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## About The Pull Request Adds a new "Spiked Drinks" station trait which makes soda vendors have a 65% chance of dispensing drinks spiked with various booze. Most likely it'll be relatively harmless but there's a small chance of getting funkier mixtures instead. ## Why It's Good For The Game Its a rare-ish (3 weight) trait that mixes up the pool and fucks with some of the crew a bit. Some round variety and potential for shenanigans is always good. ## Changelog 🆑 add: New station trait "Spiked Drinks" that will add booze to most sodas has been added to rotation. /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> # Conflicts: # code/modules/reagents/chemistry/holder/reactions.dm
153 lines
6.3 KiB
Plaintext
153 lines
6.3 KiB
Plaintext
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/obj/machinery/vending/cola
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name = "\improper Robust Softdrinks"
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desc = "A softdrink vendor provided by Robust Industries, LLC."
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icon_state = "Cola_Machine"
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panel_type = "panel2"
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product_slogans = "Robust Softdrinks: More robust than a toolbox to the head!"
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product_ads = "Refreshing!;Hope you're thirsty!;Over 1 million drinks sold!;Thirsty? Why not cola?;Please, have a drink!;Drink up!;The best drinks in space."
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products = list(
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/obj/item/reagent_containers/cup/soda_cans/cola = 10,
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/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind = 10,
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/obj/item/reagent_containers/cup/soda_cans/dr_gibb = 10,
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/obj/item/reagent_containers/cup/soda_cans/starkist = 10,
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/obj/item/reagent_containers/cup/soda_cans/space_up = 10,
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/obj/item/reagent_containers/cup/soda_cans/pwr_game = 10,
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/obj/item/reagent_containers/cup/soda_cans/lemon_lime = 10,
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/obj/item/reagent_containers/cup/soda_cans/sol_dry = 10,
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/obj/item/reagent_containers/cup/glass/waterbottle = 10,
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/obj/item/reagent_containers/cup/glass/bottle/mushi_kombucha = 3,
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/obj/item/reagent_containers/cup/soda_cans/volt_energy = 3,
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)
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contraband = list(
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/obj/item/reagent_containers/cup/soda_cans/thirteenloko = 6,
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/obj/item/reagent_containers/cup/soda_cans/shamblers = 6,
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/obj/item/reagent_containers/cup/soda_cans/wellcheers = 6,
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)
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premium = list(
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/obj/item/reagent_containers/cup/glass/drinkingglass/filled/nuka_cola = 1,
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/obj/item/reagent_containers/cup/soda_cans/air = 1,
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/obj/item/reagent_containers/cup/soda_cans/monkey_energy = 1,
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/obj/item/reagent_containers/cup/soda_cans/grey_bull = 1,
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/obj/item/reagent_containers/cup/glass/bottle/rootbeer = 1,
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)
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refill_canister = /obj/item/vending_refill/cola
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default_price = PAYCHECK_CREW * 0.7
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extra_price = PAYCHECK_CREW
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payment_department = ACCOUNT_SRV
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var/static/list/spiking_booze = list(
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// Your "common" spiking booze
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/datum/reagent/consumable/ethanol/vodka = 5,
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/datum/reagent/consumable/ethanol/beer = 5,
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/datum/reagent/consumable/ethanol/whiskey = 5,
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/datum/reagent/consumable/ethanol/gin = 5,
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/datum/reagent/consumable/ethanol/rum = 5,
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// A bit rarer, can be dangerous if you take too much
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/datum/reagent/consumable/ethanol/thirteenloko = 3,
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/datum/reagent/consumable/ethanol/absinthe = 3,
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/datum/reagent/consumable/ethanol/hooch = 3,
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/datum/reagent/consumable/ethanol/moonshine = 3,
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// Gets funky here
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/datum/reagent/consumable/ethanol/beepsky_smash = 1,
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/datum/reagent/consumable/ethanol/gargle_blaster = 1,
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/datum/reagent/consumable/ethanol/neurotoxin = 1,
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)
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/obj/machinery/vending/cola/on_dispense(obj/item/vended_item)
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// 35% chance that your drink will be safe, as safe pure acid and sugar that these drinks probably are can be
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if(!onstation || !HAS_TRAIT(SSstation, STATION_TRAIT_SPIKED_DRINKS) || !prob(65))
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return
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// Don't fill booze with more booze
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if (isnull(vended_item.reagents) || vended_item.reagents.has_reagent(/datum/reagent/consumable/ethanol, check_subtypes = TRUE))
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return
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var/removed_volume = vended_item.reagents.remove_all(rand(5, vended_item.reagents.maximum_volume * 0.5))
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if (!removed_volume)
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return
