Files
Bubberstation/code/modules/tgui_input/say_modal/speech.dm
SpaceLoveSs13 a9ff046352 Administrator Cherrypick (#27405)
* Admin Verb Datums MkIII | Now with functional command bar (#82511)

* Modular stuffs

* Put some admin jump verbs back into the context menu | sorts area jump list again (#82647)

## About The Pull Request

See title.

## Why It's Good For The Game

Some admins wanted all the jump verbs back, aswell as making them not
AGhost you.
Also make the Jump To Area verb use a sorted list again

* Hey what if admins were allowed to use the player panel (#82682)

Re-adds the player panel verb to the verb panel.

* Controller Overview UI (#82739)

* Fixes a minor spelling mistake on the admin panel/verb list (#82747)

## About The Pull Request

Corrects `inisimin` to `invisimin`. This addresses #82728, but only
fixes one of the two issues mentioned

## Why It's Good For The Game

-1 spelling mistake

## Changelog
🆑
spellcheck: 'inisimin' verb corrected to 'invisimin'
/🆑

* Player Panel-age (#82757)

* Admin Forced Mob Rename and Preference Update (#82715)

---------

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: chel <64568243+iliyaxox@users.noreply.github.com>
2024-04-23 20:43:45 +02:00

105 lines
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/**
* Alters text when players are injured.
* Adds text, trims left and right side
*
* Arguments:
* payload - a string list containing entry & channel
* Returns:
* string - the altered entry
*/
/datum/tgui_say/proc/alter_entry(payload)
var/entry = payload["entry"]
/// No OOC leaks
if(!entry || payload["channel"] == OOC_CHANNEL || payload["channel"] == ME_CHANNEL || payload["channel"] == LOOC_CHANNEL) // SKYRAT EDIT CHANGE - CUSTOMIZATION
return pick(hurt_phrases)
/// Random trimming for larger sentences
if(length(entry) > 50)
entry = trim(entry, rand(40, 50))
else
/// Otherwise limit trim to just last letter
if(length(entry) > 1)
entry = trim(entry, length(entry))
return entry + "-" + pick(hurt_phrases)
/**
* Delegates the speech to the proper channel.
*
* Arguments:
* entry - the text to broadcast
* channel - the channel to broadcast in
* Returns:
* boolean - on success or failure
*/
/datum/tgui_say/proc/delegate_speech(entry, channel)
switch(channel)
if(SAY_CHANNEL)
client.mob.say_verb(entry)
return TRUE
if(RADIO_CHANNEL)
client.mob.say_verb(";" + entry)
return TRUE
if(ME_CHANNEL)
client.mob.me_verb(entry)
return TRUE
if(OOC_CHANNEL)
client.ooc(entry)
return TRUE
if(ADMIN_CHANNEL)
SSadmin_verbs.dynamic_invoke_verb(client, /datum/admin_verb/cmd_admin_say, entry)
return TRUE
// SKYRAT EDIT ADDITION START - CUSTOMIZATION
if(LOOC_CHANNEL)
client.looc(entry)
return TRUE
if(WHIS_CHANNEL)
client.mob.whisper_verb(entry)
return TRUE
// SKYRAT EDIT ADDITION END
return FALSE
/**
* Force say handler.
* Sends a message to the say modal to send its current value.
*/
/datum/tgui_say/proc/force_say()
window.send_message("force")
stop_typing()
/**
* Makes the player force say what's in their current input box.
*/
/mob/living/carbon/human/proc/force_say()
if(stat != CONSCIOUS || !client?.tgui_say?.window_open)
return FALSE
client.tgui_say.force_say()
if(client.typing_indicators)
log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators enabled.")
else
log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators DISABLED.")
SEND_SIGNAL(src, COMSIG_HUMAN_FORCESAY)
/**
* Handles text entry and forced speech.
*
* Arguments:
* type - a string "entry" or "force" based on how this function is called
* payload - a string list containing entry & channel
* Returns:
* boolean - success or failure
*/
/datum/tgui_say/proc/handle_entry(type, payload)
if(!payload?["channel"] || !payload["entry"])
CRASH("[usr] entered in a null payload to the chat window.")
if(length(payload["entry"]) > max_length)
CRASH("[usr] has entered more characters than allowed into a TGUI-Say")
if(type == "entry")
delegate_speech(payload["entry"], payload["channel"])
return TRUE
if(type == "force")
var/target_channel = payload["channel"]
if(target_channel == ME_CHANNEL || target_channel == OOC_CHANNEL)
target_channel = SAY_CHANNEL // No ooc leaks
delegate_speech(alter_entry(payload), target_channel)
return TRUE
return FALSE