA_HERBAL //not really accurate but what sound do hit mushrooms make anyway
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var/number_of_variants = 4
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/obj/structure/flora/ash/Initialize(mapload)
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. = ..()
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base_icon_state = "[base_icon_state][rand(1, number_of_variants)]"
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icon_state = base_icon_state
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/obj/structure/flora/ash/harvest(user, product_amount_multiplier)
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if(!..())
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return FALSE
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icon_state = "[base_icon_state]p"
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return TRUE
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/obj/structure/flora/ash/regrow()
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..()
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icon_state = base_icon_state
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/obj/structure/flora/ash/tall_shroom //exists only so that the spawning check doesn't allow these spawning near other things
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regrowth_time_low = 4200
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/obj/structure/flora/ash/leaf_shroom
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name = "leafy mushrooms"
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desc = "A number of mushrooms, each of which surrounds a greenish sporangium with a number of leaf-like structures."
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icon_state = "s_mushroom1"
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base_icon_state = "s_mushroom"
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product_types = list(/obj/item/food/grown/ash_flora/mushroom_leaf = 1)
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harvested_name = "leafless mushrooms"
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harvested_desc = "A bunch of formerly-leafed mushrooms, with their sporangiums exposed. Scandalous?"
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harvest_amount_high = 4
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harvest_message_low = "You pluck a single, suitable leaf."
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harvest_message_med = "You pluck a number of leaves, leaving a few unsuitable ones."
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harvest_message_high = "You pluck quite a lot of suitable leaves."
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harvest_time = 20
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regrowth_time_low = 2400
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regrowth_time_high = 6000
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/obj/structure/flora/ash/cap_shroom
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name = "tall mushrooms"
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desc = "Several mushrooms, the larger of which have a ring of conks at the midpoint of their stems."
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icon_state = "r_mushroom1"
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base_icon_state = "r_mushroom"
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product_types = list(/obj/item/food/grown/ash_flora/mushroom_cap = 1)
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harvested_name = "small mushrooms"
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harvested_desc = "Several small mushrooms near the stumps of what likely were larger mushrooms."
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harvest_amount_high = 4
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harvest_message_low = "You slice the cap off a mushroom."
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harvest_message_med = "You slice off a few conks from the larger mushrooms."
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harvest_message_high = "You slice off a number of caps and conks from these mushrooms."
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harvest_time = 50
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regrowth_time_low = 3000
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regrowth_time_high = 5400
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/obj/structure/flora/ash/stem_shroom
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name = "numerous mushrooms"
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desc = "A large number of mushrooms, some of which have long, fleshy stems. They're radiating light!"
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icon_state = "t_mushroom1"
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base_icon_state = "t_mushroom"
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light_range = 1.5
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light_power = 2.1
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product_types = list(/obj/item/food/grown/ash_flora/mushroom_stem = 1)
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harvested_name = "tiny mushrooms"
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harvested_desc = "A few tiny mushrooms around larger stumps. You can already see them growing back."
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harvest_amount_high = 4
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harvest_message_low = "You pick and slice the cap off a mushroom, leaving the stem."
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harvest_message_med = "You pick and decapitate several mushrooms for their stems."
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harvest_message_high = "You acquire a number of stems from these mushrooms."
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harvest_time = 40
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regrowth_time_low = 3000
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regrowth_time_high = 6000
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/obj/structure/flora/ash/cacti
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name = "fruiting cacti"
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desc = "Several prickly cacti, brimming with ripe fruit and covered in a thin layer of ash."
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icon_state = "cactus1"
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base_icon_state = "cactus"
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product_types = list(/obj/item/food/grown/ash_flora/cactus_fruit = 20, /obj/item/seeds/lavaland/cactus = 1)
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harvested_name = "cacti"
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harvested_desc = "A bunch of prickly cacti. You can see fruits slowly growing beneath the covering of ash."
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harvest_amount_high = 2
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harvest_message_low = "You pick a cactus fruit."
