Files
Bubberstation/code/modules/unit_tests/barsigns.dm
Waterpig bb70889f6e TG Upstream Part 1
3591 individual conflicts

Update build.js

Update install_node.sh

Update byond.js

oh my fucking god

hat

slow

huh

holy shit

we all fall down

2 more I missed

2900 individual conflicts

2700 Individual conflicts

replaces yarn file with tg version, bumping us down to 2200-ish

Down to 2000 individual conflicts

140 down

mmm

aaaaaaaaaaaaaaaaaaa

not yt

575

soon

900 individual conflicts

600 individual conflicts, 121 file conflicts

im not okay

160 across 19 files

29 in 4 files

0 conflicts, compiletime fix time

some minor incap stuff

missed ticks

weird dupe definition stuff

missed ticks 2

incap fixes

undefs and pie fix

Radio update and some extra minor stuff

returns a single override

no more dupe definitions, 175 compiletime errors

Unticked file fix

sound and emote stuff

honk and more radio stuff
2024-10-19 08:04:33 -07:00

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/**
* Test if icon states for each datum actually exist in the DMI.
*/
/datum/unit_test/barsigns_icon
var/list/blacklisted_sign_types = list(/datum/barsign/skyrat, /datum/barsign/skyrat/large) // SKYRAT EDIT ADDITION - Modular barsigns
/datum/unit_test/barsigns_icon/Run()
var/obj/machinery/barsign_type = /obj/machinery/barsign
var/icon/barsign_icon = initial(barsign_type.icon)
var/list/barsign_icon_states = icon_states(barsign_icon)
barsign_icon_states += icon_states(SKYRAT_BARSIGN_FILE) // SKYRAT EDIT ADDITION - Need to check modular barsigns
barsign_icon_states += icon_states(SKYRAT_LARGE_BARSIGN_FILE) // SKYRAT EDIT ADDITION - Need to check modular barsigns
// Check every datum real bar sign
for(var/sign_type in (subtypesof(/datum/barsign) - /datum/barsign/hiddensigns))
// SKYRAT EDIT ADDITION BEGIN - MODULAR BARSIGNS
if(sign_type in blacklisted_sign_types)
continue
// SKYRAT EDIT ADDITION END
var/datum/barsign/sign = new sign_type()
if(!(sign.icon_state in barsign_icon_states))
TEST_FAIL("Icon state for [sign_type] does not exist in [barsign_icon].")
/**
* Check that bar signs have a name and desc, and that the name is unique.
*/
/datum/unit_test/barsigns_name
var/list/blacklisted_sign_types = list(/datum/barsign/skyrat, /datum/barsign/skyrat/large) // SKYRAT EDIT ADDITION - Modular barsigns
/datum/unit_test/barsigns_name/Run()
var/list/existing_names = list()
for(var/sign_type in (subtypesof(/datum/barsign) - /datum/barsign/hiddensigns))
// SKYRAT EDIT ADDITION BEGIN - MODULAR BARSIGNS
if(sign_type in blacklisted_sign_types)
continue
// SKYRAT EDIT ADDITION END
var/datum/barsign/sign = new sign_type()
if(!sign.name)
TEST_FAIL("[sign_type] does not have a name.")
if(!sign.desc)
TEST_FAIL("[sign_type] does not have a desc.")
if(sign.name in existing_names)
TEST_FAIL("[sign_type] does not have a unique name.")
existing_names += sign.name
/**
* Test that an emped barsign displays correctly
*/
/datum/unit_test/barsigns_emp
/datum/unit_test/barsigns_emp/Run()
var/obj/machinery/barsign/testing_sign = allocate(/obj/machinery/barsign)
var/datum/barsign/hiddensigns/empbarsign/emp_bar_sign = /datum/barsign/hiddensigns/empbarsign
testing_sign.emp_act(EMP_HEAVY)
// make sure we get the correct chosen_sign set
if(!istype(testing_sign.chosen_sign, emp_bar_sign))
TEST_FAIL("[testing_sign] got EMPed but did not get its chosen_sign set correctly.")
// make sure the sign's icon_state actually got set
var/expected_icon_state = initial(emp_bar_sign.icon_state)
if(testing_sign.icon_state != expected_icon_state)
TEST_FAIL("[testing_sign]'s icon_state was [testing_sign.icon_state] when it should have been [expected_icon_state].")