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3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
56 lines
2.3 KiB
Plaintext
56 lines
2.3 KiB
Plaintext
//Used for active reactions in reagents/equilibrium datums
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PROCESSING_SUBSYSTEM_DEF(reagents)
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name = "Reagents"
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init_order = INIT_ORDER_REAGENTS
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priority = FIRE_PRIORITY_REAGENTS
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wait = 0.25 SECONDS //You might think that rate_up_lim has to be set to half, but since everything is normalised around seconds_per_tick, it automatically adjusts it to be per second. Magic!
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flags = SS_KEEP_TIMING
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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///What time was it when we last ticked
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var/previous_world_time = 0
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/datum/controller/subsystem/processing/reagents/Initialize()
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//So our first step isn't insane
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previous_world_time = world.time
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///Blacklists these reagents from being added to the master list. the exact type only. Children are not blacklisted.
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GLOB.fake_reagent_blacklist = list(/datum/reagent/medicine/c2, /datum/reagent/medicine, /datum/reagent/reaction_agent)
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//Build GLOB lists - see holder.dm
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build_chemical_reactions_lists()
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// SKYRAT EDIT ADDITION START
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if(CONFIG_GET(flag/disable_erp_preferences))
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for(var/reaction_path in GLOB.chemical_reactions_list)
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var/datum/chemical_reaction/reaction_datum = GLOB.chemical_reactions_list[reaction_path]
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if(!reaction_datum.erp_reaction)
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continue
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GLOB.chemical_reactions_list -= reaction_path
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for(var/reaction in reaction_datum.required_reagents)
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var/list/reaction_list = GLOB.chemical_reactions_list_reactant_index[reaction]
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if(reaction_list)
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reaction_list -= reaction_datum
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// SKYRAT EDIT ADDITION END
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return SS_INIT_SUCCESS
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/datum/controller/subsystem/processing/reagents/fire(resumed = FALSE)
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if (!resumed)
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currentrun = processing.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/current_run = currentrun
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//Attempt to realtime reactions in a way that doesn't make them overtly dangerous
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var/delta_realtime = (world.time - previous_world_time)/10 //normalise to s from ds
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previous_world_time = world.time
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while(current_run.len)
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var/datum/thing = current_run[current_run.len]
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current_run.len--
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if(QDELETED(thing))
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stack_trace("Found qdeleted thing in [type], in the current_run list.")
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processing -= thing
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else if(thing.process(delta_realtime) == PROCESS_KILL) //we are realtime
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// fully stop so that a future START_PROCESSING will work
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STOP_PROCESSING(src, thing)
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if (MC_TICK_CHECK)
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return
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