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Bubberstation/code/modules/research/designs/biogenerator_designs.dm
SkyratBot fff5fd750e [MIRROR] Add candle design to biogenerator [MDB IGNORE] (#23980)
* Add candle design to biogenerator (#78605)

## About The Pull Request
For a little biomass, candles can now be printed at any biogenerator.

## Why It's Good For The Game
Producing more candles was inaccessible.  Now there is an easy solution!

## Changelog
🆑
add: Add candle design to biogenerator
/🆑

Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com>

* Add candle design to biogenerator

---------

Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: tattle <66640614+dragomagol@ users.noreply.github.com>
2023-09-27 23:29:14 -04:00

196 lines
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///////////////////////////////////
///////Biogenerator Designs ///////
///////////////////////////////////
/datum/design/milk
name = "Synthetic Milk"
id = "milk"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.4)
make_reagent = /datum/reagent/consumable/milk
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/soymilk
name = "Synthetic Soy Milk"
id = "soymilk"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.4)
make_reagent = /datum/reagent/consumable/soymilk
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/ethanol
name = "Synthetic Ethanol"
id = "ethanol"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.6)
make_reagent = /datum/reagent/consumable/ethanol
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/cream
name = "Synthetic Cream"
id = "cream"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.6)
make_reagent = /datum/reagent/consumable/cream
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/black_pepper
name = "Synthetic Black Pepper"
id = "black_pepper"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.6)
make_reagent = /datum/reagent/consumable/blackpepper
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/enzyme
name = "Synthetic Enzyme"
id = "enzyme"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.6)
make_reagent = /datum/reagent/consumable/enzyme
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/flour
name = "Synthetic Flour"
id = "flour_sack"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.6)
make_reagent = /datum/reagent/consumable/flour
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/sugar
name = "Synthetic Sugar"
id = "sugar"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.6)
make_reagent = /datum/reagent/consumable/sugar
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/monkey_cube
name = "Monkey Cube"
id = "mcube"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 50)
build_path = /obj/item/food/monkeycube
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/seaweed_sheet
name = "Seaweed Sheet"
id = "seaweedsheet"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 3)
build_path = /obj/item/food/seaweedsheet
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_FOOD)
/datum/design/ez_nut //easy nut :)
name = "E-Z Nutrient"
id = "ez_nut"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.1)
make_reagent = /datum/reagent/plantnutriment/eznutriment
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/l4z_nut
name = "Left 4 Zed"
id = "l4z_nut"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.1)
make_reagent = /datum/reagent/plantnutriment/left4zednutriment
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/rh_nut
name = "Robust Harvest"
id = "rh_nut"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.2)
make_reagent = /datum/reagent/plantnutriment/robustharvestnutriment
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/end_gro
name = "Enduro Grow"
id = "end_gro"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.3)
make_reagent = /datum/reagent/plantnutriment/endurogrow
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/liq_earth
name = "Liquid Earthquake"
id = "liq_earth"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.3)
make_reagent = /datum/reagent/plantnutriment/liquidearthquake
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/weed_killer
name = "Weed Killer"
id = "weed_killer"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.2)
make_reagent = /datum/reagent/toxin/plantbgone/weedkiller
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/pest_spray
name = "Pest Killer"
id = "pest_spray"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.4)
make_reagent = /datum/reagent/toxin/pestkiller
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/org_pest_spray
name = "Organic Pest Killer"
id = "org_pest_spray"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 0.6)
make_reagent = /datum/reagent/toxin/pestkiller/organic
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_CHEMICALS)
/datum/design/leather
name = "Sheet of Leather"
id = "leather"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 30)
build_path = /obj/item/stack/sheet/leather
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
/datum/design/cloth
name = "Sheet of Cloth"
id = "cloth"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 10)
build_path = /obj/item/stack/sheet/cloth
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
/datum/design/cardboard
name = "Sheet of Cardboard"
id = "cardboard"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 5)
build_path = /obj/item/stack/sheet/cardboard
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
/datum/design/paper
name = "Sheet of Paper"
id = "paper"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 2)
build_path = /obj/item/paper
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
/datum/design/rolling_paper
name = "Sheet of Rolling Paper"
id = "rollingpaper"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 1)
build_path = /obj/item/rollingpaper
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)
/datum/design/candle
name = "Candle"
id = "candle"
build_type = BIOGENERATOR
materials = list(/datum/material/biomass = 3)
build_path = /obj/item/flashlight/flare/candle
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_BIO_MATERIALS)