Files
Bubberstation/code/modules/pai/pai.dm
Rimi Nosha bff5c1cefb [NON-MODULAR] PAI Freedom! (#2573)
## About The Pull Request

Tin, basically gives PAIs their ability to self-move back, as it used to
be.

I *understand why* the change was made for TG specifically, but the
niche PAIs fill here tends to be somewhat different, and I also miss the
random PAIs running around causing havoc or helping new players out on
their own.

Also I have to use an inventory slot to carry them now, which I severely
dislike. They're perfectly capable of carrying themselves, thank you
very much. I'd also like to not have to micro where they are so they can
sit where they want to.
## Why It's Good For The Game

As mentioned above, PAIs are great entertainment as a standalone entity,
players can wander off and scene, or go straight up SSD with no notice,
and to top it all off, they actually are part of what helped me get used
to SR, funnily enough, and it wouldn't have happened if they couldn't
wander.

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/fb579df3-3927-4a00-886b-0df495e69cf5)


![image](https://github.com/user-attachments/assets/84431441-c6e8-4066-bd4d-a7eea19339f4)

</details>

## Changelog
🆑
qol: PAIs can now roam freely again.
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-12-07 16:17:21 -07:00

506 lines
16 KiB
Plaintext

/mob/living/silicon/pai
can_be_held = TRUE
can_buckle_to = FALSE
density = FALSE
desc = "A generic pAI hard-light holographics emitter."
health = 500
held_lh = 'icons/mob/inhands/pai_item_lh.dmi'
held_rh = 'icons/mob/inhands/pai_item_rh.dmi'
head_icon = 'icons/mob/clothing/head/pai_head.dmi'
hud_type = /datum/hud/pai
icon = 'icons/mob/silicon/pai.dmi'
icon_state = "repairbot"
job = JOB_PERSONAL_AI
layer = LOW_MOB_LAYER
light_color = COLOR_PAI_GREEN
light_flags = LIGHT_ATTACHED
light_on = FALSE
light_range = 3
light_system = OVERLAY_LIGHT
maxHealth = 500
mob_size = MOB_SIZE_TINY
mobility_flags = MOBILITY_FLAGS_REST_CAPABLE_DEFAULT
mouse_opacity = MOUSE_OPACITY_ICON
move_force = 0
move_resist = 0
name = "pAI"
pass_flags = PASSTABLE | PASSMOB
pull_force = 0
radio = /obj/item/radio/headset/silicon/pai
worn_slot_flags = ITEM_SLOT_HEAD
/// If someone has enabled/disabled the pAIs ability to holo
var/can_holo = TRUE
/// Whether this pAI can receive radio messages
var/can_receive = TRUE
/// Whether this pAI can transmit radio messages
var/can_transmit = TRUE
/// The card we inhabit
var/obj/item/pai_card/card
/// The current chasis that will appear when in holoform
var/chassis = "repairbot"
/// Toggles whether the pAI can hold encryption keys or not
var/encrypt_mod = FALSE
/// The cable we produce when hacking a door
var/obj/item/pai_cable/hacking_cable
/// The current health of the holochassis
var/holochassis_health = 20
/// Holochassis available to use
var/holochassis_ready = FALSE
/// Whether we are currently holoformed
var/holoform = FALSE
/// Installed software on the pAI
var/list/installed_software = list()
/// Toggles whether universal translator has been activated. Cannot be reversed
var/languages_granted = FALSE
/// Reference of the bound master
var/datum/weakref/master_ref
/// The master's name string
var/master_name
/// DNA string for owner verification
var/master_dna
/// Toggles whether the Medical HUD is active or not
var/medHUD = FALSE
/// Used as currency to purchase different abilities
var/ram = 100
/// Toggles whether the Security HUD is active or not
var/secHUD = FALSE
