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3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
159 lines
5.0 KiB
Plaintext
159 lines
5.0 KiB
Plaintext
/**
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* Creates a TGUI input list window and returns the user's response.
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*
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* This proc should be used to create alerts that the caller will wait for a response from.
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* Arguments:
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* * user - The user to show the input box to.
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* * message - The content of the input box, shown in the body of the TGUI window.
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* * title - The title of the input box, shown on the top of the TGUI window.
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* * items - The options that can be chosen by the user, each string is assigned a button on the UI.
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* * default - If an option is already preselected on the UI. Current values, etc.
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* * timeout - The timeout of the input box, after which the menu will close and qdel itself. Set to zero for no timeout.
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*/
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/proc/tgui_input_list(mob/user, message, title = "Select", list/items, default, timeout = 0, ui_state = GLOB.always_state)
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if (!user)
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user = usr
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if(!length(items))
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return null
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if (!istype(user))
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if (istype(user, /client))
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var/client/client = user
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user = client.mob
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else
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return null
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if(isnull(user.client))
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return null
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/// Client does NOT have tgui_input on: Returns regular input
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if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
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return input(user, message, title, default) as null|anything in items
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var/datum/tgui_list_input/input = new(user, message, title, items, default, timeout, ui_state)
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if(input.invalid)
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qdel(input)
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return
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input.ui_interact(user)
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input.wait()
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if (input)
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. = input.choice
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qdel(input)
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/**
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* # tgui_list_input
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*
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* Datum used for instantiating and using a TGUI-controlled list input that prompts the user with
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* a message and shows a list of selectable options
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*/
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/datum/tgui_list_input
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/// The title of the TGUI window
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var/title
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/// The textual body of the TGUI window
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var/message
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/// The list of items (responses) provided on the TGUI window
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var/list/items
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/// Buttons (strings specifically) mapped to the actual value (e.g. a mob or a verb)
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var/list/items_map
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/// The button that the user has pressed, null if no selection has been made
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var/choice
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/// The default button to be selected
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var/default
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/// The time at which the tgui_list_input was created, for displaying timeout progress.
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var/start_time
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/// The lifespan of the tgui_list_input, after which the window will close and delete itself.
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var/timeout
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/// Boolean field describing if the tgui_list_input was closed by the user.
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var/closed
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/// The TGUI UI state that will be returned in ui_state(). Default: always_state
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var/datum/ui_state/state
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/// Whether the tgui list input is invalid or not (i.e. due to all list entries being null)
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var/invalid = FALSE
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/datum/tgui_list_input/New(mob/user, message, title, list/items, default, timeout, ui_state)
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src.title = title
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src.message = message
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src.items = list()
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src.items_map = list()
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src.default = default
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src.state = ui_state
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var/list/repeat_items = list()
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// Gets rid of illegal characters
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var/static/regex/whitelistedWords = regex(@{"([^\u0020-\u8000]+)"})
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for(var/i in items)
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if(!i)
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continue
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var/string_key = whitelistedWords.Replace("[i]", "")
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//avoids duplicated keys E.g: when areas have the same name
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string_key = avoid_assoc_duplicate_keys(string_key, repeat_items)
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src.items += string_key
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src.items_map[string_key] = i
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if(length(src.items) == 0)
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invalid = TRUE
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if (timeout)
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src.timeout = timeout
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start_time = world.time
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QDEL_IN(src, timeout)
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/datum/tgui_list_input/Destroy(force)
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SStgui.close_uis(src)
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state = null
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QDEL_NULL(items)
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return ..()
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/**
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* Waits for a user's response to the tgui_list_input's prompt before returning. Returns early if
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* the window was closed by the user.
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*/
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/datum/tgui_list_input/proc/wait()
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while (!choice && !closed)
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stoplag(1)
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/datum/tgui_list_input/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "ListInputWindow")
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ui.open()
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/datum/tgui_list_input/ui_close(mob/user)
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. = ..()
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closed = TRUE
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/datum/tgui_list_input/ui_state(mob/user)
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return state
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/datum/tgui_list_input/ui_static_data(mob/user)
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var/list/data = list()
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data["init_value"] = default || items[1]
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data["items"] = items
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data["large_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
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data["message"] = message
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data["swapped_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
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data["title"] = title
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return data
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/datum/tgui_list_input/ui_data(mob/user)
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var/list/data = list()
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if(timeout)
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data["timeout"] = clamp((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS), 0, 1)
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return data
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/datum/tgui_list_input/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if (.)
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return
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switch(action)
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if("submit")
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if (!(params["entry"] in items))
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return
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set_choice(items_map[params["entry"]])
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closed = TRUE
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SStgui.close_uis(src)
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return TRUE
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if("cancel")
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closed = TRUE
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SStgui.close_uis(src)
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return TRUE
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/datum/tgui_list_input/proc/set_choice(choice)
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src.choice = choice
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