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## About The Pull Request Makes Ephedrine not drop small and tiny items, Also makes the movement speed scale with purity ## Why It's Good For The Game Ephedrine right now is really hard to use as an escape tool cause you drop things usually escaped for running away like tools, teleporters etc, This makes it better as a tool for that without making it too powerful for combat, Also makes movement speed scale with purity to make it more meaningful ## Changelog 🆑 balance: Ephedrine spasms won't affect small or tiny items balance: Ephedrine's movement speed bonus now scales with purity. /🆑 --------- Co-authored-by: Aki Ito <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
46 lines
1.2 KiB
Plaintext
46 lines
1.2 KiB
Plaintext
/datum/movespeed_modifier/reagent
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blacklisted_movetypes = (FLYING|FLOATING)
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/datum/movespeed_modifier/reagent/stimulants
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multiplicative_slowdown = -0.55
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/datum/movespeed_modifier/reagent/ephedrine
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variable = TRUE
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// speed is based on purity of the reagent at the time of metabolization
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/datum/movespeed_modifier/reagent/pepperspray
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multiplicative_slowdown = 0.25
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/datum/movespeed_modifier/reagent/monkey_energy
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multiplicative_slowdown = -0.35
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/datum/movespeed_modifier/reagent/changelinghaste
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multiplicative_slowdown = -0.8
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/datum/movespeed_modifier/reagent/methamphetamine
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multiplicative_slowdown = -0.65
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/datum/movespeed_modifier/reagent/nitrium
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multiplicative_slowdown = -0.65
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/datum/movespeed_modifier/reagent/cannabis
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multiplicative_slowdown = 0.4
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/datum/movespeed_modifier/reagent/freon
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multiplicative_slowdown = 1.6
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/datum/movespeed_modifier/reagent/halon
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multiplicative_slowdown = 1.8
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/datum/movespeed_modifier/reagent/hypernoblium
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multiplicative_slowdown = 0.5
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/datum/movespeed_modifier/reagent/lenturi
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multiplicative_slowdown = 1.5
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/datum/movespeed_modifier/reagent/nuka_cola
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multiplicative_slowdown = -0.35
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/datum/movespeed_modifier/reagent/nooartrium
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multiplicative_slowdown = 2
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