/// The current leash to the owner
var/datum/component/leash/leash
// Onboard Items
/// Atmospheric analyzer
var/obj/item/analyzer/atmos_analyzer
/// GPS
var/obj/item/gps/pai/internal_gps
/// Music Synthesizer
var/obj/item/instrument/piano_synth/instrument
/// Newscaster
var/obj/machinery/newscaster/pai/newscaster
/// Remote signaler
var/obj/item/assembly/signaler/internal/signaler
///The messeenger ability that pAIs get when they are put in a PDA.
var/datum/action/innate/pai/messenger/messenger_ability
// Static lists
/// List of all available downloads
var/static/list/available_software = list(
"Atmospheric Sensor" = 5,
"Crew Manifest" = 5,
"Digital Messenger" = 5,
"Photography Module" = 5,
"Encryption Slot" = 10,
"Music Synthesizer" = 10,
"Newscaster" = 10,
"Remote Signaler" = 10,
"Host Scan" = 20,
"Medical HUD" = 20,
"Security HUD" = 20,
"Crew Monitor" = 35,
"Door Jack" = 35,
"Internal GPS" = 35,
"Universal Translator" = 35,
)
/// List of all possible chasises. TRUE means the pAI can be picked up in this chasis.
var/static/list/possible_chassis = list(
"bat" = FALSE,
"butterfly" = FALSE,
"cat" = TRUE,
"chicken" = FALSE,
"corgi" = FALSE,
"crow" = TRUE,
"duffel" = TRUE,
"fox" = FALSE,
"frog" = TRUE,
"hawk" = FALSE,
"lizard" = FALSE,
"monkey" = TRUE,
"mouse" = TRUE,
"rabbit" = TRUE,
"repairbot" = TRUE,
"kitten" = TRUE,
"puppy" = TRUE,
"spider" = TRUE,
)
/// List of all available card overlays.
var/static/list/possible_overlays = list(
"null",
"angry",
"cat",
"extremely-happy",
"face",
"happy",
"laugh",
"off",
"sad",
"sunglasses",
"what"
)
/mob/living/silicon/pai/add_sensors() //pAIs have to buy their HUDs
return
/mob/living/silicon/pai/can_interact_with(atom/target)
if(target == signaler) // Bypass for signaler
return TRUE
if(target == modularInterface)
return TRUE
return ..()
// See software.dm for Topic()
/mob/living/silicon/pai/can_perform_action(atom/target, action_bitflags)
action_bitflags |= ALLOW_RESTING // Resting is just an aesthetic feature for them
action_bitflags &= ~ALLOW_SILICON_REACH // They don't get long reach like the rest of silicons
return ..(target, action_bitflags)
/mob/living/silicon/pai/Destroy()
QDEL_NULL(messenger_ability)
QDEL_NULL(atmos_analyzer)
QDEL_NULL(hacking_cable)
QDEL_NULL(instrument)
QDEL_NULL(internal_gps)
QDEL_NULL(newscaster)
QDEL_NULL(signaler)
QDEL_NULL(leash)
card = null
return ..()
// Need to override parent here because the message we dispatch is turf-based, not based on the location of the object because that could be fuckin anywhere
/mob/living/silicon/pai/send_applicable_messages()
var/turf/location = get_turf(src)
location.visible_message(span_danger(get_visible_suicide_message()), null, span_hear(get_blind_suicide_message())) // null in the second arg here because we're sending from the turf
/mob/living/silicon/pai/get_visible_suicide_message()
return "[src] flashes a message across its screen, \"Wiping core files. Please acquire a new personality to continue using pAI device functions.\""
/mob/living/silicon/pai/get_blind_suicide_message()
return "[src] bleeps electronically."
/mob/living/silicon/pai/emag_act(mob/user)
return handle_emag(user)
/mob/living/silicon/pai/examine(mob/user)
. = ..()
. += "Its master ID string seems to be [(!master_name || emagged) ? "empty" : master_name]."
//SKYRAT EDIT ADDITION BEGIN - CUSTOMIZATION
. += get_silicon_flavortext()
//SKYRAT EDIT ADDITION END
/mob/living/silicon/pai/get_status_tab_items()
. += ..()
if(!stat)
