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Bubberstation/code/modules/wiremod/components/action/light.dm
SkyratBot a0c805ff4c [MIRROR] Fix skin tone sorting and refactor color procs [MDB IGNORE] (#10210)
* Fix skin tone sorting and refactor color procs (#63554)

* Remove superfluous hash from hex2rgb call
Add stack_trace to hex2rgb to catch future nonsense

* Fix skin tone sorting and refactor color procs

Co-authored-by: AndrewL97 <andrewjlove97@gmail.com>
2021-12-23 16:46:08 +00:00

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/**
* # Light Component
*
* Emits a light of a specific brightness and colour. Requires a shell.
*/
/obj/item/circuit_component/light
display_name = "Light"
desc = "A component that emits a light of a specific brightness and colour. Requires a shell."
category = "Action"
/// The colours of the light
var/datum/port/input/red
var/datum/port/input/green
var/datum/port/input/blue
/// The brightness
var/datum/port/input/brightness
/// Whether the light is on or not
var/datum/port/input/on
var/max_power = 5
var/min_lightness = 40
var/shell_light_color
/obj/item/circuit_component/light/get_ui_notices()
. = ..()
. += create_ui_notice("Maximum Brightness: [max_power]", "orange", "lightbulb")
/obj/item/circuit_component/light/populate_ports()
red = add_input_port("Red", PORT_TYPE_NUMBER)
green = add_input_port("Green", PORT_TYPE_NUMBER)
blue = add_input_port("Blue", PORT_TYPE_NUMBER)
brightness = add_input_port("Brightness", PORT_TYPE_NUMBER)
on = add_input_port("On", PORT_TYPE_NUMBER)
/obj/item/circuit_component/light/register_shell(atom/movable/shell)
. = ..()
trigger_component()
/obj/item/circuit_component/light/unregister_shell(atom/movable/shell)
shell.set_light_on(FALSE)
return ..()
/obj/item/circuit_component/light/pre_input_received(datum/port/input/port)
brightness.set_value(clamp(brightness.value || 0, 0, max_power))
red.set_value(clamp(red.value, 0, 255))
blue.set_value(clamp(blue.value, 0, 255))
green.set_value(clamp(green.value, 0, 255))
var/list/hsl = rgb2num(rgb(red.value || 0, green.value || 0, blue.value || 0), COLORSPACE_HSL)
shell_light_color = rgb(hsl[1], hsl[2], max(min_lightness, hsl[3]), space=COLORSPACE_HSL)
/obj/item/circuit_component/light/input_received(datum/port/input/port)
if(parent.shell)
set_atom_light(parent.shell)
/obj/item/circuit_component/light/proc/set_atom_light(atom/movable/target_atom)
// Clamp anyways just for safety
var/bright_val = min(max(brightness.value || 0, 0), max_power)
target_atom.set_light_power(bright_val)
target_atom.set_light_range(bright_val)
target_atom.set_light_color(shell_light_color)
target_atom.set_light_on(!!on.value)