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harvest_message_med = "You pick several cactus fruit." //shouldn't show up, because you can't get more than two
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harvest_message_high = "You pick a pair of cactus fruit."
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harvest_time = 10
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regrowth_time_low = 4800
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regrowth_time_high = 7200
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can_uproot = FALSE //Don't want 50 in one tile to decimate whoever dare step on the mass of cacti
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/obj/structure/flora/ash/cacti/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/caltrop, min_damage = 3, max_damage = 6, probability = 70)
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/obj/structure/flora/ash/seraka
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name = "seraka mushrooms"
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desc = "A small cluster of seraka mushrooms. These must have come with the ashlizards."
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icon_state = "seraka_mushroom1"
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base_icon_state = "seraka_mushroom"
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product_types = list(/obj/item/food/grown/ash_flora/seraka = 1)
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harvested_name = "harvested seraka mushrooms"
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harvested_desc = "A couple of small seraka mushrooms, with the larger ones clearly having been recently removed. They'll grow back... eventually."
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harvest_amount_high = 6
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harvest_message_low = "You pluck a few choice tasty mushrooms."
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harvest_message_med = "You grab a good haul of mushrooms."
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harvest_message_high = "You hit the mushroom motherlode and make off with a bunch of tasty mushrooms."
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harvest_time = 25
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regrowth_time_low = 3000
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regrowth_time_high = 5400
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number_of_variants = 2
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harvest_message_true_thresholds = FALSE
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/obj/structure/flora/ash/fireblossom
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name = "fire blossom"
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desc = "An odd flower that grows commonly near bodies of lava."
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icon_state = "fireblossom1"
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base_icon_state = "fireblossom"
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light_range = LIGHT_FIRE_BLOSSOM
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light_power = LIGHT_FIRE_BLOSSOM
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light_color = COLOR_BIOLUMINESCENCE_YELLOW
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product_types = list(/obj/item/food/grown/ash_flora/fireblossom = 1)
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harvested_name = "fire blossom stems"
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harvested_desc = "A few fire blossom stems, missing their flowers."
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harvest_amount_high = 3
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harvest_message_low = "You pluck a single, suitable flower."
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harvest_message_med = "You pluck a number of flowers, leaving a few unsuitable ones."
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harvest_message_high = "You pluck quite a lot of suitable flowers."
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regrowth_time_low = 2500
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regrowth_time_high = 4000
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number_of_variants = 2
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/obj/structure/flora/ash/fireblossom/after_harvest()
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set_light_power(LIGHT_RANGE_FIRE_BLOSSOM_HARVESTED)
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set_light_range(LIGHT_POWER_FIRE_BLOSSOM_HARVESTED)
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update_light()
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return ..()
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/obj/structure/flora/ash/fireblossom/regrow()
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set_light_power(initial(light_power))
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set_light_range(initial(light_range))
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update_light()
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return ..()
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///Snow flora to exist on icebox.
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/obj/structure/flora/ash/chilly
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name = "springy grassy fruit"
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desc = "A number of bright, springy blue fruiting plants. They seem to be unconcerned with the hardy, cold environment."
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icon_state = "chilly_pepper1"
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base_icon_state = "chilly_pepper"
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product_types = list(/obj/item/food/grown/icepepper = 1)
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harvested_name = "springy grass"
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harvested_desc = "A bunch of springy, bouncy fruiting grass, all picked. Or maybe they were never fruiting at all?"
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harvest_amount_high = 3
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harvest_message_low = "You pluck a single, curved fruit."
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harvest_message_med = "You pluck a number of curved fruit."
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harvest_message_high = "You pluck quite a lot of curved fruit."
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harvest_time = 15
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regrowth_time_low = 2400
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regrowth_time_high = 5500
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number_of_variants = 2
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//SNACKS
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/obj/item/food/grown/ash_flora
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name = "mushroom shavings"
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desc = "Some shavings from a tall mushroom. With enough, might serve as a bowl."
