Files
Bubberstation/code/modules/buildmode/submodes/advanced.dm
2024-10-24 07:52:55 -06:00

70 lines
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/datum/buildmode_mode/advanced
key = "advanced"
var/atom/objholder = null
/datum/buildmode_mode/advanced/show_help(client/builder)
to_chat(builder, span_purple(examine_block(
"[span_bold("Set object type")] -> Right Mouse Button on buildmode button\n\
[span_bold("Copy object type")] -> Left Mouse Button + Alt on turf/obj\n\
[span_bold("Place objects")] -> Left Mouse Button on turf/obj\n\
[span_bold("Delete objects")] -> Right Mouse Button\n\
\n\
Use the button in the upper left corner to change the direction of built objects."))
)
/datum/buildmode_mode/advanced/change_settings(client/c)
var/target_path = input(c, "Enter typepath:", "Typepath", "/obj/structure/closet")
objholder = text2path(target_path)
if(!ispath(objholder))
objholder = pick_closest_path(target_path)
if(!objholder)
tgui_alert(usr,"No path was selected")
return
else if(ispath(objholder, /area))
objholder = null
tgui_alert(usr,"That path is not allowed.")
return
BM.preview_selected_item(objholder)
/datum/buildmode_mode/advanced/handle_click(client/c, params, obj/object)
var/list/modifiers = params2list(params)
var/left_click = LAZYACCESS(modifiers, LEFT_CLICK)
var/right_click = LAZYACCESS(modifiers, RIGHT_CLICK)
var/alt_click = LAZYACCESS(modifiers, ALT_CLICK)
if(left_click && alt_click)
if (istype(object, /turf) || isobj(object) || istype(object, /mob))
objholder = object.type
to_chat(c, span_notice("[initial(object.name)] ([object.type]) selected."))
BM.preview_selected_item(objholder)
else
to_chat(c, span_notice("[initial(object.name)] is not a turf, object, or mob! Please select again."))
else if(left_click)
if(ispath(objholder,/turf))
var/turf/T = get_turf(object)
log_admin("Build Mode: [key_name(c)] modified [T] in [AREACOORD(object)] to [objholder]")
T = T.ChangeTurf(objholder)
T.setDir(BM.build_dir)
else if(ispath(objholder, /obj/effect/turf_decal))
var/turf/T = get_turf(object)
T.AddElement(/datum/element/decal, initial(objholder.icon), initial(objholder.icon_state), BM.build_dir, null, null, initial(objholder.alpha), initial(objholder.color), null, FALSE, null)
log_admin("Build Mode: [key_name(c)] in [AREACOORD(object)] added a [initial(objholder.name)] decal with dir [BM.build_dir] to [T]")
else if(!isnull(objholder))
var/obj/A = new objholder (get_turf(object))
A.setDir(BM.build_dir)
log_admin("Build Mode: [key_name(c)] modified [A]'s [COORD(A)] dir to [BM.build_dir]")
else
to_chat(c, span_warning("Select object type first."))
else if(right_click)
if(isobj(object))
log_admin("Build Mode: [key_name(c)] deleted [object] at [AREACOORD(object)]")
// SKYRAT EDIT -- BS delete sparks. Original was just qdel(object)
var/turf/T = get_turf(object)
qdel(object)
if(T && c.prefs.read_preference(/datum/preference/toggle/admin/delete_sparks))
playsound(T, 'sound/effects/magic/repulse.ogg', 100, 1)
var/datum/effect_system/spark_spread/quantum/sparks = new
sparks.set_up(10, 1, T)
sparks.attach(T)
sparks.start()