. += "Emitter Integrity: [holochassis_health * (100 / HOLOCHASSIS_MAX_HEALTH)]."
else
. += "Systems nonfunctional."
/mob/living/silicon/pai/Exited(atom/movable/gone, direction)
if(gone == atmos_analyzer)
atmos_analyzer = null
else if(gone == aicamera)
aicamera = null
else if(gone == internal_gps)
internal_gps = null
else if(gone == instrument)
instrument = null
else if(gone == newscaster)
newscaster = null
else if(gone == signaler)
signaler = null
return ..()
/mob/living/silicon/pai/proc/on_hacking_cable_del(atom/source)
SIGNAL_HANDLER
untrack_pai()
untrack_thing(hacking_cable)
hacking_cable = null
SStgui.update_user_uis(src)
if(!QDELETED(card))
card.update_appearance()
/mob/living/silicon/pai/Initialize(mapload)
. = ..()
if(istype(loc, /obj/item/modular_computer))
give_messenger_ability()
START_PROCESSING(SSfastprocess, src)
make_laws()
for(var/law in laws.inherent)
lawcheck += law
var/obj/item/pai_card/pai_card = loc
if(!istype(pai_card)) // when manually spawning a pai, we create a card to put it into.
var/newcardloc = pai_card
pai_card = new(newcardloc)
pai_card.set_personality(src)
card = pai_card
forceMove(pai_card)
// BUBBER EDIT REMOVAL: PAI Freedom: ORIGINAL: leash = AddComponent(/datum/component/leash, pai_card, HOLOFORM_DEFAULT_RANGE, force_teleport_out_effect = /obj/effect/temp_visual/guardian/phase/out)
addtimer(VARSET_WEAK_CALLBACK(src, holochassis_ready, TRUE), HOLOCHASSIS_INIT_TIME)
if(!holoform)
add_traits(list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), PAI_FOLDED)
update_appearance(UPDATE_DESC)
RegisterSignal(src, COMSIG_LIVING_CULT_SACRIFICED, PROC_REF(on_cult_sacrificed))
RegisterSignals(src, list(COMSIG_LIVING_ADJUST_BRUTE_DAMAGE, COMSIG_LIVING_ADJUST_BURN_DAMAGE), PROC_REF(on_shell_damaged))
RegisterSignal(src, COMSIG_LIVING_ADJUST_STAMINA_DAMAGE, PROC_REF(on_shell_weakened))
/mob/living/silicon/pai/create_modularInterface()
if(!modularInterface)
modularInterface = new /obj/item/modular_computer/pda/silicon/pai(src)
return ..()
/mob/living/silicon/pai/make_laws()
laws = new /datum/ai_laws/pai()
return TRUE
/mob/living/silicon/pai/process(seconds_per_tick)
holochassis_health = clamp((holochassis_health + (HOLOCHASSIS_REGEN_PER_SECOND * seconds_per_tick)), -50, HOLOCHASSIS_MAX_HEALTH)
/mob/living/silicon/pai/Process_Spacemove(movement_dir = 0, continuous_move = FALSE)
. = ..()
if(!.)
add_movespeed_modifier(/datum/movespeed_modifier/pai_spacewalk)
return TRUE
remove_movespeed_modifier(/datum/movespeed_modifier/pai_spacewalk)
return TRUE
/mob/living/silicon/pai/screwdriver_act(mob/living/user, obj/item/tool)
return radio.screwdriver_act(user, tool)
/mob/living/silicon/pai/updatehealth()
if(HAS_TRAIT(src, TRAIT_GODMODE))
return
set_health(maxHealth - getBruteLoss() - getFireLoss())
update_stat()
SEND_SIGNAL(src, COMSIG_LIVING_HEALTH_UPDATE)
/mob/living/silicon/pai/update_desc(updates)
desc = "A pAI mobile hard-light holographics emitter. This one appears in the form of a [chassis]." // BUBBER EDIT: PAI Freedom: ORIGINAL: desc = "A hard-light holographic avatar representing a pAI. This one appears in the form of a [chassis]."
return ..()
/mob/living/silicon/pai/update_icon_state()
icon_state = resting ? "[chassis]_rest" : "[chassis]"
held_state = "[chassis]"
return ..()
/mob/living/silicon/pai/set_stat(new_stat)
. = ..()
update_stat()
/mob/living/silicon/pai/on_knockedout_trait_loss(datum/source)
. = ..()
set_stat(CONSCIOUS)
update_stat()
/**
* Resolves the weakref of the pai's master.