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icon = 'icons/obj/mining_zones/ash_flora.dmi'
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icon_state = "mushroom_shavings"
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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max_integrity = 100
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seed = /obj/item/seeds/lavaland/polypore
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wine_power = 20
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/obj/item/food/grown/ash_flora/Initialize(mapload)
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. = ..()
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pixel_x = base_pixel_x + rand(-4, 4)
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pixel_y = base_pixel_y + rand(-4, 4)
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/obj/item/food/grown/ash_flora/shavings //So we can't craft bowls from everything.
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special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
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special_desc_jobs = list("Botanist") //SKYRAT EDIT
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special_desc = "You feel this flora would be unwise to consume while already full." //SKYRAT EDIT
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grind_results = list(/datum/reagent/toxin/mushroom_powder = 5)
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/obj/item/food/grown/ash_flora/mushroom_leaf
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name = "mushroom leaf"
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desc = "A leaf, from a mushroom."
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icon_state = "mushroom_leaf"
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seed = /obj/item/seeds/lavaland/porcini
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wine_power = 40
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special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
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special_desc_jobs = list("Botanist") //SKYRAT EDIT
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special_desc = "This flora is nutritious and healthy to eat, though slightly laced with nicotine." //SKYRAT EDIT
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/obj/item/food/grown/ash_flora/mushroom_cap
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name = "mushroom cap"
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desc = "The cap of a large mushroom."
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icon_state = "mushroom_cap"
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seed = /obj/item/seeds/lavaland/inocybe
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wine_power = 70
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special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
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special_desc_jobs = list("Botanist") //SKYRAT EDIT
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special_desc = "This flora is poisonous and hallucinogenic." //SKYRAT EDIT
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/obj/item/food/grown/ash_flora/mushroom_stem
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name = "mushroom stem"
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desc = "A long mushroom stem. It's slightly glowing."
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icon_state = "mushroom_stem"
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seed = /obj/item/seeds/lavaland/ember
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wine_power = 60
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special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
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special_desc_jobs = list("Botanist") //SKYRAT EDIT
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special_desc = "This flora contains psychoactive drugs and will also make you glow." //SKYRAT EDIT
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/obj/item/food/grown/ash_flora/cactus_fruit
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name = "cactus fruit"
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desc = "A cactus fruit covered in a thick, reddish skin. And some ash."
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icon_state = "cactus_fruit"
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seed = /obj/item/seeds/lavaland/cactus
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wine_power = 50
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special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
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special_desc_jobs = list("Botanist") //SKYRAT EDIT
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special_desc = "This flora is very nutritious and medicinal." //SKYRAT EDIT
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/obj/item/food/grown/ash_flora/seraka
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name = "seraka cap"
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desc = "Small, deeply flavourful mushrooms originally native to Tizira."
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icon_state = "seraka_cap"
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seed = /obj/item/seeds/lavaland/seraka
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wine_power = 40
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/obj/item/food/grown/ash_flora/fireblossom
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name = "fire blossom"
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desc = "A flower from a fire blossom."
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icon_state = "fireblossom"
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slot_flags = ITEM_SLOT_HEAD
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seed = /obj/item/seeds/lavaland/fireblossom
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wine_power = 40
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/obj/item/food/grown/ash_flora/seraka
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name = "seraka cap"
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desc = "Small, deeply flavourful mushrooms originally native to Tizira."
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icon_state = "seraka_cap"
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seed = /obj/item/seeds/lavaland/seraka
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wine_power = 40
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/obj/item/food/grown/ash_flora/fireblossom
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name = "fire blossom"
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desc = "A flower from a fire blossom."
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icon_state = "fireblossom"
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slot_flags = ITEM_SLOT_HEAD
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seed = /obj/item/seeds/lavaland/fireblossom
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wine_power = 40
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//SEEDS
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/obj/item/seeds/lavaland
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name = "lavaland seeds"
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desc = "You should never see this."
