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* Add candle design to biogenerator (#78605) ## About The Pull Request For a little biomass, candles can now be printed at any biogenerator. ## Why It's Good For The Game Producing more candles was inaccessible. Now there is an easy solution! ## Changelog 🆑 add: Add candle design to biogenerator /🆑 Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com> * Add candle design to biogenerator --------- Co-authored-by: Tim <timothymtorres@gmail.com> Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com>
196 lines
6.1 KiB
Plaintext
196 lines
6.1 KiB
Plaintext
///////////////////////////////////
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///////Biogenerator Designs ///////
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///////////////////////////////////
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/datum/design/milk
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name = "Synthetic Milk"
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id = "milk"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.4)
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make_reagent = /datum/reagent/consumable/milk
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/soymilk
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name = "Synthetic Soy Milk"
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id = "soymilk"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.4)
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make_reagent = /datum/reagent/consumable/soymilk
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/ethanol
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name = "Synthetic Ethanol"
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id = "ethanol"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.6)
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make_reagent = /datum/reagent/consumable/ethanol
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/cream
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name = "Synthetic Cream"
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id = "cream"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.6)
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make_reagent = /datum/reagent/consumable/cream
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/black_pepper
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name = "Synthetic Black Pepper"
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id = "black_pepper"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.6)
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make_reagent = /datum/reagent/consumable/blackpepper
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/enzyme
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name = "Synthetic Enzyme"
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id = "enzyme"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.6)
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make_reagent = /datum/reagent/consumable/enzyme
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/flour
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name = "Synthetic Flour"
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id = "flour_sack"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.6)
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make_reagent = /datum/reagent/consumable/flour
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/sugar
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name = "Synthetic Sugar"
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id = "sugar"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.6)
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make_reagent = /datum/reagent/consumable/sugar
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/monkey_cube
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name = "Monkey Cube"
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id = "mcube"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 50)
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build_path = /obj/item/food/monkeycube
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/seaweed_sheet
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name = "Seaweed Sheet"
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id = "seaweedsheet"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 3)
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build_path = /obj/item/food/seaweedsheet
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
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/datum/design/ez_nut //easy nut :)
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name = "E-Z Nutrient"
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id = "ez_nut"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.1)
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make_reagent = /datum/reagent/plantnutriment/eznutriment
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/l4z_nut
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name = "Left 4 Zed"
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id = "l4z_nut"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.1)
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make_reagent = /datum/reagent/plantnutriment/left4zednutriment
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/rh_nut
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name = "Robust Harvest"
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id = "rh_nut"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.2)
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make_reagent = /datum/reagent/plantnutriment/robustharvestnutriment
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/end_gro
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name = "Enduro Grow"
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id = "end_gro"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.3)
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make_reagent = /datum/reagent/plantnutriment/endurogrow
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/liq_earth
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name = "Liquid Earthquake"
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id = "liq_earth"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.3)
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make_reagent = /datum/reagent/plantnutriment/liquidearthquake
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/weed_killer
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name = "Weed Killer"
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id = "weed_killer"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.2)
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make_reagent = /datum/reagent/toxin/plantbgone/weedkiller
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/pest_spray
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name = "Pest Killer"
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id = "pest_spray"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.4)
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make_reagent = /datum/reagent/toxin/pestkiller
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/org_pest_spray
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name = "Organic Pest Killer"
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id = "org_pest_spray"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 0.6)
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make_reagent = /datum/reagent/toxin/pestkiller/organic
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
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/datum/design/leather
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name = "Sheet of Leather"
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id = "leather"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 30)
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build_path = /obj/item/stack/sheet/leather
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
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/datum/design/cloth
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name = "Sheet of Cloth"
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id = "cloth"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 10)
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build_path = /obj/item/stack/sheet/cloth
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
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/datum/design/cardboard
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name = "Sheet of Cardboard"
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id = "cardboard"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 5)
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build_path = /obj/item/stack/sheet/cardboard
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
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/datum/design/paper
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name = "Sheet of Paper"
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id = "paper"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 2)
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build_path = /obj/item/paper
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
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/datum/design/rolling_paper
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name = "Sheet of Rolling Paper"
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id = "rollingpaper"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 1)
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build_path = /obj/item/rollingpaper
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
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/datum/design/candle
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name = "Candle"
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id = "candle"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 3)
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build_path = /obj/item/flashlight/flare/candle
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
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