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* Admin Verb Datums MkIII | Now with functional command bar (#82511) * Modular stuffs * Put some admin jump verbs back into the context menu | sorts area jump list again (#82647) ## About The Pull Request See title. ## Why It's Good For The Game Some admins wanted all the jump verbs back, aswell as making them not AGhost you. Also make the Jump To Area verb use a sorted list again * Hey what if admins were allowed to use the player panel (#82682) Re-adds the player panel verb to the verb panel. * Controller Overview UI (#82739) * Fixes a minor spelling mistake on the admin panel/verb list (#82747) ## About The Pull Request Corrects `inisimin` to `invisimin`. This addresses #82728, but only fixes one of the two issues mentioned ## Why It's Good For The Game -1 spelling mistake ## Changelog 🆑 spellcheck: 'inisimin' verb corrected to 'invisimin' /🆑 * Player Panel-age (#82757) * Admin Forced Mob Rename and Preference Update (#82715) --------- Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com> Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com> Co-authored-by: chel <64568243+iliyaxox@users.noreply.github.com>
105 lines
3.0 KiB
Plaintext
105 lines
3.0 KiB
Plaintext
/**
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* Alters text when players are injured.
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* Adds text, trims left and right side
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*
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* Arguments:
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* payload - a string list containing entry & channel
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* Returns:
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* string - the altered entry
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*/
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/datum/tgui_say/proc/alter_entry(payload)
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var/entry = payload["entry"]
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/// No OOC leaks
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if(!entry || payload["channel"] == OOC_CHANNEL || payload["channel"] == ME_CHANNEL || payload["channel"] == LOOC_CHANNEL) // SKYRAT EDIT CHANGE - CUSTOMIZATION
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return pick(hurt_phrases)
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/// Random trimming for larger sentences
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if(length(entry) > 50)
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entry = trim(entry, rand(40, 50))
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else
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/// Otherwise limit trim to just last letter
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if(length(entry) > 1)
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entry = trim(entry, length(entry))
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return entry + "-" + pick(hurt_phrases)
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/**
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* Delegates the speech to the proper channel.
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*
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* Arguments:
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* entry - the text to broadcast
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* channel - the channel to broadcast in
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* Returns:
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* boolean - on success or failure
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*/
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/datum/tgui_say/proc/delegate_speech(entry, channel)
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switch(channel)
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if(SAY_CHANNEL)
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client.mob.say_verb(entry)
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return TRUE
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if(RADIO_CHANNEL)
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client.mob.say_verb(";" + entry)
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return TRUE
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if(ME_CHANNEL)
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client.mob.me_verb(entry)
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return TRUE
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if(OOC_CHANNEL)
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client.ooc(entry)
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return TRUE
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if(ADMIN_CHANNEL)
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SSadmin_verbs.dynamic_invoke_verb(client, /datum/admin_verb/cmd_admin_say, entry)
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return TRUE
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// SKYRAT EDIT ADDITION START - CUSTOMIZATION
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if(LOOC_CHANNEL)
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client.looc(entry)
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return TRUE
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if(WHIS_CHANNEL)
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client.mob.whisper_verb(entry)
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return TRUE
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// SKYRAT EDIT ADDITION END
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return FALSE
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/**
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* Force say handler.
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* Sends a message to the say modal to send its current value.
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*/
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/datum/tgui_say/proc/force_say()
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window.send_message("force")
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stop_typing()
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/**
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* Makes the player force say what's in their current input box.
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*/
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/mob/living/carbon/human/proc/force_say()
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if(stat != CONSCIOUS || !client?.tgui_say?.window_open)
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return FALSE
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client.tgui_say.force_say()
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if(client.typing_indicators)
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log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators enabled.")
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else
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log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators DISABLED.")
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SEND_SIGNAL(src, COMSIG_HUMAN_FORCESAY)
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/**
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* Handles text entry and forced speech.
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*
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* Arguments:
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* type - a string "entry" or "force" based on how this function is called
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* payload - a string list containing entry & channel
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* Returns:
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* boolean - success or failure
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*/
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/datum/tgui_say/proc/handle_entry(type, payload)
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if(!payload?["channel"] || !payload["entry"])
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CRASH("[usr] entered in a null payload to the chat window.")
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if(length(payload["entry"]) > max_length)
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CRASH("[usr] has entered more characters than allowed into a TGUI-Say")
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if(type == "entry")
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delegate_speech(payload["entry"], payload["channel"])
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return TRUE
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if(type == "force")
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var/target_channel = payload["channel"]
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if(target_channel == ME_CHANNEL || target_channel == OOC_CHANNEL)
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target_channel = SAY_CHANNEL // No ooc leaks
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delegate_speech(alter_entry(payload), target_channel)
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return TRUE
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return FALSE
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