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Bubberstation/tools/UpdatePaths/Scripts/75001_spiderlings_structures_to_mobs.txt
SkyratBot 4f0c4099c0 [MIRROR] Lints against UpdatePaths Scripts without a numeric prefix [MDB IGNORE] (#20918)
* Lints against UpdatePaths Scripts without a numeric prefix (#75066)

I forgot this for like the third time in #75001 and I'm sick of never
remembering to do it so I'm adding a lint so I never forget again (and
will also help other people never forget to add the PR-number prefix).
## Why It's Good For The Game

UpdatePaths scripts should have a prefix with the PR number that adds
them, but since you don't know the PR number when you're making the
script (since I make the script very early in my development process),
it's often forgotten (especially since no one really looks at file
names). Let's end forgetfulness by failing CI if a script without a
numeric prefix is detected.

* Lints against UpdatePaths Scripts without a numeric prefix

---------

Co-authored-by: san7890 <the@san7890.com>
2023-05-03 22:48:23 +01:00

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/obj/structure/spider/spiderling/@SUBTYPES : /mob/living/basic/spiderling/@SUBTYPES{@OLD}