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lifespan = 50
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endurance = 25
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maturation = 7
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production = 4
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yield = 4
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potency = 15
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growthstages = 3
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rarity = PLANT_MODERATELY_RARE
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reagents_add = list(/datum/reagent/consumable/nutriment = 0.1)
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species = "polypore" // silence unit test
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genes = list(/datum/plant_gene/trait/fire_resistance)
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graft_gene = /datum/plant_gene/trait/fire_resistance
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/obj/item/seeds/lavaland/cactus
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name = "fruiting cactus seed pack"
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desc = "These seeds grow into fruiting cacti."
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icon_state = "seed-cactus"
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species = "cactus"
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plantname = "Fruiting Cactus"
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product = /obj/item/food/grown/ash_flora/cactus_fruit
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mutatelist = list(/obj/item/seeds/star_cactus)
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genes = list(/datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/service/hydroponics/growing_fruits.dmi'
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growthstages = 2
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reagents_add = list(/datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.04, /datum/reagent/consumable/vitfro = 0.08)
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///Star Cactus seeds, mutation of lavaland cactus.
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/obj/item/seeds/star_cactus
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name = "star cacti seed pack"
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desc = "These seeds grow into star cacti."
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icon_state = "seed-starcactus"
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species = "starcactus"
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plantname = "Star Cactus Cluster"
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product = /obj/item/food/grown/star_cactus
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lifespan = 60
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endurance = 30
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maturation = 7
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production = 6
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yield = 3
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growthstages = 4
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genes = list(/datum/plant_gene/trait/sticky, /datum/plant_gene/trait/stinging)
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graft_gene = /datum/plant_gene/trait/sticky
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growing_icon = 'icons/obj/service/hydroponics/growing_vegetables.dmi'
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reagents_add = list(/datum/reagent/water = 0.08, /datum/reagent/consumable/nutriment = 0.05, /datum/reagent/medicine/c2/helbital = 0.05)
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///Star Cactus Plants.
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/obj/item/food/grown/star_cactus
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seed = /obj/item/seeds/star_cactus
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name = "star cacti"
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desc = "A spikey, round cluster of prickly star cacti. And no, it's not called a star cactus because it's in space."
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icon_state = "starcactus"
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filling_color = "#1c801c"
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foodtypes = VEGETABLES
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distill_reagent = /datum/reagent/consumable/ethanol/tequila
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/obj/item/seeds/lavaland/polypore
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name = "polypore mycelium pack"
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desc = "This mycelium grows into bracket mushrooms, also known as polypores. Woody and firm, shaft miners often use them for makeshift crafts."
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icon_state = "mycelium-polypore"
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species = "polypore"
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plantname = "Polypore Mushrooms"
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product = /obj/item/food/grown/ash_flora/shavings
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genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/service/hydroponics/growing_mushrooms.dmi'
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reagents_add = list(/datum/reagent/consumable/nutriment = 0.04, /datum/reagent/consumable/ethanol = 0.04, /datum/reagent/stabilizing_agent = 0.06, /datum/reagent/consumable/mintextract = 0.02)
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/obj/item/seeds/lavaland/porcini
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name = "porcini mycelium pack"
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desc = "This mycelium grows into Boletus edulus, also known as porcini. Native to the late Earth, but discovered on Lavaland. Has culinary, medicinal and relaxant effects."
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icon_state = "mycelium-porcini"
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species = "porcini"
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plantname = "Porcini Mushrooms"
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product = /obj/item/food/grown/ash_flora/mushroom_leaf
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genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/service/hydroponics/growing_mushrooms.dmi'
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reagents_add = list(/datum/reagent/consumable/nutriment = 0.06, /datum/reagent/consumable/sugar = 0.06, /datum/reagent/consumable/vitfro = 0.04, /datum/reagent/drug/nicotine = 0.04)
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/obj/item/seeds/lavaland/inocybe
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name = "inocybe mycelium pack"
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desc = "This mycelium grows into an inocybe mushroom, a species of Lavaland origin with hallucinatory and toxic effects."
