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* fixes signal circuit not working | refactors name of timer cooldown macros to be inherent, also docs them (#79367) ## About The Pull Request Title ## Why It's Good For The Game Less headache in the future for a macro thats not really obvious in what it does ## Changelog 🆑 fix: signals in circuits now actually function /🆑 * fixes signal circuit not working | refactors name of timer cooldown macros to be inherent, also docs them --------- Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
118 lines
4.4 KiB
Plaintext
118 lines
4.4 KiB
Plaintext
#define COMP_RADIO_PUBLIC "public"
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#define COMP_RADIO_PRIVATE "private"
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/**
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* # Radio Component
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*
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* Listens out for signals on the designated frequencies and sends signals on designated frequencies
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*/
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/obj/item/circuit_component/radio
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display_name = "Radio"
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desc = "A component that can listen and send frequencies. If set to private, the component will only receive signals from other components attached to circuitboards with the same owner id."
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category = "Action"
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/// The publicity options. Controls whether it's public or private.
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var/datum/port/input/option/public_options
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/// Frequency input
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var/datum/port/input/freq
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/// Signal input
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var/datum/port/input/code
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/// Current frequency value
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var/current_freq = DEFAULT_SIGNALER_CODE
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/// Holds a reference to the shell.
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var/atom/movable/parent_shell = null
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/// The ckey of the user who used the shell we were placed in, important for signalling logs.
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var/owner_ckey = null
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/// The radio connection we are using to receive signals.
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var/datum/radio_frequency/radio_connection
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/// How long of a cooldown we have before we can send another signal.
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var/signal_cooldown_time = 1 SECONDS
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/obj/item/circuit_component/radio/Initialize(mapload)
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. = ..()
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if(signal_cooldown_time > 0)
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desc = "[desc] It has a [signal_cooldown_time * 0.1] second cooldown between sending signals."
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/obj/item/circuit_component/radio/register_shell(atom/movable/shell)
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parent_shell = shell
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var/potential_fingerprints = shell.fingerprintslast
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if(!isnull(potential_fingerprints))
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owner_ckey = potential_fingerprints
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/obj/item/circuit_component/radio/unregister_shell(atom/movable/shell)
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parent_shell = null
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/obj/item/circuit_component/radio/populate_options()
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var/static/component_options = list(
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COMP_RADIO_PUBLIC,
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COMP_RADIO_PRIVATE,
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)
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public_options = add_option_port("Encryption Options", component_options)
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/obj/item/circuit_component/radio/populate_ports()
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freq = add_input_port("Frequency", PORT_TYPE_NUMBER, default = FREQ_SIGNALER)
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code = add_input_port("Code", PORT_TYPE_NUMBER, default = DEFAULT_SIGNALER_CODE)
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trigger_component()
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// These are cleaned up on the parent
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trigger_input = add_input_port("Send", PORT_TYPE_SIGNAL)
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trigger_output = add_output_port("Received", PORT_TYPE_SIGNAL)
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/obj/item/circuit_component/radio/Destroy()
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SSradio.remove_object(src, current_freq)
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return ..()
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/obj/item/circuit_component/radio/pre_input_received(datum/port/input/port)
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freq.set_value(sanitize_frequency(freq.value, TRUE))
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/obj/item/circuit_component/radio/input_received(datum/port/input/port)
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INVOKE_ASYNC(src, PROC_REF(handle_radio_input), port)
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/obj/item/circuit_component/radio/proc/handle_radio_input(datum/port/input/port)
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if(TIMER_COOLDOWN_RUNNING(parent, COOLDOWN_SIGNALLER_SEND))
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return
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var/frequency = freq.value
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if(frequency != current_freq)
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SSradio.remove_object(src, current_freq)
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radio_connection = SSradio.add_object(src, frequency, RADIO_SIGNALER)
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current_freq = frequency
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if(COMPONENT_TRIGGERED_BY(trigger_input, port))
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var/signal_code = round(code.value) || 0
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var/turf/location = get_turf(src)
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var/time = time2text(world.realtime,"hh:mm:ss")
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var/list/loggable_strings = list("[time] <B>:</B> The [QDELETED(parent_shell) ? "null circuit shell(?)" : parent_shell] @ location ([location.x],[location.y],[location.z]) transmitted the following signal <B>:</B> [format_frequency(current_freq)]/[signal_code] via the radio circuit component.")
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if(!isnull(owner_ckey))
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loggable_strings += "<B>:</B> The person who inserted the signalling circuit component was very likely [owner_ckey]."
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if(!QDELETED(parent_shell))
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loggable_strings += "<B>:</B> The last fingerprints on the containing shell was [parent_shell.fingerprintslast]."
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var/loggable_string = loggable_strings.Join(" ")
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add_to_signaler_investigate_log(loggable_string)
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TIMER_COOLDOWN_START(parent, COOLDOWN_SIGNALLER_SEND, signal_cooldown_time)
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var/datum/signal/signal = new(list("code" = signal_code, "key" = parent?.owner_id), logging_data = loggable_string)
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radio_connection.post_signal(src, signal)
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/obj/item/circuit_component/radio/receive_signal(datum/signal/signal)
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. = FALSE
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if(!signal)
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return
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if(signal.data["code"] != round(code.value || 0))
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return
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if(public_options.value == COMP_RADIO_PRIVATE && parent?.owner_id != signal.data["key"])
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return
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trigger_output.set_output(COMPONENT_SIGNAL)
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#undef COMP_RADIO_PUBLIC
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#undef COMP_RADIO_PRIVATE
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