* If the master has been deleted, calls reset_software().
*
* @returns {mob/living || FALSE} - The master mob, or
* FALSE if the master is gone.
*/
/mob/living/silicon/pai/proc/find_master()
if(!master_ref)
return FALSE
var/mob/living/resolved_master = master_ref?.resolve()
if(!resolved_master)
reset_software()
return FALSE
return resolved_master
/**
* Fixes weird speech issues with the pai.
*
* @returns {boolean} - TRUE if successful.
*/
/mob/living/silicon/pai/proc/fix_speech()
var/mob/living/silicon/pai = src
balloon_alert(pai, "speech modulation corrected")
for(var/effect in typesof(/datum/status_effect/speech))
pai.remove_status_effect(effect)
return TRUE
/**
* Gets the current holder of the pAI if its
* being carried in card or holoform.
*
* @returns {living/carbon || FALSE} - The holder of the pAI,
* or FALSE if the pAI is not being carried.
*/
/mob/living/silicon/pai/proc/get_holder()
var/mob/living/carbon/holder
if(!holoform && iscarbon(card.loc))
holder = card.loc
if(holoform && ispickedupmob(loc) && iscarbon(loc.loc))
holder = loc.loc
if(!holder || !iscarbon(holder))
return FALSE
return holder
/**
* Handles the pai card or the pai itself being hit with an emag.
* This replaces any current laws, masters, and DNA.
*
* @param {living/carbon} attacker - The user performing the action.
* @returns {boolean} - TRUE if successful, FALSE if not.
*/
/mob/living/silicon/pai/proc/handle_emag(mob/living/carbon/attacker)
if(!isliving(attacker))
return FALSE
balloon_alert(attacker, "directive override complete")
balloon_alert(src, "directive override detected")
log_game("[key_name(attacker)] emagged [key_name(src)], wiping their master DNA and supplemental directive.")
emagged = TRUE
master_ref = WEAKREF(attacker)
master_name = "The Syndicate"
master_dna = "Untraceable Signature"
// Sets supplemental directive to this
add_supplied_law(0, "Do not interfere with the operations of the Syndicate.")
QDEL_NULL(leash) // Freedom!!!
to_chat(src, span_danger("ALERT: Foreign software detected."))
to_chat(src, span_danger("WARN: Holochasis range restrictions disabled."))
return TRUE
/mob/living/silicon/pai/on_saboteur(datum/source, disrupt_duration)
. = ..()
set_silence_if_lower(disrupt_duration)
balloon_alert(src, "muted!")
return TRUE
/**
* Resets the pAI and any emagged status.
*
* @returns {boolean} - TRUE if successful, FALSE if not.
*/
/mob/living/silicon/pai/proc/reset_software()
emagged = FALSE
if(!master_ref)
return FALSE
master_ref = null
master_name = null
master_dna = null
add_supplied_law(0, "None.")
leash = AddComponent(/datum/component/leash, card, HOLOFORM_DEFAULT_RANGE, force_teleport_out_effect = /obj/effect/temp_visual/guardian/phase/out)
balloon_alert(src, "software rebooted")
return TRUE
/**
* Imprints your DNA onto the downloaded pAI
*
* @param {mob} user - The user performing the imprint.
* @returns {boolean} - TRUE if successful, FALSE if not.
*/
/mob/living/silicon/pai/proc/set_dna(mob/user)
if(!iscarbon(user))
balloon_alert(user, "incompatible DNA signature")
balloon_alert(src, "incompatible DNA signature")
return FALSE
if(emagged)
balloon_alert(user, "directive system malfunctional")
return FALSE
var/mob/living/carbon/master = user
master_ref = WEAKREF(master)
master_name = master.real_name
master_dna = master.dna.unique_enzymes
to_chat(src, span_boldannounce("You have been bound to a new master: [user.real_name]!"))
holochassis_ready = TRUE
return TRUE
/**
* Opens a tgui alert that allows someone to enter laws.