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icon_state = "mycelium-inocybe"
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species = "inocybe"
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plantname = "Inocybe Mushrooms"
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product = /obj/item/food/grown/ash_flora/mushroom_cap
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genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
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growing_icon = 'icons/obj/service/hydroponics/growing_mushrooms.dmi'
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reagents_add = list(/datum/reagent/toxin/mindbreaker = 0.04, /datum/reagent/consumable/entpoly = 0.08, /datum/reagent/drug/mushroomhallucinogen = 0.04)
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/obj/item/seeds/lavaland/ember
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name = "embershroom mycelium pack"
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desc = "This mycelium grows into embershrooms, a species of bioluminescent mushrooms native to Lavaland."
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icon_state = "mycelium-ember"
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species = "ember"
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plantname = "Embershroom Mushrooms"
|
|
product = /obj/item/food/grown/ash_flora/mushroom_stem
|
|
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/glow, /datum/plant_gene/trait/fire_resistance)
|
|
growing_icon = 'icons/obj/service/hydroponics/growing_mushrooms.dmi'
|
|
reagents_add = list(/datum/reagent/consumable/tinlux = 0.04, /datum/reagent/consumable/nutriment/vitamin = 0.02, /datum/reagent/drug/space_drugs = 0.02)
|
|
|
|
/obj/item/seeds/lavaland/seraka
|
|
name = "seraka mycelium pack"
|
|
desc = "This mycelium grows into seraka mushrooms, a species of savoury mushrooms originally native to Tizira used in food and traditional medicine."
|
|
icon_state = "mycelium-seraka"
|
|
species = "seraka"
|
|
plantname = "Seraka Mushrooms"
|
|
product = /obj/item/food/grown/ash_flora/seraka
|
|
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
|
|
growing_icon = 'icons/obj/service/hydroponics/growing_mushrooms.dmi'
|
|
reagents_add = list(/datum/reagent/toxin/mushroom_powder = 0.1, /datum/reagent/medicine/coagulant/seraka_extract = 0.02)
|
|
|
|
/obj/item/seeds/lavaland/fireblossom
|
|
name = "fire blossom seed pack"
|
|
desc = "These seeds grow into fire blossoms."
|
|
plantname = "Fire Blossom"
|
|
icon_state = "seed-fireblossom"
|
|
species = "fireblossom"
|
|
growthstages = 3
|
|
product = /obj/item/food/grown/ash_flora/fireblossom
|
|
genes = list(/datum/plant_gene/trait/fire_resistance, /datum/plant_gene/trait/glow/yellow)
|
|
growing_icon = 'icons/obj/service/hydroponics/growing_flowers.dmi'
|
|
reagents_add = list(/datum/reagent/consumable/tinlux = 0.04, /datum/reagent/consumable/nutriment = 0.03, /datum/reagent/carbon = 0.05)
|
|
|
|
//CRAFTING
|
|
|
|
/datum/crafting_recipe/mushroom_bowl
|
|
name = "Mushroom Bowl"
|
|
result = /obj/item/reagent_containers/cup/bowl/mushroom_bowl
|
|
reqs = list(/obj/item/food/grown/ash_flora/shavings = 5)
|
|
time = 30
|
|
category = CAT_CONTAINERS
|
|
|
|
/obj/item/reagent_containers/cup/bowl/mushroom_bowl
|
|
name = "mushroom bowl"
|
|
desc = "A bowl made out of mushrooms. Not food, though it might have contained some at some point."
|
|
icon = 'icons/obj/mining_zones/ash_flora.dmi'
|
|
icon_state = "mushroom_bowl"
|
|
fill_icon_state = "fullbowl"
|
|
fill_icon = 'icons/obj/mining_zones/ash_flora.dmi'
|
|
|
|
/obj/item/reagent_containers/cup/bowl/mushroom_bowl/update_icon_state()
|
|
if(!reagents.total_volume)
|
|
icon_state = "mushroom_bowl"
|
|
return ..()
|