Files
Bubberstation/code/modules/modular_computers/computers/item/laptop.dm
SkyratBot df90e547cc [MIRROR] Mouse drag & drop refactored attack chain (#28156)
* Mouse drag & drop refactored attack chain

* fex

---------

Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2024-06-15 18:09:14 +01:00

122 lines
3.1 KiB
Plaintext

/obj/item/modular_computer/laptop
name = "laptop"
desc = "A portable laptop computer."
icon = 'icons/obj/devices/modular_laptop.dmi'
icon_state = "laptop-closed"
icon_state_powered = "laptop"
icon_state_unpowered = "laptop-off"
icon_state_menu = "menu"
hardware_flag = PROGRAM_LAPTOP
max_idle_programs = 3
w_class = WEIGHT_CLASS_NORMAL
interaction_flags_mouse_drop = NEED_HANDS
// No running around with open laptops in hands.
item_flags = SLOWS_WHILE_IN_HAND
drag_slowdown = 0
screen_on = FALSE // Starts closed
var/start_open = TRUE // unless this var is set to 1
var/icon_state_closed = "laptop-closed"
var/w_class_open = WEIGHT_CLASS_BULKY
var/slowdown_open = 1
/obj/item/modular_computer/laptop/examine(mob/user)
. = ..()
if(screen_on)
. += span_notice("Alt-click to close it.")
/obj/item/modular_computer/laptop/Initialize(mapload)
. = ..()
if(start_open && !screen_on)
toggle_open()
/obj/item/modular_computer/laptop/update_icon_state()
if(!screen_on)
icon_state = icon_state_closed
return
return ..()
/obj/item/modular_computer/laptop/update_overlays()
if(!screen_on)
cut_overlays()
return
return ..()
/obj/item/modular_computer/laptop/attack_self(mob/user)
if(!screen_on)
try_toggle_open(user)
else
return ..()
/obj/item/modular_computer/laptop/verb/open_computer()
set name = "Toggle Open"
set category = "Object"
set src in view(1)
try_toggle_open(usr)
/obj/item/modular_computer/laptop/mouse_drop_dragged(atom/over_object, mob/user, src_location, over_location, params)
if(over_object == user || over_object == src)
try_toggle_open(user)
return
if(istype(over_object, /atom/movable/screen/inventory/hand))
var/atom/movable/screen/inventory/hand/H = over_object
if(!isturf(loc))
return
user.put_in_hand(src, H.held_index)
/obj/item/modular_computer/laptop/attack_hand(mob/user, list/modifiers)
. = ..()
if(.)
return
if(screen_on && isturf(loc))
return attack_self(user)
/obj/item/modular_computer/laptop/proc/try_toggle_open(mob/living/user)
if(issilicon(user))
return
if(!isturf(loc) && !ismob(loc)) // No opening it in backpack.
return
if(!user.can_perform_action(src))
return
toggle_open(user)
/obj/item/modular_computer/laptop/click_alt(mob/user)
if(!screen_on)
return CLICK_ACTION_BLOCKING
try_toggle_open(user) // Close it.
return CLICK_ACTION_SUCCESS
/obj/item/modular_computer/laptop/proc/toggle_open(mob/living/user=null)
if(screen_on)
to_chat(user, span_notice("You close \the [src]."))
slowdown = initial(slowdown)
update_weight_class(initial(w_class))
drag_slowdown = initial(drag_slowdown)
else
to_chat(user, span_notice("You open \the [src]."))
slowdown = slowdown_open
update_weight_class(w_class_open)
drag_slowdown = slowdown_open
if(isliving(loc))
var/mob/living/localmob = loc
localmob.update_equipment_speed_mods()
localmob.update_pull_movespeed()
screen_on = !screen_on
update_appearance()
/obj/item/modular_computer/laptop/get_messenger_ending()
return "Sent from my UNIX Laptop"
// Laptop frame, starts empty and closed.
/obj/item/modular_computer/laptop/buildable
start_open = FALSE