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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request An effort to diversify and enhance the sprites of Sec weaponry. See [this](https://github.com/Skyrat-SS13/Skyrat-tg/pull/23424#issuecomment-1722751802) for my extensive reasoning and breakdown of _why_ I believe this to be the correct course of action. To clarify what's changed: 1. The Marksman Rifle 2. The LMG 3. The Carbine 4. The Battle Rifle 5. The Sindano 6. The Renoster  I have not tested this PR. **Through faith alone**, the sprites will prevail. ## Why It's Good For The Game Because the original sprites all had the same silhouette and color-scheme and were in need of significant change. ## Proof Of Testing I did no testing. Reference this:   ## Changelog This bounces off of [this.](https://github.com/Bubberstation/Bubberstation/pull/2168). Finally added carbine sprite. 🆑 Bangle image: added/modified/removed some icons or images /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> <!-- By opening a pull request. You have read and understood the repository rules located on the main README.md on this project. --> --------- Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
10 lines
272 B
Plaintext
10 lines
272 B
Plaintext
/datum/sprite_accessory/ears/shadekin
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name = "Shadekin"
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icon_state = "shadekin"
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icon = 'modular_zubbers/icons/customization/ears.dmi'
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/datum/sprite_accessory/ears/renamon
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name = "Renamon"
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icon_state = "renamon"
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icon = 'modular_zubbers/icons/customization/ears.dmi'
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