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* refactors poles and trees into basic mobs (#74812) ## About The Pull Request refactors poles and trees into basic mobs. If trees now see you holding a chainsaw, hatchet, or some wood they will get angry and knock you out for longer. Poles will run around giving some of their charge to APCs they find along the way. i did them both in this PR coz poles were a subtype of trees. ## Why It's Good For The Game refactor ## Changelog 🆑 refactor: refactors trees into basic mobs refactor: refactors poles into basic mobs add: If trees now see you holding a chainsaw, hatchet, or some wood they will get angry and knock you out for longer add: Poles will run around giving some of their charge to APCs they find along the way fix: cells charged by the pole will now have their icon correctly updated to reflect their charge /🆑 --------- Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com> * refactors poles and trees into basic mobs --------- Co-authored-by: SMOSMOSMOSMOSMO <95004236+SmoSmoSmoSmok@users.noreply.github.com> Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
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178 B
Plaintext
2 lines
178 B
Plaintext
/mob/living/simple_animal/hostile/tree : /mob/living/basic/tree{@OLD;wander=@SKIP}
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/mob/living/simple_animal/hostile/tree/festivus : /mob/living/basic/festivus{@OLD;wander=@SKIP} |