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* Lints against UpdatePaths Scripts without a numeric prefix (#75066) I forgot this for like the third time in #75001 and I'm sick of never remembering to do it so I'm adding a lint so I never forget again (and will also help other people never forget to add the PR-number prefix). ## Why It's Good For The Game UpdatePaths scripts should have a prefix with the PR number that adds them, but since you don't know the PR number when you're making the script (since I make the script very early in my development process), it's often forgotten (especially since no one really looks at file names). Let's end forgetfulness by failing CI if a script without a numeric prefix is detected. * Lints against UpdatePaths Scripts without a numeric prefix --------- Co-authored-by: san7890 <the@san7890.com>
2 lines
90 B
Plaintext
2 lines
90 B
Plaintext
/obj/structure/spider/spiderling/@SUBTYPES : /mob/living/basic/spiderling/@SUBTYPES{@OLD}
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