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// Don't want bubbling sodas when we add some rum to cola
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ADD_TRAIT(vended_item, TRAIT_SILENT_REACTIONS, VENDING_MACHINE_TRAIT)
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vended_item.reagents.add_reagent(pick_weight(spiking_booze), removed_volume)
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vended_item.reagents.handle_reactions()
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REMOVE_TRAIT(vended_item, TRAIT_SILENT_REACTIONS, VENDING_MACHINE_TRAIT)
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/obj/item/vending_refill/cola
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machine_name = "Robust Softdrinks"
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icon_state = "refill_cola"
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/obj/machinery/vending/cola/blue
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icon_state = "Cola_Machine"
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light_mask = "cola-light-mask"
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light_color = COLOR_MODERATE_BLUE
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/obj/machinery/vending/cola/black
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icon_state = "cola_black"
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light_mask = "cola-light-mask"
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/obj/machinery/vending/cola/red
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icon_state = "red_cola"
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name = "\improper Space Cola Vendor"
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desc = "It vends cola, in space."
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product_slogans = "Cola in space!"
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light_mask = "red_cola-light-mask"
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light_color = COLOR_DARK_RED
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/obj/machinery/vending/cola/space_up
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icon_state = "space_up"
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name = "\improper Space-up! Vendor"
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desc = "Indulge in an explosion of flavor."
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product_slogans = "Space-up! Like a hull breach in your mouth."
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light_mask = "space_up-light-mask"
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light_color = COLOR_DARK_MODERATE_LIME_GREEN
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/obj/machinery/vending/cola/starkist
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icon_state = "starkist"
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name = "\improper Star-kist Vendor"
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desc = "The taste of a star in liquid form."
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product_slogans = "Drink the stars! Star-kist!"
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panel_type = "panel7"
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light_mask = "starkist-light-mask"
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light_color = COLOR_LIGHT_ORANGE
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/obj/machinery/vending/cola/sodie
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icon_state = "soda"
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panel_type = "panel7"
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light_mask = "soda-light-mask"
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light_color = COLOR_WHITE
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/obj/machinery/vending/cola/pwr_game
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icon_state = "pwr_game"
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name = "\improper Pwr Game Vendor"
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desc = "You want it, we got it. Brought to you in partnership with Vlad's Salads."
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product_slogans = "The POWER that gamers crave! PWR GAME!"
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light_mask = "pwr_game-light-mask"
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light_color = COLOR_STRONG_VIOLET
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/obj/machinery/vending/cola/shamblers
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name = "\improper Shambler's Vendor"
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desc = "~Shake me up some of that Shambler's Juice!~"
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icon_state = "shamblers_juice"
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products = list(
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/obj/item/reagent_containers/cup/soda_cans/cola = 10,
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/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind = 10,
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/obj/item/reagent_containers/cup/soda_cans/dr_gibb = 10,
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/obj/item/reagent_containers/cup/soda_cans/starkist = 10,
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/obj/item/reagent_containers/cup/soda_cans/space_up = 10,
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/obj/item/reagent_containers/cup/soda_cans/pwr_game = 10,
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/obj/item/reagent_containers/cup/soda_cans/lemon_lime = 10,
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/obj/item/reagent_containers/cup/soda_cans/sol_dry = 10,
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/obj/item/reagent_containers/cup/soda_cans/shamblers = 10,
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/obj/item/reagent_containers/cup/soda_cans/wellcheers = 5,
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)
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product_slogans = "~Shake me up some of that Shambler's Juice!~"
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product_ads = "Refreshing!;Thirsty for DNA? Satiate your craving!;Over 1 trillion souls drank!;Made with real DNA!;The hivemind demands your thirst!;Drink up!;Absorb your thirst."
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light_mask = "shamblers-light-mask"
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light_color = COLOR_MOSTLY_PURE_PINK
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/obj/machinery/vending/cola/shamblers/Initialize(mapload)
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. = ..()
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set_active_language(get_random_spoken_language())
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/obj/machinery/vending/cola/shamblers/speak(message)
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. = ..()
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set_active_language(get_random_spoken_language())
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