*
* @param {mob} user - The user performing the law change.
* @returns {boolean} - TRUE if successful, FALSE if not.
*/
/mob/living/silicon/pai/proc/set_laws(mob/user)
if(!master_ref)
balloon_alert(user, "access denied: no master")
return FALSE
var/new_laws = tgui_input_text(
user,
"Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.",
"pAI Directive Configuration",
laws.supplied[1],
max_length = 300,
)
if(!new_laws || !master_ref)
return FALSE
add_supplied_law(0, new_laws)
to_chat(src, span_notice(new_laws))
return TRUE
/**
* Toggles the ability of the pai to enter holoform
*
* @returns {boolean} - TRUE if successful, FALSE if not.
*/
/mob/living/silicon/pai/proc/toggle_holo()
balloon_alert(src, "holomatrix [can_holo ? "disabled" : "enabled"]")
can_holo = !can_holo
return TRUE
/**
* Toggles the radio settings on and off.
*
* @param {string} option - The option being toggled.
*/
/mob/living/silicon/pai/proc/toggle_radio(option)
// it can't be both so if we know it's not transmitting it must be receiving.
var/transmitting = option == "transmit"
var/transmit_holder = (transmitting ? WIRE_TX : WIRE_RX)
if(transmitting)
can_transmit = !can_transmit
else //receiving
can_receive = !can_receive
radio.wires.cut(transmit_holder)//wires.cut toggles cut and uncut states
transmit_holder = (transmitting ? can_transmit : can_receive) //recycling can be fun!
balloon_alert(src, "[transmitting ? "outgoing" : "incoming"] radio [transmit_holder ? "enabled" : "disabled"]")
return TRUE
/**
* Wipes the current pAI on the card.
*
* @param {mob} user - The user performing the action.
*
* @returns {boolean} - TRUE if successful, FALSE if not.
*/
/mob/living/silicon/pai/proc/wipe_pai(mob/user)
if(tgui_alert(user, "Are you certain you wish to delete the current personality? This action cannot be undone.", "Personality Wipe", list("Yes", "No")) != "Yes")
return FALSE
to_chat(src, span_warning("You feel yourself slipping away from reality."))
to_chat(src, span_danger("Byte by byte you lose your sense of self."))
to_chat(src, span_userdanger("Your mental faculties leave you."))
to_chat(src, span_rose("oblivion... "))
balloon_alert(user, "personality wiped")
playsound(src, 'sound/machines/buzz/buzz-two.ogg', 30, TRUE)
qdel(src)
return TRUE
/// Signal proc for [COMSIG_LIVING_CULT_SACRIFICED] to give a funny message when a pai is attempted to be sac'd
/mob/living/silicon/pai/proc/on_cult_sacrificed(datum/source, list/invokers)
SIGNAL_HANDLER
for(var/mob/living/cultist as anything in invokers)
to_chat(cultist, span_cult_italic("You don't think this is what Nar'Sie had in mind when She asked for blood sacrifices..."))
return STOP_SACRIFICE|SILENCE_SACRIFICE_MESSAGE
/// Updates the distance we can be from our pai card
/mob/living/silicon/pai/proc/increment_range(increment_amount)
if(!leash) // BUBBER EDIT: PAI Freedom: ORIGINAL: if(emagged)
return
var/new_distance = leash.distance + increment_amount
if (new_distance < HOLOFORM_MIN_RANGE || new_distance > HOLOFORM_MAX_RANGE)
return
leash.set_distance(new_distance)
///Gives the messenger ability to the pAI, creating a new one if it doesn't have one already.
/mob/living/silicon/pai/proc/give_messenger_ability()
if(!messenger_ability)
messenger_ability = new(src)
messenger_ability.Grant(src)
///Removes the messenger ability from the pAI, but does not delete it.
/mob/living/silicon/pai/proc/remove_messenger_ability()
if(messenger_ability)
messenger_ability.Remove(src)