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3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
37 lines
1.0 KiB
Plaintext
37 lines
1.0 KiB
Plaintext
#define PROMISE_PENDING 0
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#define PROMISE_RESOLVED 1
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#define PROMISE_REJECTED 2
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/**
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* Byondapi hooks act as "set waitfor = 0" procs. This means that whenever
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* a proc directly called from an external library sleeps, the hook returns with whatever
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* the called proc had as its return value at the moment it slept. This may not
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* be desired behavior, so this datum exists to wrap these procs.
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*
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* Some procs that don't sleep could take longer than the execution limit would
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* allow for. We can wrap these in a promise as well.
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*/
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/datum/promise
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var/datum/callback/callback
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var/return_value
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var/runtime_message
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var/status = PROMISE_PENDING
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/datum/promise/New(...)
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if(!usr)
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usr = GLOB.lua_usr
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callback = CALLBACK(arglist(args))
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INVOKE_ASYNC(src, PROC_REF(perform))
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/datum/promise/proc/perform()
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try
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return_value = callback.Invoke()
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status = PROMISE_RESOLVED
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catch(var/exception/e)
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runtime_message = e.name
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status = PROMISE_REJECTED
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#undef PROMISE_PENDING
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#undef PROMISE_RESOLVED
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#undef PROMISE_REJECTED
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