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* Allow hemiplegic users to pick which side is disabled (#81992) ## About The Pull Request Broadly this code is copied over from the preference code used for picking prosthetic limbs, with a few changes to make it fit. It also changes how the quirk displays in the medical records, now mentioning which side is disabled instead of just half their body. ## Why It's Good For The Game So of course, first and foremost, I want it personally. I'm now running a hemiplegic character on Manuel, and I want to able to pick which side is hemiplegic to match me using heterochromatic eyes to make it look like they're missing an eye. It's minor, but I think it'd be nice. Then, because of that, I think it'd be nice to have for posterity. If I want it, and I can code it, then the next person who wants it doesn't have to, y'know? Lastly, gameplay-wise, it doesn't really matter which side is hemiplegic, you're permanently missing an arm and a leg either way. So I feel there's practically no 'powergaming concerns' to be had when it's this utter shitass to use regardless and the benefits to be gained would be infinitesimally small in comparison. ## Changelog 🆑 add: Hemiplegic now lets you pick which side is disabled. add: The medical records text for hemiplegics now shows which side is disabled. /🆑 * Allow hemiplegic users to pick which side is disabled --------- Co-authored-by: _0Steven <42909981+00-Steven@users.noreply.github.com>
18 lines
539 B
Plaintext
18 lines
539 B
Plaintext
/datum/preference/choiced/hemiplegic
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category = PREFERENCE_CATEGORY_MANUALLY_RENDERED
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savefile_key = "hemiplegic"
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savefile_identifier = PREFERENCE_CHARACTER
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/datum/preference/choiced/hemiplegic/init_possible_values()
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return list("Random") + GLOB.side_choice_hemiplegic
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/datum/preference/choiced/hemiplegic/is_accessible(datum/preferences/preferences)
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. = ..()
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if (!.)
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return FALSE
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return "Hemiplegic" in preferences.all_quirks
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/datum/preference/choiced/hemiplegic/apply_to_human(mob/living/carbon/human/target, value)
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return
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