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Bubberstation/tools/UpdatePaths/Scripts/75610_directional_windows_to_dir_2.txt
SkyratBot e2e09c7fbf [MIRROR] [MDB IGNORE] Adds a map lint against using dir-var edited window panes [MDB IGNORE] (#21449)
* [MDB IGNORE] Adds a map lint against using dir-var edited window panes

* updatepaths

* updatepaths2

---------

Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
2023-05-28 20:51:47 -04:00

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# Converts missed subtypes, see #74517 for more info
# This can be ran first or that, this is just some missed cases
# Tinted
/obj/structure/window/reinforced/tinted{dir = 1} : /obj/structure/window/reinforced/tinted/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/tinted{dir = @UNSET} : /obj/structure/window/reinforced/tinted/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/tinted{dir = 4} : /obj/structure/window/reinforced/tinted/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/tinted{dir = 8} : /obj/structure/window/reinforced/tinted/spawner/directional/west{@OLD;dir=@SKIP}
# Tinted frosted
/obj/structure/window/reinforced/tinted/frosted{dir = 1} : /obj/structure/window/reinforced/tinted/frosted/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/tinted/frosted{dir = @UNSET} : /obj/structure/window/reinforced/tinted/frosted/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/tinted/frosted{dir = 4} : /obj/structure/window/reinforced/tinted/frosted/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/tinted/frosted{dir = 8} : /obj/structure/window/reinforced/tinted/frosted/spawner/directional/west{@OLD;dir=@SKIP}
# Unanchored
/obj/structure/window/unanchored{dir = 1} : /obj/structure/window/unanchored/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/unanchored{dir = @UNSET} : /obj/structure/window/unanchored/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/unanchored{dir = 4} : /obj/structure/window/unanchored/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/unanchored{dir = 8} : /obj/structure/window/unanchored/spawner/directional/west{@OLD;dir=@SKIP}
# Reinforced unanchored
/obj/structure/window/reinforced/unanchored{dir = 1} : /obj/structure/window/reinforced/unanchored/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/unanchored{dir = @UNSET} : /obj/structure/window/reinforced/unanchored/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/unanchored{dir = 4} : /obj/structure/window/reinforced/unanchored/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/unanchored{dir = 8} : /obj/structure/window/reinforced/unanchored/spawner/directional/west{@OLD;dir=@SKIP}
# Weird edge cases where people used /spawner
# Regular
/obj/structure/window/spawner{dir = 1} : /obj/structure/window/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/spawner{dir = @UNSET} : /obj/structure/window/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/spawner{dir = 4} : /obj/structure/window/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/spawner{dir = 8} : /obj/structure/window/spawner/directional/west{@OLD;dir=@SKIP}
# Reinforced
/obj/structure/window/reinforced/spawner{dir = 1} : /obj/structure/window/reinforced/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/spawner{dir = @UNSET} : /obj/structure/window/reinforced/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/spawner{dir = 4} : /obj/structure/window/reinforced/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/spawner{dir = 8} : /obj/structure/window/reinforced/spawner/directional/west{@OLD;dir=@SKIP}
# Regular Plasma
/obj/structure/window/plasma/spawner{dir = 1} : /obj/structure/window/plasma/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/plasma/spawner{dir = @UNSET} : /obj/structure/window/plasma/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/plasma/spawner{dir = 4} : /obj/structure/window/plasma/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/plasma/spawner{dir = 8} : /obj/structure/window/plasma/spawner/directional/west{@OLD;dir=@SKIP}
# Reinforced Plasma
/obj/structure/window/reinforced/plasma/spawner{dir = 1} : /obj/structure/window/reinforced/plasma/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/plasma/spawner{dir = @UNSET} : /obj/structure/window/reinforced/plasma/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/plasma/spawner{dir = 4} : /obj/structure/window/reinforced/plasma/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/plasma/spawner{dir = 8} : /obj/structure/window/reinforced/plasma/spawner/directional/west{@OLD;dir=@SKIP}
# Survival Pod
/obj/structure/window/reinforced/survival_pod/spawner{dir = 1} : /obj/structure/window/reinforced/survival_pod/spawner/directional/north{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/survival_pod/spawner{dir = @UNSET} : /obj/structure/window/reinforced/survival_pod/spawner/directional/south{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/survival_pod/spawner{dir = 4} : /obj/structure/window/reinforced/survival_pod/spawner/directional/east{@OLD;dir=@SKIP}
/obj/structure/window/reinforced/survival_pod/spawner{dir = 8} : /obj/structure/window/reinforced/survival_pod/spawner/directional/west{@OLD;dir=@SKIP}