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## About The Pull Request Reintroduces the sombrero to the vendors and adds it to the loadout.  As beautiful as the day we lost it. Also makes it not hide hair closes #2355 ## Why It's Good For The Game Cool item to add to char design, and keeps you from dying on moonstation! ## Proof Of Testing <details> <summary>Screenshots/Videos</summary>  </details> ## Changelog 🆑 add: Sombreros return to clothes vendors and loadouts qol: Sombreros no longer make you bald /🆑
106 lines
3.4 KiB
Plaintext
106 lines
3.4 KiB
Plaintext
/obj/machinery/vending/clothing
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zubbers_product_categories = list(
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list(
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"name" = "Head",
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"icon" = "hat-cowboy",
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"products" = list(
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/obj/item/clothing/head/henchmen_hat = 5,
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/obj/item/clothing/head/avipilot = 5,
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/obj/item/clothing/head/costume/ushanka/frosty = 5,
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/obj/item/clothing/head/costume/sombrero = 3,
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),
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),
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list(
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"name" = "Accessories",
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"icon" = "glasses",
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"products" = list(
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/obj/item/clothing/glasses/welding/steampunk_goggles = 5,
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/obj/item/clothing/glasses/rosecolored = 5,
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/obj/item/clothing/glasses/eyepatch/rosecolored = 5,
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/obj/item/clothing/mask/gas/nightlight = 5,
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/obj/item/clothing/mask/gas/nightlight/fir22 = 5,
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/obj/item/clothing/gloves/fingerless/blutigen_wraps = 5,
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/obj/item/clothing/neck/cloak/inferno = 5,
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/obj/item/clothing/accessory/medal/steele = 5,
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/obj/item/clothing/neck/cross = 5,
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/obj/item/clothing/neck/cloak/fluffycloak = 5,
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/obj/item/clothing/neck/fishpendant = 5,
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/obj/item/clothing/accessory/badge/holo/jade = 5,
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/obj/item/clothing/gloves/elofy = 5,
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/obj/item/clothing/glasses/gold_aviators = 5,
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/obj/item/clothing/gloves/skyy = 5,
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),
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),
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list(
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"name" = "Under",
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"icon" = "shirt",
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"products" = list(
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/obj/item/clothing/under/syndicate/tacticool/black = 5,
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/obj/item/clothing/under/custom/blutigen_undergarment = 5,
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/obj/item/clothing/under/custom/lannese = 5,
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/obj/item/clothing/under/custom/lannese/vambrace = 5,
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/obj/item/clothing/under/tactichill = 5,
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/obj/item/clothing/under/caged_dress/skirt = 5,
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/obj/item/clothing/under/costume/skyrat/kimono/sigmar = 5,
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/obj/item/clothing/under/pants/skyy = 5,
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),
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),
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list(
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"name" = "Suits & Skirts",
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"icon" = "vest",
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"products" = list(
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/obj/item/clothing/suit/jacket/henchmen_coat = 5,
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/obj/item/clothing/suit/furcoat = 5,
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/obj/item/clothing/suit/jacket/cherno = 5,
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/obj/item/clothing/suit/jacket/hydrogenrobes = 5,
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/obj/item/clothing/suit/blutigen_kimono = 5,
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/obj/item/clothing/suit/jacket/delta = 5,
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/obj/item/clothing/suit/toggle/labcoat/skyrat/tenrai = 5,
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/obj/item/clothing/suit/short_coat = 5,
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/obj/item/clothing/suit/hooded/sigmarcoat = 5,
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/obj/item/clothing/suit/jacket/skyy = 5,
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/obj/item/clothing/suit/jacket/tailcoat = 5,
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/obj/item/clothing/under/dress/skirt/skyrat/black_skirt = 5,
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/obj/item/clothing/suit/misc/suit_harness = 5,
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),
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),
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list(
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"name" = "Shoes",
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"icon" = "socks",
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"products" = list(
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/obj/item/clothing/shoes/jackboots/netra = 5,
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/obj/item/clothing/shoes/fancy_heels/drag = 5,
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/obj/item/clothing/shoes/jackboots/elofy = 5,
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),
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),
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//Only put clothing in Special thats either Families or exteremly out-of-place
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list(
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"name" = "Special",
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"icon" = "star",
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"products" = list(
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/obj/item/clothing/mask/animal/wolf = 5,
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/obj/item/clothing/head/drake_skull = 5,
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)
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)
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)
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zubbers_premium = list( //being here means you're even more artificially rare, congratulations
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/obj/item/clothing/head/razurathhat = 2,
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/obj/item/clothing/suit/razurathcoat = 2,
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/obj/item/clothing/suit/hooded/colorblockhoodie = 2,
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/obj/item/clothing/shoes/jackboots/noble = 2,
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)
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zubbers_contraband = list(
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/obj/item/clothing/suit/jacket/ryddid = 3,
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/obj/item/clothing/neck/cloak/grunnyyy = 3,
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/obj/item/clothing/gloves/ring/hypno/coffeepot = 2,
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/obj/item/clothing/mask/hheart = 2,
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/obj/item/clothing/suit/toggle/digicoat/glitched = 2,
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)
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